
Escape from Duckov is a PVE indie survival RPG — in a duck's world!. Scavenge for resources, build your hideout, and upgrade your gear in the world of Duckov. Start from nothing and rise to the top. Outwit hostile ducks, survive, or make it out alive.
Most likely between $17.5M and $49.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $17.99 | 84% | approximately $29.2M |
| Epic | $17.99 | 96% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $7.96 on Steam · Russia (−56%). Compare 16 prices in 15 markets →
Reviews
Themes across 1775 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
恶心人是吧
运营脑子有问题把能得罪的人都得罪完了
죽어서 잃어버린 템 회수 실패하면 게임 삭제 마렵다가도 다시 켜게되는 마성의 게임
不是我说兄弟,你一个2D小游戏居然敢不支持手柄?那我都用键盘鼠标了我不去玩琳琅天上的3A大作三角洲行动,来你这玩4399小游戏来了?你跟我说你一个跟元气骑士做一桌的游戏让我用键盘玩?钱赚够了是吧?那我一分钱也不给你赚了。滚犊子。傲慢的东西。我看你也是学上蔡浩宇刘伟了。
This game is so much fun. Lots of quests bosses and progression.
没可说的了,打完一遍后面再来也没啥东西。维护恶意mod也不知道咋想的,现在也回不去的
this game sucks
呸,走之前吐一口
一般,不好玩
The core gameplay is actually pretty decent, but... 1. It's just kind of... Boring. Looting usually boils down to "Ooh, I found a nail! Ooh, I found a plank! Ooh, I found a carrot!" You never really feel excited to loot because 9/10 you'll just find the same old 3 things you found in the last 5 containers that you looted. Quests aren't much better either, as they're either item fetch quests or base construction quests. In my hour of playtime, I completed roughly a dozen quests, and not a single one of them deviated from that formula. There's no story. There's nothing to keep you hooked. And while the shooting is fun at first, it too becomes tedious as most enemies carry the same 3 weapons (pistol, assault rifle, or shotgun). Maybe I just needed to invest more time into it, but then again, I don't want to risk losing my refund window over a "maybe it'll get better later," so... 2. Both the inventory and stash sizes are so small that barely anything fits in there. I think the developers did this to try and force you to think about what you take, but in the end it just becomes annoying having to constantly sell or throw things out just to make more space. Even with bigger backpacks and stash upgrades, it's still pretty limiting. Also the maps are kind of linear, meaning that almost every raid will look and feel the exact same. In conclusion, you might get a few hours of fun out of this title, but don't expect something that you can play for hundreds of hours and not get bored of.