
Escape From BioStation is an quirky sci-fi comedy adventure game with fast paced combat and unusual puzzles. Take the role of Rob Bot armed with your deadly super squirrel you'll explore and uncover the secret of the BioStation!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
[h1]«Escape From BioStation»[/h1] Экшен с видом от третьего лица. Приключение робота на космической станции. Забавный экшен про маленького робота, которому предстоит исследовать огромную космическую станцию, разгадывать головоломки и расстреливать врагов необычным оружием – супербелкой! Порадовала приятная графика, хорошая анимация и отличная музыка. Главный герой и супербелка получились очень симпатичными и милыми. Белку можно поднимать и использовать как пулемет, а можно опустить на пол, и она будет бежать за вами. В качестве боеприпасов в этом необычном оружии – орехи! В игре много юмора и диалогов, озвученных приятными голосами. Особенно милый голос у робота. Правда русского языка в игре нет, все на английском. Знания английского не важны для геймплея, но вы упустите шутки и часть сюжета. Надеюсь в последствии в игру добавят русский язык. Игра понравилась. Напомнила любимые аркадные экшены с консолей. Удобное управление, симпатичные персонажи, веселый геймплей. [u] Вы можете почитать другие отзывы и подписаться на наших кураторов. Добро пожаловать! [/u] [url=http://store.steampowered.com/curator/25737869/] 5 minutes of game [/url]
[h1]Introduction[/h1] Finally, a 3D platformer in which quick reflexes are as importat for shooting as they are for jumping around. Escape From BioStation is Tusky Games’, Steam debut. They wasted no time in setting up the atmosphere since I didn’t get bored at any point while playing this title. You could say that I started reviewing games while focusing and writing about platformers, but they became rather dreary when we’re referring to 2D templates and just certain sprites trying to make a difference from one title to another. The platformer which I review today, didn’t disappoint me especially since it mixes elements from other genres as well. [h1]Story[/h1] The dev team made some noticeable efforts in creating humorous situations and dialogue for Escape From BioStation. Right within the first few minutes of starting a new game, you realize that most characters are caricatures of various traits and personalities. We have antagonists in the form of anthropomorphic robots, hovering drones or turrets, yet the true villains are a few humans with delusions of grandeur. Escape From BioStation’s hero, is Rob Bot. A determined protagonist for certain, yet he’s still going to be involved into all sorts of shenanigans which speak much loader than an actual voice could. Most NPCs refer to him simply as Rob and our little robot hero has quite a journey in front of him. Woken up by a bunch of smugglers which (inefficiently) pose as a rescue team, Rob must traverse the eponymous space station and find a way to let his “rescuers” inside while also point them in the direction of the missile silo. Another devious faction shall emerge halfway through the story and they’re also after these supposedly devastating projectiles aboard the BioStation. Rob plays along and doesn’t reveal his own motivations by preferring that his foes will continue to underestimate him as another “700 year-old rust bucket”. They’re in for a surprise which they won’t be forgetting anytime soon though! [h1]Graphics[/h1] Escape From BioStation is a pure Unity Engine project. This means, solid performance even on 4K resolution and enough attention to detail to make it stand out from many of its 3D platformer competitors on Steam. While you’ll notice for yourselves that most rooms across the station are dimly lit, I came to the conclusion that this is a deliberate design choice used to highlight the chromatic spectacle in the outdoor levels and the scenery seen from many windows. It’s a step in the right direction since far too many Sci-Fi titles focus on ship or structure interiors without making good use of the spatial backgrounds and potential for visual diversity. Staring for hours at metal corridors and neons, both players and the astronauts/droids would consider their surroundings obnoxious soon enough. As I mentioned, I had no problems running the game maxed out and never encountered a single glitch or crash to desktop. Level design is well implemented with aesthetically pleasing assets that are featured even in more narrow sections of the station. The mechanized foes could use a few extra details to separate them from one another. This isn't Clone Wars, right? [h1]Audio[/h1] Both the voice acting and the soundtrack are on par with the visuals. Voice synthesizers or not, all characters crack jokes from time to time and the dialogue between them is reason enough to play through Escape From BioStation. You can learn more about the story by accessing the in-game voice logs left by the station captain. Her thick Jamaican accent was always a delight to my ears. [h1]Gameplay[/h1] You might say that this title doesn’t take itself too seriously. Why should it? It’s not a “kids’ game” but it doesn’t feature any violence like in the DOOM series either. I consider it a perfect balance between adventure and coherent absurdity. Mark my words though, it is not an easy experience. This is something you’ll come to terms with, from the very first level. It’s no coincidence that Escape From BioStation is featuring the Action and Adventure tags on its Store page. You will shoot at and avoid incoming fire, far more frequently than jumping from one place to another. The more you progress through the storyline, enemies increase both in size and numbers. What are your means of defense? A mechanized squirrel shooting with glowing acorns. You read that correctly. That (synthetic) furry fellow is the most creative weapon I’ve seen since playing the Serious Sam series. An interesting gameplay mechanic stems from the skillful manner in which you must evade incoming laser bolts/plasma shots/homing missiles while shooting those acorns back at your foes and last but not least, gather your special ammo from the floor as soon as you can. Imagine recovering your arrows after you’ve practiced archery on live targets (I absolutely adore and pick up the bow & arrow in any game that gives me this weapon choice) only that those pesky acorns vanish unless you hurry up. And that means getting dangerously close towards your relenteless enemies. It increases the challenge and you rely on picking up your ammo since you can’t always buy more. I really wish there were more outer space levels, since the lack of gravity always makes “running and gunning” more creative. An in-game “vending machine” is present and you can use the coins you collect from previous levels, on all sorts of upgrades to boosh you health pool and increasing the damage output of your ourtlandish weaponry. Sometimes you’ll have to pick up objects, carry them around or avoid obstacles. Your squirrel follows you around and can focus on those puzzle sections. It’s a nice example of variety and break from conventional gameplay at the same time. If you’ll spot more foes, you drop the object you were carrying and pick up your trusty “weapon”. Boss fights require even more planning ahead. They aren’t as cruel as anything Dark Souls might throw at you, but don’t underestimate Escape From BioStation at any point. [h1]Verdict[/h1] I honestly didn’t expect to be so entertained by this title. It just proves that appearances can be so deceiving even after you’ve seen gameplay footage beforehand. Remarkably few flaws as well. Yet Escape From BioStation can get a bit hard at times. Having to restart a level (or section of it) and no option to manually save, did bother me to an extent. Also, the autosave from mid-level gets erased after you exit the game. Make sure that you finished the entire level lest it becomes another issue. At least you can avoid it and the presence of Trading Cards and Achievements shall please all Steam collectors. There, you have no excuse not to discover Rob Bot’s space odyssey by yourselves. [h1]Strong Points[/h1] + Beautiful graphics. + Clever use of humor. + Perfect mix of action and adventure. + Steam Achievements & Trading Cards. [h1]Weak Points[/h1] - Lack of visual diversity for the enemies. - Unbalanced difficulty. [b]Rating 85/100[/b] [quote]This review was submitted for [url=http://steamcommunity.com/groups/gaming_until_end]Gaming Until End[/url], through the generous contribution of [url=http://steamcommunity.com/id/HellCowON]HellCow[/url].[/quote]
Like Good retro feel Great music Funny premise, some nice bizarre bits Looks pretty. Not exactly AAA but I liked the colours and atmosphere Dislike You can’t sprint - so bit slow at times Difficulty doesn’t scale smoothly - and some bits are quite tough Short, but can’t complain for the price
Divertido juego de acción sobre un pequeño robot, que explorará una gran estación espacial, resolverá acertijos y disparará a los enemigos con un arma inusual: ¡superardilla! Buenos gráficos, buena animación y buena música. La ardilla se puede usar como una ametralladora, y puedes ponerla en el suelo, y correrá detrás de ti. Como munición en esta arma inusual: ¡bellotas! El juego tiene mucho humor y diálogos, expresados con voces agradables. Especialmente la voz del robot. El conocimiento del inglés no es importante para el juego, pero te perderás las bromas y parte de la historia. Espero que más adelante el juego agregue español. Me gustó el juego. Me hizo Recordar mis juegos de acción arcade favoritos de consolas.
https://youtu.be/PRFUL4Z_vsk This game is very funny, goods puzzles, and history, i like very much.
Originally posted with gameplay footage at [url=indiewatch.net]IndieWatch.net[/url] Escape from BioStation attempts to do what few modern games do: It tells a story, complete with cutscenes, voice acting and progressing environments. While admittedly a bit rough around the edges, the core of this game is a fun and free-spirited romp in a vibrant outer-space atmosphere. A narrative-driven story The story centers around a naive-if-lovable little robot named … wait for it … Rob Bot, who has been abandoned and forgotten on a space station orbiting a little-known planet for some 600 years. His presence is discovered by a passing ship looking for loot and Rob is plunged into an epic battle between evil and – well – more evil. His only weapon is an ancient squirrel that fires what seem to be atomic acorns at their foes. The grandness of space awaits Retro-style 3D platforming and puzzling The art style, level design and platforming are all reminiscent of older console games like Ratchet & Clank, with delightfully cheesy cutscenes that are more reminiscent of the old CGI cartoon, Reboot. Mature gamers will certainly enjoy the tropes and familiar scenes, as they are well balanced by the pretty, modern outer space and planetary scenery. Nuclear nuts? Atomic acorns? Escape from BioStation’s most unique feature has to be Rob’s main weapon, a nut-chucking squirrel with a mind of its own. While equipped, the squirrel behaves like any typical 3rd-person platformer gun, firing perfectly-aimed shots wherever the crosshair lies. Upgrades can be purchased from vending machines, including a rapid-fire and rocket attachment. When not being used, Rob can drop the squirrel and it will follow him through the map. This allows the player to pick up boxes and whatever platforming items they need to get through the map. It also creates a dynamic between carrying items and using the squirrel and offers a unique challenge I’ve never experienced before. An epic boss battle! In a market where so many developers opt to create roguelike, procedurally-generated games with no attempt at a story, I’m very pleased to see that Escape from BioStation features gameplay based around its storyline and cutscenes that support it. While the voice acting isn’t the greatest, it seems to fit in with the overall feel of the game. And the simple fact that they exist at all is delightful to me. It makes the game feel more complete. The cutscenes are humorous and – while they probably won’t have you vomiting laughter with tears running down your cheeks – I did find myself laughing out loud more than once. The characters are lovable and consistent, and the game world is too. While nobody’s going to mistake this for a triple-A title, and it certainly has its share of flaws, it is a solid first-time offering from Tusky Games and I can’t wait to see how their next title looks!
Очень увлекательная игра. Робот просыпается на космической станции, и выясняется, что весь экипаж погиб. Базу заполнили враждебные дроиды и теперь предстоить выяснить, что случилось. Кроме обычной беготни-стрельбы, нужно решать небольшие головоломки. Графика красивая, но картинка иногда становится слишком темной. Саундтрек приятный, управление проблем не доставит. Из минусов - игровая камера иногда сбивается и сложно ориентироваться. https://www.youtube.com/watch?v=mi22AuZtuZU
Fun action game about small robots, which will explore a large space station, solve riddles and shoot enemies with an unusual weapons
Escape From BioStation has decent graphics, cute characters and the voice acting is okay. Where the game fails for me is the m&k controls. This game needs controller support. If and when it gets controller support, I'll replay the game and maybe change my review. Not recommended
GOOD: Retro feeling, Looks pretty, some the things said are quite funny. really enjoyed the little puzzles while playing. BAD: You can’t sprint. Camera movement can seem a little off a times,Many load points.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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