
is an ARPG created with the Unity5 game engine by an independent team. It combines currency and health into the same value to create unique changes in numbers and a brand new gaming experience. We made a bold decision in designing the game’s stats system, where a player’s Shield (powered by energy),Ammunition and in-game currency are all...
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
Артефакт из ближайшего будущего, буквально из завтрашнего дня, попадает в наше время. Смогут ли люди воспользоваться тем, что он несёт в себе или всё уже предопределено?
honestly, it looks fine. its like warframe but not warframe, so in my books its great. My only concerns are the amount of "glitches" and bugs foudn throughout it. i.e. not only could i clip through a wall near the end of the first level by jumping at it, but i could walk for what i assumed to be endless space outside the map area. i.e. near the start of the second level - spoilers : when you receive a second weapon - upon switching weapons, i would be transported back to the start of the level regardless of how far i was into the second level - as far as im aware, thats not suppose to happen i.e. my first death - which was a test, im not that bad at the game - respawned me at the start of the level, with EXTREMELY loud breathing which did not fade away leaving me no choice but to quit out and restart.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 27 reviews with recorded playtime.
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Убогий слешер, с тупыми монстрами, никакой боевой системой с задержками после каждого удара, застреваниями в текстурах и возможностью упасть и бесконечно бродить в пустом пространстве космоса (баг).
Не запускается
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---{Graphics}--- ☐ You forget what reality is ☐ Beautiful ☑ Gnome. ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ Paint.exe ---{Gameplay}--- ☐ Very good ☐ Good ☐ It‘s just gameplay ☑ Gnome. ☐ Starring at walls is better ☐ Just don‘t ---{Audio}--- ☐ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☑ Gnome. ---{Audience}--- ☐ Kids ☐ Teens ☐ Adults ☑ Gnome. ☐ Lizards ---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato ☐ Decent ☐ Fast ☐ Rich boiiiiii ☑ Gnome. ---{Difficulity}--- ☑ Gnome. ☐ Easy ☐ Significant brain usage ☐ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Grind}--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☑ Gnome. ☐ Average grind level ☐ Too much grind ☐ You‘ll need a second live for grinding ---{Story}--- ☐ Story? ☐ Text or Audio floating around ☐ Average ☑ Gnome. ☐ Lovely ☐ It‘ll replace your life ---{Game Time}--- ☐ Long enough for a cup of coffee ☐ Short ☑ Gnome. ☐ Long ☐ To infinity and beyond ---{Price}--- ☐ It’s free! ☐ Worth the price ☐ If u have some spare money left ☐ Not recommended ☑ Gnome. ---{Bugs}--- ☑ Gnome. ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs
玩了一會,發現一些問題。雖然只有短短的0.4小時。 首先第二關卡 打爆炸蟲 ,只要一轉換武器,就會返回重生點。這問題影響非常大。 第二怪物的主動性偏低,基本上可以一隻一隻慢慢磨怪過關。(怪物還會卡檣) 當然,可能之後的關卡,怪物會有所改變。但第一個問題已令我難以再玩下去。 最後一點,被攻擊時人物作出的反應,過有子彈的射速。令遊戲節奏拖慢,不太爽快.... 個人認為把資源合一是不錯的設定。玩家因而不會過份依賴槍械,會更多的近身武器與槍械配合。 對這遊戲有期待的。修改BUG 加強怪物AI 地圖做得不錯,可以再加強探索。 總評分 5.5/10
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Crashes everytim even on Low settings:(
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.