
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $213.6K — a different platform, not this one.
Official Selection: PAX 10 2019 Winner, Momocon 2018 Indie Games Awards "A fascinating reverse-RPG" - PC Gamer "A cross between The Sims and a rousing game of Dungeons and Dragons" - Geek & Sundry One of "The Best New Steam Games You Might Have Missed This Week" - Rock, Paper, Shotgun Epic Tavern is a fantasy-management-RPG where you rule the land from your Tavern. Recruit heroes, send them on quests, and reap the rewards! Build a legendary Tavern to attract Heroes from every corner of a dangerous and magical world. By bringing together courageous parties and sending them off on dangerous (and oftentimes crazy) adventures, every decision you make will alter the destiny of your Epic Tavern ! Player Choice : In Epic Tavern , every quest choice made and every adventurer befriended could unlock new quests, new alliances, or access to characters, items, and tavern building opportunities. The experience grows as you play - your choices will directly steer the fate of your intrepid adventurers! The Tavernmaster : You and your tavern are at the center of a world full of danger, intrigue and unlimited adventure. Your every choice determines the future of your establishment, bringing heroes and stories together in fellowships that will become the stuff of legend. This is where friendships are made, and where great adventures are started. In Epic Tavern , you build the destiny of your world, one drink at a time. The Adventurers : A multitude of characters drawn from 20+ classes and walks of life will visit your tavern. Mages, warriors, assassins, and more will be at your disposal! Befriend them over drinks and learn their secrets. Between quests, take their experience, level them up, and influence the nature of their destiny. The World : You will send your new friends on quests to explore the land of Beor. These quests unfold into an epic storyline unique to your playthrough. Epic Tavern pushes the limits of a player-centric narrative and creates a brand new model of the classic RPG experience. The impact of your choices will inexorably change your adventurers and the World itself! Attract Adventurers : Build a legendary Tavern that draws the greatest heroes in the world. Befriend your patrons by loosening them up with frothy pints and hire the Adventurers whose traits you desire. Unlock Quests : Perk up your ears and listen for whispers and rumors to find the opportunities you'd like your Adventurers to pursue. Assemble your Party : Choose your heroes based on their skills and strengths. Equip them with special weapons and relics, and then send them off to claim victory in their quests. Track their Progress : Follow your party on the map and see in detail how the quest is unfolding. Each encounter could yield treasure and XP, or tragedy and defeat. Sort Out the Results : Use what is earned to boost your Tavern's renown, level-up your victorious Heroes, and prepare for ever more treacherous quests. Not All Challenges are Overcome : Expect to meet failures on your path to glory. Whether or not a quest ends in victory, expect your adventurers to change! Every triumph and every sorrow weave the fabric of your world's unique destiny. The Path of Transformation : Quests will lead to important changes in your characters. What if your decision to send a fatigued and injured character on a quest leads to critical failure that results in a Total Party Kill? It’s not just a matter of who you send, but also of what happens to them on their travels. Grand adventure awaits in the world of Epic Tavern !
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $14.99−40% | 62ratings | 56% | — | not modelled |
| $24.99 | 347reviews | 58% | — | $213.6K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| — | 85 | 84% | $19.99 |