Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
<b>Epic Conquest 2</b> is a classic Single-Player Action/Adventure RPG with special touch in the combat and story, giving you the experience that's hard to find in similar genre! This project is carefully crafted by a small but passionate team of 4 ppl. And if you already played Epic Conquest before, you'll notice how far this game has evolved! <b>[Game Features]</b> <b>☆ Explore!</b> An open world with all kinds of treasures and resources to strengthen your character! <b>☆ More skills to choose!</b> Each character now has 8 skills and 8 masteries! Mix and match the skills to suit your build. <b>☆ Wide options of character build</b> Classic Attribute Distribution (STR / INT / AGI / DEX / VIT) to match your desirable playstyle. <b>☆ Classic Blacksmith and Equipment System</b> Craft, Enhance, and Upgrade your equipment to tackle harder challenges! <b>☆ Variety of Costumes to Collect</b> Buy Costumes for your beloved character to change his/her appearance, and get a decent boost of power. <b>☆ Cloud Save</b> You can save and load between devices. Never lose your progress! <b>☆ Other Great Features</b> - Simple yet beautiful old-school graphics - Offline. You can play anywhere without internet connection - No need to pay or watch Ads, unless you want to support us!
Modeled estimate, not a reported figure. How we estimate →
How many people have installed this game, as the storefront reports it. This number is worldwide — unlike the price, the same package answers with the same install count in every market we asked — so it carries no country. Each source below is a different kind of number and they are never drawn on one axis.
Jul 26, 2026 — Sep 18, 2026 · 34 readings
Google Play shows “1,000,000+” on the store page.
Play publishes a precise install counter alongside the rounded step users see on the store page. This is that counter, worldwide, as it stood each day we asked.
Of the eight storefronts we track, only Google Play publishes an install count we can read. Where a store publishes nothing of the kind, this panel shows nothing rather than a zero.
About
<b>Epic Conquest 2</b> is a classic Single-Player Action/Adventure RPG with special touch in the combat and story, giving you the experience that's hard to find in similar genre! This project is carefully crafted by a small but passionate team of 4 ppl. And if you already played Epic Conquest before, you'll notice how far this game has evolved! <b>[Game Features]</b> <b>☆ Explore!</b> An open world with all kinds of treasures and resources to strengthen your character! <b>☆ More skills to choose!</b> Each character now has 8 skills and 8 masteries! Mix and match the skills to suit your build. <b>☆ Wide options of character build</b> Classic Attribute Distribution (STR / INT / AGI / DEX / VIT) to match your desirable playstyle. <b>☆ Classic Blacksmith and Equipment System</b> Craft, Enhance, and Upgrade your equipment to tackle harder challenges! <b>☆ Variety of Costumes to Collect</b> Buy Costumes for your beloved character to change his/her appearance, and get a decent boost of power. <b>☆ Cloud Save</b> You can save and load between devices. Never lose your progress! <b>☆ Other Great Features</b> - Simple yet beautiful old-school graphics - Offline. You can play anywhere without internet connection - No need to pay or watch Ads, unless you want to support us!
Stats
Sums Google Play + Steam
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
Google PlayYou are here | Free | 123.6Kratings | 87% | — | $12.3M |
| Free | 418reviews | 83% | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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