
You are Flameborn, last ember of hope of a dying race. Awaken, survive the terror of a corrupting fog, and reclaim the lost beauty of your kingdom. Venture into a vast world, vanquish punishing bosses, build grand halls and forge your path in this co-op survival action RPG for up to 16 players.
Most likely between $54.1M and $153.2M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $18.93 on Steam · Ukraine (−53%). Compare 15 prices in 15 markets →
Reviews
Themes across 2759 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
1) Building was just a real grind and workshopping was not fun... 2) I cant face fighting wolves any more, humans never had to do it on earth - but every single fantasy game...? 3) Then the poison zone thingy was worse than a harsh stamina drain mechanic and is the main theme of the game I really tried but no
需要改进: 1,宝石镶嵌炉需要能移动,以及宝石可以合成,不管你是3合1还是5合1,这种向上合成都应该有。即便我走传送塔不也是要飞好长一段距离。 2,武器拆解请默认100返还材料,我不反对去刷材料,但是这种不太合理的亏损,小巧思属于是纯负面。 3,任务进度需要共享,我很烦队友做完任务然后我才弄完基建然后又要老路超级远过去,共享任务哪怕只是个开关。 4,翻滚手感其实挺差的,确实需要改进。 5,前期食物获取花样不够多,而且更新的流体都是要跑很远,其实对于钓鱼很不友好,你饵料前期就能获得大量萤火虫跟甲壳,但是想钓鱼要跑N远距离,到了然后又发现有更优先的目标,钓鱼玩法的优先级可以提前。 6,食物系统一眼英灵神殿,数量不多但是花样好少,开放世界能吃的其实并不多,其实你能做出来烹饪不好么,看看英灵神殿 食物怎么做的,虽然少但是比你好获取吃的花样也比你多,这就有现成的例子。 7,武器这块还需要更平滑的过度打磨一下,一旦逃课,开始秒怪就开始无聊了,为啥逃课,还不是刷不出来好用武器。 你说 好玩么,豪丸,但是你说不合理的地方也还是蛮多的,虽然说现在帧数优化好很多了,我这烂机器也能100全高100帧,不像刚开服50帧玩的天旋地转,但是食物需要更多的花样,副职业玩法需要更多的增添,战斗的天赋参考的POE大星盘,很简单也很实用这点还是做的不错的。
Неоптимизированная х4ита, просто невозможно играть, мир абсолютно пустой, противники отличаются только моделькой
ГДЕ ОПТИМИЗАЦИЯ ? ОТВЕТ ЕЁ НЕТ ПРОСТО УЖАС
Add a sprint toggle please, it's mind boggling that such a basic feature hasn't been added yet.
I purchased this game as part of a bundle with Palworld and played a lot of Palworld prior so I can't refund this game even if i wanted to due to buying it as part of a bundle. I have a more budget ended gaming setup and have played other games on this rig like Palworld, Valheim, Kingdom Come deliverance, World War Z just fine with no graphical issues or lag. While running this game it was on Performance mode video settings. Personally, I would strongly avoid this game due to optimization issues (at the time of posting this) the game is not optimized for Geforce Graphics cards so expect long wait for (shaders compiling) (mine ran on 9 threads) while sitting on a menu screen doing nothing else just waiting while placing a heavy load on your systems GPU and CPU. For me, after initial install it took 1 hour 30+ min to load those shaders to 100%. From a new player experience, this is unacceptable amount of time to have to wait to play a game especially based on Steams 2 hour Refund policy (had I bought this game alone; i would have refunded it within the first 5 minutes because of that). Yes I'm aware this is an early access build of the game but still its too much and is the main reason for this negative review. Prior to buying this game as a somewhat tech savvy person, i checked the minimal requirements (which is a gtx 1060) and watched a video of benchmark game play with the same gtx 3050 TI as me and it was fine. Note* per benchmark websites a gtx 3050ti > gtx 1060. As well on the launcher, prior to playing the game it does warn me that my system is below the specs which i ignored because "i can't refund the game anyways may as well try it". Note** Regarding the shaders compiling there are googled suggestions to disable the preload in the steam settings.. which i did. Skip the shader load entirely which when tried will crash the game when trying to load a world.. increasing the Nvidia cache size settings doesn't help much here either as your system hasn't loaded the game before. None of these changes had any differences in the speed at which the game processed the shaders.. Upon completion (1.5hrs wait time) of the shaders compiling. I managed to play around 4 hours. built a small base (1 house with a chimey for the blacksmith) per following the questline, recruited the blacksmith and cleared the 1st elixir boss, crafted the glider. Graphically there were no issues, lag etc.. while playing and was the same as expected per the Benchmark video. FPS felt like 60+ which is fine for a RPG game like this. During this 4 hour time period; i logged out once to test if the shaders would compile again.. they did not.. However the next day, when trying to log in again; well shaders started compiling again so, gg im out.. and (No i didn't update my graphics card and there were no in game build changes). sorry but i ain't sitting there again for that shaders compiling again.. nty. Gameplay: Building is voxel based similiar to Minecraft with a healthy amount of material options for customization, Decorations for lore and world/ story telling. In game its possible to visit player submitted maps from other player submitted designs .. some locations i noticed was from TLotR The Shire, Bilbo Baggins hobbit hole, and Rivendell. This sort of stuff the devs did well and the reason; i was interested in this game. But one thing that annoyed me about building; was having to craft the item manually (like a chair) from a workbench versus a menu where you just place it down providing you have the materials. Also there doesn't seem to be a way to recycle crafted building items so i foresee item management as a nightmare in the long term as there are tons of decorative items which do not stack. Gathering: There are materials everywhere; buildings can be demolished, mountains can be carved out with explosives and the lands topography can be directly altered by mining. This is a good thing as if you want to sand box you can. Combat: i was expecting something like Valheim or Darksouls but its more RPG like with auto aim for the ranged weapons like the bow and wands. There is shield parrying and blocking, dodge rolling mechanics but its much easier compared to those game. The bosses do special telegraphed AOE moves besides that its not very interesting. Exploration: The shroud is what blocks the majority of exploration and I died multiple times due to the heavy shroud which i didn't even notice the first few times as it happens so quickly the warning isn't even noticable as it occurs so quickly. The environment looks good with a variety of desolated areas affected by the shroud and abandoned buildings in contrast to the forests and open fields. Overall this game as i experienced it is right to be in Early access and should not leave that stage unless the pre loading shaders compiling is addressed. The graphical aspects of the game look fine but nothing special compared to other games in this genre.. Devs need to work with Nvidia and Radeon to get better optimization. Until Devs do this sorry this is a hard pass..
not for me. maybe in a group
По-моему, одна из лучших игр в жанре выживание-RPG. Тут есть все, что нужно: созданный вручную большой красивый мир, который интересно исследовать, со всякими замками, подземельями, башнями с загадками в стиле Breath of the Wild. Удобная боевая система с разными классами. Глубокая система строительства, где можно строить как из готовых фрагметов, так и отредактировать все маленькими блоками, где можно быстро построить по сетке или разместить свободно как хочешь, где можно копать и строить подземные убежища. Фермерство и животноводство, питомцы, NPC, которых можно поселить у себя на базе. Есть конечная цель и ощущение прогресса, когда за квесты и исследование регионов открываешь всякие рецепты и станки для улучшения базы и персонажа. Настраиваемая сложность и мультиплеер. Главный минус игры - высокие требования к компу, на каком-нибудь стимдеке не поиграть даже на минимальной графике. Ну и ранний доступ и баги, но это обещают исправить.
啥时候能把你的角色建模优化一下,人物丑出新高度了,优化是真的难绷,到了水体部分卡的飞起
На мой взгляд, это лучшая игра для совместного прохождения в компании друзей: тонко настраиваемый уровень сложности, море контента, возможность отгрохать собственную базу такой, какой вы сами посчитаете нужной. Полностью разрушаемый мир со своей историей, разнообразие оружия, витиеватое древо прокачки персонажа, неписи с незамысловатыми квестами, дружелюбное комьюнити. Что ещё для счастья надо? :D