
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $1M — a different platform, not this one.
Survivors, the time has come to overcome the confining limits of these lands. Our brightest minds have constructed machinery that allow us to break free and venture beyond our borders! Let there be no doubt – even after centuries, Mother Nature's anger remains unyielding. She is the same untamed beast she was when our ancestors stepped out of the Endzone. Our path will be filled with challenges, misery, and death. Yet, we are pioneers, born with a unwavering curiosity to expand, rebuild, and thrive. United, we will rekindle humanity. Jeremiah Sawchyn, Leader of Expedition 01 Modding Survive amidst a relentless and ever-changing environment in a world of constant threat . It's your turn to freely choose your starting point by taking direct control of your settlement bus. Venture into the treacherous badlands, a terrain riddled with ancient ruins , hidden loot , and daring missions . Explore habitable zones full of unique resources and daunting challenges, giving rise to multiple settlements under your command . Build , develop , and expand your settlements, forging a remarkable landmark with many buildings and upgrades . Secure your economic progress by researching new buildings , technologies , and refined resources as well as optimized production lines . Master your trade skills as you establish and manage trade routes between your zones and traders that are essential for your survival. Survive in a world of constant threats, including radioactively contaminated ground, droughts, toxic rain, and sandstorms. Grow and expand your settlement, research technologies, refine resources, and manage your economy by building an efficient infrastructure. Nurture your settlement by thoughtfully caring about the needs of your people. Forge trading routes between your zones and traders, facilitating the exchange of vital goods. Transcend mere survival and usher your settlement into an era of flourishing prosperity. In Endzone 2, you hit the road with your trusty bus, navigating through the badlands — an uninhabitable and treacherous terrain scattered with ruins, loot, and missions. Yielding to your curiosity and exploring these areas may reward you with special resources, technologies, and new trading partners. However, it can also place you in deadly peril, triggering disasters or jeopardizing the lives of your explorers. As you journey through the badlands, you'll encounter habitable zones — expansive plots of land ripe for settlement and scarce resource harvesting. Each zone boasts its own unique array of resources, so choose your next settlement location wisely and let your journey flow. In Endzone 2, the landscape and environment are in constant flux, presenting ever-changing challenges just around the corner! Behold as sandstorms ravage the surroundings and droughts deplete your water supplies, leaving your zones parched and transformed into deserts. Endzone - A World Apart Veterans, please read! Zones: In Endzone - A World Apart, you played on one vast map where you could build a global settlement. But in Endzone 2, the world expands as you uncover different zones, each offering exclusive resources to plunder. Manage multiple settlements and unlock a vast amount of possibilities. New Settler Behaviour: We've tackled and refactored settler paths and job distribution issues from the ground up. Embrace the new and improved system, now more comprehensible and balanced, supporting thriving settlements with thousands of inhabitants. Vehicles: Your wish for vehicles back in Endzone - A World Apart has been heard! Now, you can freely choose your starting location by moving your settlement bus. As the game progresses, you'll have the opportunity to construct additional vehicles, perfect for establishing trade routes or venturing into the treacherous badlands. Expedition System Overhaul: Exciting changes! The updated expedition system introduces detailed ruins waiting to be explored by directly controlling and guiding your explorers. They consist of less text and more action! Uncover clues, unlock secrets, and discover valuable loot on your journeys. New Graphics: Our rendering system has undergone a complete overhaul, bringing you a more detailed and visually stunning environment. The animations have received a makeover too, resulting in breathtaking graphics that will immerse you like never before. Become part of our wonderful and dedicated community! We are always listening to your feedback and ideas and will keep you updated during the ongoing development.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Survivors,
the time has come to overcome the confining limits of these lands. Our brightest minds have constructed machinery that allow us to break free and venture beyond our borders!
Let there be no doubt – even after centuries, Mother Nature's anger remains unyielding. She is the same untamed beast she was when our ancestors stepped out of the Endzone. Our path will be filled with challenges, misery, and death. Yet, we are pioneers, born with a unwavering curiosity to expand, rebuild, and thrive. United, we will rekindle humanity.
Jeremiah Sawchyn, Leader of Expedition 01
Survive in a world of constant threats, including radioactively contaminated ground, droughts, toxic rain, and sandstorms. Grow and expand your settlement, research technologies, refine resources, and manage your economy by building an efficient infrastructure.
Nurture your settlement by thoughtfully caring about the needs of your people. Forge trading routes between your zones and traders, facilitating the exchange of vital goods. Transcend mere survival and usher your settlement into an era of flourishing prosperity.
In Endzone 2, you hit the road with your trusty bus, navigating through the badlands — an uninhabitable and treacherous terrain scattered with ruins, loot, and missions. Yielding to your curiosity and exploring these areas may reward you with special resources, technologies, and new trading partners. However, it can also place you in deadly peril, triggering disasters or jeopardizing the lives of your explorers.
As you journey through the badlands, you'll encounter habitable zones — expansive plots of land ripe for settlement and scarce resource harvesting. Each zone boasts its own unique array of resources, so choose your next settlement location wisely and let your journey flow.
In Endzone 2, the landscape and environment are in constant flux, presenting ever-changing challenges just around the corner! Behold as sandstorms ravage the surroundings and droughts deplete your water supplies, leaving your zones parched and transformed into deserts.
Endzone - A World Apart Veterans, please read!
Become part of our wonderful and dedicated community! We are always listening to your feedback and ideas and will keep you updated during the ongoing development.
Genres
Stats
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $8.99−70% | 46ratings | 74% | — | not modelled |
| $29.99 | 1.1Kreviews | 67% | — | $1M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 194 | 74% | $1.99 | |
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| — | 38 | 72% | $9.99 | |
| — | 235 | 82% | $22.49 | |
| — | 1.8K | 90% | $4.49 | |
| — | 21 | 78% | $5.39 |