
On a deserted island, a recurring phenomenon of large numbers of infected individuals appearing and disappearing continued. It was discovered that the cause was a virus, and efforts to uncover the virus and eradicate it have begun.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $27.7K | 77 | 8% | $13.99 | |
| approximately $1.6K | 15 | 80% | $4.99 | |
| approximately $400 | 16 | 38% | $0.99 | |
| approximately $0 | 15 | 80% | Free | |
| approximately $2.8M | 4.9K | 84% | $19.99 | |
| approximately $2.6K | 18 | 56% | $7.99 |