
On a deserted island, a recurring phenomenon of large numbers of infected individuals appearing and disappearing continued. It was discovered that the cause was a virus, and efforts to uncover the virus and eradicate it have begun.
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About
On a deserted island, there was a repeated phenomenon of large numbers of infected individuals appearing and then disappearing. As a result of the investigation, it was discovered that a virus was the cause, and the organization to which the protagonist belongs began an investigation.
The player’s goal is to uncover the mystery of this virus and eradicate it.
This game is developed using Unreal Engine, and we have released videos explaining the development process up to version 0.1 on YouTube. We hope this will be of some help to anyone interested in game development.
The abnormal phenomena occurring on this deserted island are caused by the virus. It continuously mutates and multiplies, gradually making the environment more hostile.
The player's objective is to research and eradicate this virus.
First, you must explore various areas and collect items from which the virus can be extracted for research.
Your role is to understand the virus's characteristics and interactions, and then bring the results back to headquarters.
Research takes time, but you can speed up the process significantly by conducting research simultaneously at multiple facilities or by injecting a large quantity of the virus into specific equipment.
However, you can't begin anything without first acquiring the virus. Players won't just wait around either.
As the story progresses, you'll be able to release the virus from your research facilities.
For example, you can release a virus found in the "forest" into the "city," causing changes that wouldn't normally occur in that environment.
Promote virus proliferation to improve investigation efficiency.
Trigger mutations through interactions between different viruses.
Utilize virus interference to mitigate environmental degradation.
Since there are viruses that cannot be acquired solely through exploration, it's crucial to uncover their interactions and continue your research.
However, be careful—recklessly releasing viruses can quickly make the environment much harsher.
The player always has one most important goal: to survive and return from the deserted island alive.
If you fail to make it back, you’ll lose everything you've gained from the exploration.
Call a helicopter via the radio attached to the virus research facility and escape.
However, it will take time for the helicopter to arrive, so act before the situation becomes too difficult to survive.
The virus on this deserted island has the characteristic of repeatedly appearing and disappearing, so the next time you explore, you'll start from the same initial conditions.
Moreover, items you obtain on the island likely have viruses attached, so you can't bring them back to headquarters.
Your equipment will also reset to its initial state.
Knowledge obtained by completing quests, repaired equipment, and unlocked doors are saved as "memory" and carried over to the next investigation.
This memory can lead to the development of new scenarios in future explorations, so be sure to actively progress through quests alongside virus research.
Mutants are created through virus mutations.
They spread contamination around them, so long-term close combat should be avoided.
Mutants appear frequently depending on the virus's state, but by stabilizing the mutation, you can prevent their appearance.
Players can grow through the skill tree, acquiring new abilities, enhancing their stats, and expanding the range of items they can craft.
Additionally, as virus analysis progresses, weapon mods and virus inoculation features will be unlocked, significantly broadening the scope of gameplay.
Genres
Stats
Languages: English, Japanese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Спасайте ребят, мне жена сказала если здесь будет: 20 лайков и 5 наград, то жена купит ящик пива!!!
And where I thought there couldn't be another worse game, Endure Island comes to disprove me with non-existent graphics, non-existent gameplay and generally a non-existent game design, a colossal failure.
Good to see a free game that actually isn't bad. Sad to see all the negative reviews. I'm not sure what everyone wants/expects but I don't think this is so bad, at this price point, that it should be brought down. There's combat There's crafting There's a gameplay loop lets all just call down and appreciate a dev that seems to be actively working on their game and asking nothing for it.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is barely functional right now.
This game likely impossible to survive, due no have resources, even there is no removing debuff items.
Sürekli değişen bir ıssız adada hayatta kalın! Oyuncunun amacı ıssız bir adada değişiklikleri kontrol altında tutarak mümkün olduğu kadar uzun süre hayatta kalmaktır. Silah edinme ile ıssız adadaki değişiklikleri kontrol altında tutmayı dengeleyerek savaşı sürdürün.
Não gostei do jogo por alguns motivos, e um deles é que falta alguns tutorias sobre oque fazer em certas situações, uma delas é quando você esta com poluição/infectado, o jogo não mostra a você sobre oque você pode fazer para acabar com a infecção, portanto você simplesmente acaba morrendo lentamente sem saber oque fazer...
not bad for a free game cant wait to see how it is in 1 year from now
なかなかハマる。 Ver0.2まではアーケードゲームの様なスコアアタック・どこまで生き残れるのかというゲームでしたが、Ver1.0にアップデートされ、化けた。という印象。 なにより、ウイルスの研究。 エネミードロップやマップに配置されたアイテムを回収。点在するウイルス研究設備で『分解』し、ウイルスを『研究』していくという基本のストーリーによって、長時間プレイする楽しみが生まれたという印象。 それだけに留まらず、生きて島を脱出する事で研究成果を本部に持ち帰り、次回以降の探索でウイルスを接種。キャラクターの一時的な強化に利用出来るというのも面白いです。あんま接種してないですけど← また、生還して開放される武器MODは非常に強力で、拾う武器に取捨選択の余地が生まれるのも非常に良いと思います。 ある程度研究を進める事で開放されるウイルスの『散布』も、組み合わせなどで発生する影響が変化するというのが何ともやり込み甲斐のある要素だと思います。 この研究と散布は、同一のウイルスを複数個用意し、つぎ込む数を増やすことで完了までの時間を大幅に短縮出来るので、ゾンビ狩りやアイテム回収を積極的に行う理由にもなって良いです。 次いで、キャラクターの強化。 ウイルス接種の他、スキルツリーでクラフトレシピの開放やステータスを上昇させる事で、探索をより快適にさせられるのが良いです。 最初は生還するだけで難しく感じていましたが、体力やスタミナ、気配の感知を強化していけば探索が(比較的)楽に進められるようになりますね。 それでもプレイを進めるにつれて、エネミーも強化されていくので気を抜けない緊張感がとても良いです。人によっては難しいかもしれないですけど。 また、序盤は森のウイルス研究設備がある小屋の向こう側、山の上にある村エリアでキャラを強化するのが良さそうですね。 最初はカツカツで厳しいインベントリの容量も、家の探索やゾンビを倒す事で手に入る『布』で拡張出来るし、クラフトレシピやアイテムもよく落ちていて、回復も比較的容易。ゾンビ狩りも、安定して湧く上に平坦で視界が通る場所が多いのでやりやすい。 逆に、スラムな見た目の廃村エリアは難しい印象。 壁が錆びたトタンでゾンビを視認しづらいのと、虫が本当に厄介。虫許すまじ。 砂漠エリアも、特に理由は無いけど難しい印象。そうでもない気もするけれど。 研究所内は楽しいです。暗いけどめっちゃ楽しい。なんか分からないけど楽しい。 夜間にゾンビがよく走るようになるのも、暗い中での屋外探索・移動の緊張感が上がり、すごくいいです。 全体的にマップは以前より探索しやすい印象です。ただ、地形のほとんどが滑らかな曲線であるせいか、違和感を覚えてしまいます。 しかし、よくありがちな落とし穴、スタックする地形は今現在見当たらず、しっかり作り込んであるという好印象を受けます。 ゾンビが大きめのタルの中にスポーンして荒ぶり、危機一髪さながらにぶっ飛んでくのを見られる場所があるのも最高。すばらしい。これはずっと残り続けるのも吝かではない。 扉の開閉が最初難しかったですが、マウス右ボタン長押しの主観視点で、扉がある方向を向いてEキーを押せば、難なく開閉出来ました。 グラフィックの設定をかなり落とせるようになったのも、非常に助かります。 使用しているPCが、9年ほど前に組んだミドルスペックというのもありますが、UE5のゲームはかなり動作が厳しいのがほとんど。しかしエンダーアイランドなら、最低設定にする事でほぼ快適にプレイ出来ています。 さすがに、同時に動画を見たりPCに負荷が掛かっていると、処理落ちやクラッシュも稀にありますが、しっかりセーブしていれば問題ない程度。かなり快適です。 総評として、無料でプレイできるゲームとしては優秀。これからもアップデートされるなら、かなり期待できるゲームだと思います。 あまり気負わず、ソロプレイでマイペースに、でもやり込めるゲームをやりたい人におすすめだと思います。 他に気付いたこと等があれば、その時追記します。 参考までに、最低設定で動く私のPCスペックをば。 CPU:intel Core i5-4690 メモリ:16GB(かなり余裕あり) GPU:NVIDIA GeForce GTX 1050 このスペックで、処理落ちやクラッシュが稀に起こる程度です。
Al darle un par de partidas puedo decir que: Lo malo: - Te vas a aburrir los primeros 10 minutos en cada juego. - Redundante, muy monótono. - Al disparar a veces como que se bugea la bala. -No se puede configurar los controles a tu gusto. -El cuerpo a cuerpo deja mucho que desear. Lo bueno: - Gráficos pasables. - Sonido pasable. - GRATIS. - Mapa es extenso. - Noche muy oscuras de acorde al ambiente. Conclusión final: - El juego está bien diseñado pero falta agregarle más concepto (acción para que no aburra). - Partidas cooperativas u online estarían mejor. - Deberían agregar algún mapa, objetivos o algo (para que no aburra x2). Informó, tu amigo el gato 🐱.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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