
Break through and outlast shifting, twisting, chaos and whatnot. Dodging is for cowards - start smashing.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
contains Extreme Dad Energy, guy knows his way around optimisation though. otherwise game is a mess, rinse repeat flying sim with ultra extra visuals and a nonexistent difficulty curve. for time waster/screensaver/recordability sake i recommend it (when on sale)
Trippy, simple, fun.
A very surreal trip through an infinitely shifting realm, where you're constantly told that season 17 will be amazing. This is very much an intrinsically-motivated experience, but one that allows for a zen-adjacent flow state along the way. Probably not for everyone, but it provides something I'm guaranteed to make progress on over lunch.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm having a blast with this amazing game. If you don't have a surround sound set up, stop what youre doing and go buy one now. highly recommend this game. https://www.youtube.com/watch?v=M4OZmF0PFwc&t=672s
Ran into this randomly (thank you PC Gamer!) and I think I'm going to exclusively play this whilst "altered". It broke my brain in the best way, and even though half the time I had no idea what i was doing, I knew I was having fun. Be sure to check out the options menu... worth the listen (trust me). I don't know if I can "explain" the game... maybe that's for the best. Best experienced first-hand
This game is very fast and very flashy. So I recommend if you are a streamer to turn down some of the settings so if someone joins they wont instantly have a seizure or headache. Other than that a solid 8/10 game! Hard but fun! Can be a little frustrating but it's more fun than not EDIT: I take back what i said about it being an 8/10 its actually a 9/10! I recommend mouse and keyboard because on controller it is harder to control than with a mouse and keyboard. Only reason i dont give it a 10/10 is because its the same basic concept but still very fun!
I have been following this game for a while and am pumped to see that it has finally released! It really isn't like anything else that I've ever played. Fluid, fun, trance inducing, funny, challenging but very accessible. You just need to play it for yourself.
trippy af interesting though
Screenshots and video will never fully convey how cool and trippy of an experience Endlight is. As soon as I fired it up on my Steamdeck with headphones I was in another world. Wow.
Found it thanks to PC Gamer. In short, this game is a gimmick. You play through its levels once and if you ever want to play through them again, you have to wait for the Right to Replay, which is exactly what it sounds like and happens once a year. That's it. That's the whole point of the game. It's interesting, but there's not much to it. That's not to say simple games can't be engaging, but Endlight relies on its gimmick far more than anything else. There's nothing here that'll keep most people's attention, which is probably why it still has less than 50 overall reviews (as of me writing this one) even after the monumental PC Gamer article. I will say, however, that it's alright to pass the time when... you're working from home and have *some* downtime but not enough to dedicate to a more complex game. Not that I played it while working from home. I would never! I think the concept of a game you can only play through once is interesting, but I also think a more compelling game could make better use of it. Thumbs up because even if I'm not impressed by the game itself, I'm still in awe of the dev's dedication and creativity. This is the sort of niche experiment that might end up being the corner stone for some genre-defining project some ten years from now.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $63.1K | 1.7K | 82% | $1.99 | |
| $1.7K | 14 | 93% | $5.99 | |
| $1.5K | 13 | 100% | $4.99 | |
| $1.5K | 12 | 100% | $3.99 | |
| $0 | 0 | 100% | $5.99 | |
| $221 | 6 | 100% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.3K | 50 | 94% | $9.99 | |
| $14.2K | 131 | 31% | $4.99 | |
| $14.3K | 101 | 64% | $4.99 | |
| $14.2K | 58 | 88% | $9.99 | |
| $14.3K | 74 | 97% | $9.99 | |
| $14.3K | 164 | 77% | $4.99 |