
Lead your people to victory on an ever-evolving world in this strategy game featuring asymmetric factions led by powerful heroes. Build your empire, wield political influence, and raise grand armies to wage war in a race to uncover dark secrets buried within the planet.
Most likely between $3.5M and $9.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 83% | approximately $5.9M |
| Xbox | $49.99 | 74% | — |
| PlayStation | $49.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $15.63 on Steam · Ukraine (−37%). Compare 17 prices in 15 markets →
Reviews
Themes across 1340 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
Combat is awful with the Tahuks. Early game sucks.
Very promising, I like a lot of the aspects of this game. Looking forward to more factions !
lots of fun so far. love the tidefall cocept
Macht was draus
Sim
好玩,前期紧张刺激,每一回合都要精打细算,后期太简单了,期待更多装备英雄
Legends in turn based strategy
Civ-like + homm tactics and heroes in combat Feels fresh, multiplayer is working perfect from technical side (hello ♥♥♥♥♥♥ mp of Age of Wonders) Perfect if you liked Age of Wonders and wanted to play casual multiplayer
If you're a fan of Endless Legend, this is an easy recommend, even in early access. If you've never played Endless Legend but enjoy 4X games, this is still worth your time. While I am generally wary about picking up early access games, EL2 has been a great exception and the devs are actively fixing bugs and taking feedback from players. In my opinion, it is well positioned to surpass EL1. You'll get a lot of the same things that made EL1 great. Great sound track, great fantasy visuals, enjoyable tactical combat, multiple factions with unique playstyles, and plenty of story and lore. While EL1 tended to narrate quests and story beats with a paragraph or two and some stunning art, EL2 has introduced short written dialogues between important characters to help drive the story, alongside some exposition about the setting. While this has the effect of feeling a little more brief than EL1, I think the dialogue pieces work well alongside the descriptive texts and help to immerse players in the setting. The early writing needs work, but devs have already made improvements as of the time of this review. Probably my favorite thing about EL2 so far is they have creatively dispensed with something that is routinely bad in 4x games: naval combat and navigation. It does not exist in EL2, period. Rather, players begin in a world with vast seas that permanently recede to lower levels several times throughout the game, revealing new habitable lands and resources. This brings the fun exploration part of 4X games back into play in the mid and late game, rather than having it all at the start. It also means that you are frequently being presented with choices and changing situations about where to settle cities, focus your attention, and, in some cases, shift your forces to defend against that unexpected new neighbor. I promise that you won't miss naval combat. As an aside, I'll say that there hasn't been a more recent sci-fi/fantasy universe that I've enjoyed diving into quite as much as the Endless Universe. Bravo to Amplitude Studios and I hope you all continue to focus on and grow this series. It is truly something special.
is good