
Meet Elif, a little girl full of life who needs to find a book for her friend. With the help of her friend Crocus, explore Elif's imagination and discover her world !
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Languages: English*, French*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a charming 3D platformer with you being a small child pretending to be shrunken to a small mouse with wooden dog toy steed, navigating the big world of the school and library. There's no save feature, so you have to play all in 1 go and you can become stuck and have to reset that level.
Le jeu est très court mais très mignon on est directement plongé dans l'univers
Le jeu a l'air mignon mais... je n'ai pas pu y jouer. Le clavier de mon PC ne fonctionne pas, sauf dans le menu de départ, ce qui permet de mettre le jeu en français. Mais une fois lancé, aucune touche du clavier ne répond. J'ai été obligée d'arrêter le programme pour quitter :/ Peut-être qu'il faut obligatoirement une manette pour jouer, mais ce n'est pas précisé.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
JEU TRES COURT FINI EN 23 MINUTE, LES ENIGME SONT TRES FACILE, LE JEU EST COOL SI VOUS ETES UNE MEUF DE 10 ANS SINON ZZZ
Es muy tierno, que lastima que es tan corto
Jeu mignon, très coloré qui fait passer une bonne petite demi-heure.
Un joli petit jeu très mignon bien qu'un peu trop facile, mais j'ai passé un agréable petit retour en enfance.
Jeu très sympa mais très simple et beaucoup trop rapide. Manque de profondeur mais la mécanique est bonne.
"ELIF" is just another student project dumped onto the Steam store, one of thousands. It's from IIM Digital School in the France. While student projects tend to be better quality than most "amateur" games, we must still question what value they have for gamers. This isn't a fully fleshed out game. It's the result of an academic exercise and has much more limited value than a professionally developed game. Educational institutions should not be using Steam as a dumping ground for homework assignments. It helps their marketing and makes students feel good, but it puts the business before the needs of gamers. The students made a mildly charming game about a little girl imagining she is shrunk to the size of her toys and has to 3D platformer around a childs playroom full of giant toys to search for a book. This is another one of those things that might have done great on consoles if it was fully developed and not a jank filled, totally unpolished and barely "complete" student project. The inability to change keybinds is not just an inconvenience for many; it's a major accessibility issue. This choice makes the game difficult, if not impossible, to play for differently-abled gamers, left-handed players, or anyone using a non-standard keyboard layout such as AZERTY. Or Dvorak, there's got to be some of them still out there somewhere. This looks a lot like it was designed for consoles, but released on Steam instead by mistake. While this is on PC, it has all the hallmarks and deficiencies of a console game, from the clunkier than needed control scheme to the less than cutting edge graphics. There's 10's of thousands of PC games on Steam, and PC gamers deserve only the best. This might not appeal to many gamers due to the lack of PC-centric design. It's unclear why this never made it to the video game console appliances it seems to have been designed for. On the important subject of visuals, this features fairly low quality stylised/cartoony low poly 3D graphics. It comes across as the kind of thing you see on mobile phones and Nintendo games, which will deter a lot of PC gamers, understandably. Gaming is a visual medium, and to be considered one of the best games on Steam, the graphics have to be some of the best on Steam. That's not happening here. Let's talk about pricing and the actual value this has for gamers. It would be unethical for students to try charge money for their homework assignments, so you don't have to pay any money for this. But you'd still have to spend your time downloading this, and "time is money", as they say. There's the other problem, too... as a student project, this wasn't made for gamers. There's no requirement for them to polish and balance the game properly, all they need is something to show the faculty so they can get their grade and move on. Let's once more ask... why is that good for gamers? It's obviously not delivering a solid product. Yet here it is, on the store page, and here you are, reading my review for a student demo that's going to waste your time. While genuine amateur developers who made real products get ignored because they have to compete with this stuff. In some ways, this deluge of student projects on Steam is harmful to everyone. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB shows this peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free, that was a dismal public reception. But if you take into account the problems I bring up in this review, it's easy to see why gamers rejected it. Since this is more of a student tech demo than a full, genuinely made game for gamers, and offers no Steam features, like a +1 to your game count, I can't recommend downloading this over a full, professionally made game, of which there are thousands here on Steam. There are over 140,000 games on Steam, not every one of them is a hidden gem. I'm here to help gamers find the ones that actually matter in that sea of Steam Direct self-published mess. If you don't agree with my findings in this review, you should definitely download it and play it to see for yourself. I'm happy to have helped you make an informed choice, regardless of the outcome. You deserve the best.
It's kinda a kids game but for me it was a cute alternativ for me (16). It's a kinda short game but if you have some time, you can easily play it but not more than that.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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