
Meet Elif, a little girl full of life who needs to find a book for her friend. With the help of her friend Crocus, explore Elif's imagination and discover her world !
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English*, French*languages with full audio support
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
单人成行,但需要电子狗。 +操作简单 +轻松休闲 -只能使用手柄 -需一口气通关 -有些地方视角不舒服 [u]给两百个免费游戏写评测142篇[/u]
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啊啊啊啊好可爱的女宝!感觉也就是小学一二年级的样子,整个世界在她的眼里充满了惊心动魄的冒险和童真的幻想,太可爱了,勇敢的女宝和宠物狗的大冒险!冲呀!
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Altough It's student project It's really impressive game. Graphics are really nice and the story isn't bad either but there was one annoying thing which was the camera. Really enjoyed the game. It's so colorful and cute.
Looks like a great game but do we really need to play with specifically an xbox controller? i saw that it needed a controller to play so i brought my ps4 controlller and i was happy to finally play but it didnt work. Then i realised it only supports xbox and now the dot on my keyboard isnt working great DO NOT RECOMMEND IF YOU DONT HAVE XBOX CONTROLLER
Arkadaşı için bir kitap bulması gereken hayat dolu küçük kız Elif ile tanışın. Arkadaşı Çiğdem'in yardımıyla Elif'in hayal gücünü keşfedin ve onun dünyasını keşfedin! Daha geniş bir kitleye hitap etmekten çok çocuklara yönelik bir platform oyunu olduğunu düşünüyorum, ancak yine de herkesin keyif alabileceği bir çekiciliğe sahip. Pek çok ayrıntı ve manzaraya sahiptir, ayrıca kontrol edilebilir köpek ve bulmaca öğeleri, normalde oldukça basit olan zıplamaya biraz renk katar. Bir öğrenci projesi için fena değil!
是我电脑问题吗,走路慢得像0.5倍速,但是跳跃反应也及时,过场动画也等得我心焦,不过场景做得好,跳跃不卡手
ELIF is an incredibly heartwarming, visually vibrant, and delightful 3D puzzle-platformer developed by a group of talented students under 6Prod. Spending exactly 30 minutes inside the game is the perfect amount of time to complete this linear adventure from start to finish, soak in its charming atmosphere, and experience everything this cozy indie slice has to offer. You step into the tiny shoes of Elif, a cheerful little girl exploring her own vivid imagination alongside her faithful dog companion, Crocus, to retrieve a lost book for a friend.The core gameplay loop beautifully blends simple third-person traversal with light environment-manipulation puzzles that never feel overly stressful. The standout feature is the game's diegetic narration and emotional visual storytelling, masterfully capturing how a child's mind can transform ordinary real-world settings into spectacular, colorful landscapes. Searching through the map to find hidden glowing memory collectibles adds a lovely layer of world-building that reveals more about Elif and Crocus's tight bond. While the physical controls can occasionally feel a bit loose and utilizing a gamepad is highly recommended for smooth navigation, the gorgeous art style and soothing acoustic soundtrack completely tie the experience together. For a completely free title that keeps your active Steam profile 100% clean from incomplete achievement tracker lists, it stands as a flawless and memorable half-hour palette cleanser.
cute, simple and quite fun <3
"ELIF" is just another student project dumped onto the Steam store, one of thousands. It's from IIM Digital School in the France. While student projects tend to be better quality than most "amateur" games, we must still question what value they have for gamers. This isn't a fully fleshed out game. It's the result of an academic exercise and has much more limited value than a professionally developed game. Educational institutions should not be using Steam as a dumping ground for homework assignments. It helps their marketing and makes students feel good, but it puts the business before the needs of gamers. The students made a mildly charming game about a little girl imagining she is shrunk to the size of her toys and has to 3D platformer around a childs playroom full of giant toys to search for a book. This is another one of those things that might have done great on consoles if it was fully developed and not a jank filled, totally unpolished and barely "complete" student project. The inability to change keybinds is not just an inconvenience for many; it's a major accessibility issue. This choice makes the game difficult, if not impossible, to play for differently-abled gamers, left-handed players, or anyone using a non-standard keyboard layout such as AZERTY. Or Dvorak, there's got to be some of them still out there somewhere. This looks a lot like it was designed for consoles, but released on Steam instead by mistake. While this is on PC, it has all the hallmarks and deficiencies of a console game, from the clunkier than needed control scheme to the less than cutting edge graphics. There's 10's of thousands of PC games on Steam, and PC gamers deserve only the best. This might not appeal to many gamers due to the lack of PC-centric design. It's unclear why this never made it to the video game console appliances it seems to have been designed for. On the important subject of visuals, this features fairly low quality stylised/cartoony low poly 3D graphics. It comes across as the kind of thing you see on mobile phones and Nintendo games, which will deter a lot of PC gamers, understandably. Gaming is a visual medium, and to be considered one of the best games on Steam, the graphics have to be some of the best on Steam. That's not happening here. Let's talk about pricing and the actual value this has for gamers. It would be unethical for students to try charge money for their homework assignments, so you don't have to pay any money for this. But you'd still have to spend your time downloading this, and "time is money", as they say. There's the other problem, too... as a student project, this wasn't made for gamers. There's no requirement for them to polish and balance the game properly, all they need is something to show the faculty so they can get their grade and move on. Let's once more ask... why is that good for gamers? It's obviously not delivering a solid product. Yet here it is, on the store page, and here you are, reading my review for a student demo that's going to waste your time. While genuine amateur developers who made real products get ignored because they have to compete with this stuff. In some ways, this deluge of student projects on Steam is harmful to everyone. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB shows this peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free, that was a dismal public reception. But if you take into account the problems I bring up in this review, it's easy to see why gamers rejected it. Since this is more of a student tech demo than a full, genuinely made game for gamers, and offers no Steam features, like a +1 to your game count, I can't recommend downloading this over a full, professionally made game, of which there are thousands here on Steam. There are over 140,000 games on Steam, not every one of them is a hidden gem. I'm here to help gamers find the ones that actually matter in that sea of Steam Direct self-published mess. If you don't agree with my findings in this review, you should definitely download it and play it to see for yourself. I'm happy to have helped you make an informed choice, regardless of the outcome. You deserve the best.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 9 | 89% | Free | |
| $26.3K | 68 | 99% | $19.99 | |
| $2.6K | 57 | 91% | $2.99 | |
| $2.1K | 4 | 50% | $24.99 | |
| $1.2K | 5 | 80% | $8.99 | |
| $498 | 4 | 75% | $6.99 |