
Turn-based tactical card battler with roguelite upgrades. Lead your growing party of heroes to capture objectives in grid-based combat with spell draw combos. Strategically control a campaign map, gather resources & cast siege spells to push back elemental factions overwhelming your lands!
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Roguelike meets "4x-lite" territory conquests & classic hero campaigns!
KINGDOM UNDER SIEGE - Strategically manage a map where 3 elemental factions expand every turn. Push back enemies in this tactical deck-builder with world map territory conquest. Balance territory battles, resource gathering and devastating world map spells, before your lands are overrun.
BUILD YOUR OUTPOSTS - Classic "4x style" buildings with resource gathering to upgrade your heroes and pushback enemy territory expansion.
CAPTURE BATTLEFIELD OBJECTIVES - Kill the guardian in tactical turn-based battles to capture the objective and gain a powerful buff to turn the tide of combat.
EXPLORING IS RISK & REWARD - Find Spell Temples to enchant your hero veterans, Mana Pools to fuel spells, and Camp Garrisons to recruit elite mercenaries. Exploring takes time... meanwhile your enemies expand.
Classic adventure hero classes combine with random spell card draws. Cast them for maneuvers, buffs, summons, or kills to support your hero party!
SPELL CARDS - Choose rewards of Offensive or Defensive spells to shape your draw pool. Visit Spell Temples to trim weak spells and stack the odds in your favor.
TURN BASED COMBAT - Maneuver heros on the battle grid for devastating combos and tactical advantages. Position your heroes between front row (extended range) and back row (protected) to change where AND how they fight.
60+ HEROES TO UNLOCK - Every victory and boss you slay adds new heroes to your army for your next campaign.
HERO CAMPAIGN - Draft a party from your army, enchant veteran heroes with upgrades, and lose them forever when they fall in battle.
ROGUELIKE PERMADEATH - When a heroes falls, they're gone for the rest of the campaign.
A besieged medieval overworld map with 3 elemental faction siege timers
Turn-based party combat with tactical positioning
Capturable battlefield objectives and bonuses
3 unique kings with different campaign strategies.
40+ battle spells + world map spells
60+ hero units with unique abilities
Dual spell path progression (Offensive / Defensive)
Camp Garrison elite mercenaries and reinforcements
Squad permadeath + permanent deck collection
Boss encounters with legendary permanent card rewards
12 cursed trinkets, 23-skill tree (meta progression)
Stats
Languages: English
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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