
Learn the ropes from your Dad to become an electrician. Repair and assemble sockets, panels, strips, plugs, chandeliers and even change light bulbs. Oh... and don't mix up the wires! Results might be shocking.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Repairing sockets and switches
Laying cables
Fixing devices on the workbenchGenres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Definitely doesn't seem great as a simulation game. If you are looking to learn more about electrical and have a base knowledge already, it does not seem useful. To be fair, I did not get particularly far as I decided YouTube and messing around with real wires would probably serve me much better.
其他还好,就是不能保存进度。出去就没有记录了,从新开始
大概一个小时就能通关,所以没法保存 一共才几个任务不超过7个游戏。免费的应该是个demo版 无聊的时候玩玩,还可以,拟真度挺高
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
игра очень нравится но уровень с гаражом для новичков очень сложно и сохранений нету сделайте пожалуйта будет круто
Está bien como juego educativo sobre los trabajos/actividades reales en el sector de la electricidad, yo como alumno de ciclo medio de electricidad, aunque varias cosas ya las sabía debido a mi educaicón recibida en el módulo, pero otros datos curiosos e interesantes que gracias al juego ya se porque es la primera vez que lo hago. Así que recomiendo que la gente que se interese en este tipo de juegos, pruebe la demo gratuita, y luego decida si comprar el juego completo o no. Yo en mi caso lo haré, a ver si me puede aportar alguna habilidad o enseñanza mas que en clase no haya dado.
Electrician Simulator – First Shock is a charming little intro to the thrilling world of electrical work, where every job begins with confidence and ends with me staring at a fuse box like it just insulted my family. You go in thinking: “How hard can it be? Match some wires, fix a few outlets, easy.” Then suddenly you’re holding tools, squinting at cables, and treating every switch like it might explode into a life lesson. It’s the perfect simulator experience because it makes ordinary work feel weirdly intense. Nothing says *immersion* like carefully unscrewing something while your brain goes: * “I am a professional.” * “I have no idea what I’m doing.” * “This is probably fine.” * “This is not fine.” The “First Shock” part is accurate, because the game eases you in just enough to make you feel smart before gently reminding you that electricity is basically invisible attitude. Also, there is something deeply satisfying about walking into a busted room, poking around like a bargain-bin engineer, and somehow leaving it functional. I’ve never felt more powerful than when a light turned on because of something I did. Real electricians must feel like gods. **Pros:** * Super satisfying fix-it gameplay * Great “I learned something… maybe?” energy * Makes simple repairs feel heroic **Cons:** * I now look at real outlets with suspicious respect * Wires all start looking personal after a while * My confidence trips the breaker more than the house does 9/10. I came to do a few beginner jobs. I left feeling like a certified professional until the next wire color showed up and my brain immediately clocked out.
玩着还行,就是不知道是不是我电脑的问题光锥有问题
absolut cinema now i know how to fix my stuff!
Each repair feels like a small puzzle that's fun to figure out. The variety of jobs keeps the gameplay interesting without becoming too complicated. It's a great choice if you enjoy hands on simulation games.
HEP BAŞTAN BAŞLIYOR KAYDETMIYOIR OYUNU
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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