
THE CRITICALLY ACCLAIMED FANTASY ACTION RPG. Rise, Tarnished, and be guided by grace to brandish the power of the Elden Ring and become an Elden Lord in the Lands Between.
Most likely between $563.1M and $1.6B. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $59.99 | 93% | approximately $938.5M |
| PlayStation | $59.99 | 94% | #66 |
| Xbox | $59.99 | 90% | Top 100 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $22.46 on Xbox · Türkiye (−63%). Compare 29 prices in 15 markets →
Reviews
Themes across 3885 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
game hay
Много раз начинала проходить эту игру на плойке, в итоге прошла на ПК) Единственный плюс для меня - визуал. Настоящий шедевр, очень красивые и атмосферные локации. Все остальное - жуткий кошмар, настоящее издевательство над игроком. Никакого магния в мире не хватит что бы я полностью прошла все локации, всех боссов и подземелья, собрав весь лут. Отдельный прикол лор, его подача и повествование сюжета - его нет. Смотрев стримы, пройдя сама игру, я спрашивала у ИИ объяснение что тут происходит и почему все так. Ни диалоги, ни предметы (как об этом пишут фанаты) это все не объясняют. Что я сделала в игре и почему на протяжении всей игры остается загадкой. Игру советую пройти для галочки и ради красоты мира (мое почтение художникам). Перепроходить игру или страдать в дополнении не планирую.
yeah
IT GOOD
"You are a complete masochist ːCuteHeartDogː"
Best game to ever be created
[h1]Elden Ring is a flawless 10/10 masterpiece, and easily one of the greatest gaming experiences I have ever had.[/h1] Even coming to the party late, the breathtaking world design and the addicting, hyper polished gameplay completely hooked me. The simple [b]joy of exploring and discovering[/b] what was around the next corner kept me playing until I successfully 100%ed the game and [b]unlocked every single achievement[/b]. However, I have one major critique regarding how this masterpiece respects a player's time. The lore of Elden Ring is arguably one of the greatest fantasy stories ever written, but the game stubbornly refuses to actually tell it to you. Instead, the narrative is entirely shattered across cryptic NPC dialogues and random text descriptions on weapons and shields. For a normal player with a busy life, this system completely breaks down. When you only have 3 hours a week to play, a 30-hour gap in-game translates to two full months in real life. If I pick up a sword in week 8, there is absolutely zero chance I will remember that its description connects to a vague sentence a nameless NPC muttered back in week 1. On my first playthrough, I was completely disconnected from the plot. I didn't understand the motivations of the bosses, I didn't know who Miquella was when Malenia called herself his blade, and I didn't understand the heartbreaking nobility of Starscourge Radahn until after I had already slaughtered him at his festival. I was just checking weapon stats, hunting down Grand Lift medallions, and moving blindly from one boss to the next [b]driven solely by the gameplay[/b]. It was only when I finally sat down for consecutive 10 to 15 hour marathon sessions that the cohesion and beauty of the story finally started to make sense. I am not asking the developers to turn this into a hand holding Ubisoft game filled with intrusive quest markers. However, a simple, elegant Lore Journal or Bestiary would have been an incredible, immersion saving feature. --- Imagine a beautifully illustrated book located safely inside the Roundtable Hold. It fits the lore flawlessly, as you would essentially be contributing findings to the archives of Sir Gideon while he keeps tabs on the world. When you defeat a Demigod or find a legendary weapon out in the wild, their background lore would automatically compile into a clean history tab back at the Hold. This would allow busy players to log into the game after a week away, travel to the safety of the Roundtable, read up on the history of the characters they’ve encountered, and instantly feel emotionally reconnected to their goals. --- Elden Ring's hidden lore is too beautiful to be left buried in menu screens, forcing players to turn to YouTube channels just to understand the plot holes of a game they have already mastered. It is a testament to the game's phenomenal PVE - PVP gameplay that it remains a [b]perfect 10/10[/b] anyway but an in game lore book would have elevated it to an [b]astronomical level[/b].
好玩
太难了
the consort dippy took me like 6 hours