
You are a bubble, flying among other bubbles. Relax and go on a journey!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
insgesamt in ordnung.
[h1] The Controls Ruin The Game [/h1] I want to start off by saying I like the game, but I don't like the controls which is why I can't recommend it. The controls are a big deal in games, it can even make or break some of them. It's interesting to play, but I feel like it would be too easy for someone to have a hard time playing it. It's not because the game is hard, it's because it's hard to control where you're going. It's such a big thing now especially for indie games that people say something like "Well that's just part of the game, it's supposed to be like that." I would agree on certain titles that's very true and they wouldn't be where they are without wonky controls. However I don't like how it's used as a crutch for every other game to get away with shotty mechanics. It makes it hard for the user to play and takes away from the overall experience. This is even more the case since this game is about navigation. All you do in this game is use the static bubbles to follow the ribbon to it's endpoint. This gets harder because the ribbon splits off into different directions sometimes and if you choose the wrong one you have to backtrack. If you collide with a static bubble it pops meaning that you can't use it again. Using the bubbles to move is already awkward, but now you have the addition of losing bubbles to move when launching yourself too far away from the other bubbles is already too easy to do when you get to maps that are more open. It's just a mess and I don't like it. If you like to struggle I guess this could be for you. [h1] Pros: [/h1] +Atmosphere +Style +Relaxing and casual [h1] Cons: [/h1] -controls -Awkward physics
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 39 reviews with recorded playtime.
[h1]꧁ CO JA RECENZJE ?! ꧂ [/h1] ... [h1]Fabuła[/h1] hablar [h1]GRAFIKA[/h1] jest [h1]Muzyka[/h1] wkurza [h1]Rozgrywka[/h1] Latasz sobie przycikajs lewy przycisk msysyz po mapie bez celu można sobie tez tryb psycholdliczny wlocyzci [h1]Podsumuwjąć[/h1] Nie wiadomo po co powstało i po co to graci nie polecma chyba ze: zlaezy ci na osgecnia na profil to osbie luknij te lieterk iale szkoda zachodu , nie wiem jestes pijany nacpasny lub w innej siwadmosci odkyrłes do czego słsuzy na nowozycie i to cie bawi tak nie widze sesnu ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- Szukasz więcej recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora https://store.steampowered.com/curator/7690491-Aga-i-my/
Boring. I played 5 min so mabye I didnt give this game a good shot. But i dontl ike playing it.
While I find the game somewhat interesting and beautiful, there are some issues with it. At least for me. The graphics are nice, I would even call it beautiful if it would let me turn on Anti-Aliasing and AF. As the engine and graphics itself isn't that demanding. The music is soothing, and nice to listen to, the sounds... Well they are that, bubble noises. The gameplay... Well, that is my biggest issue. The game doesn't tell you what to do, and in the first few tries you can't be even sure if you are doing what the game wants you to. I personally don't like games that are handholding, and doesn't let you free. But I have found this too free for first. After understanding how things work, the first few levels you can "chainbubble" yourself through, but I can't finish the last level. It's disorienting, and the view distance is really poor. Pros: - Nice, colourful graphics, with low system req., - Soothing music. - Cool atmosphere, - Interesting game mechanics. - Cheap. Cons: - Hard to figure it out, - After that, the first few levels are too easy, - The last few are too hard. - The game is too short. As I got the game for free, I don't want, and can't say bad things. If you can get it on sales for a euro or less, and you want a soothing, chilling game that takes away a few minutes of your time, go for it. It's a charming little game, I like it. Recommended only if you aren't the nitpicking type. Rawr.
the most stressful and annoying game ever.It drives me insane.I love it.
Okay. so It is pretty, but i have terrible coordination so it was frustration. just frustration. 18 minutes of just me having an acid trip and not knowing what I'm doing. But good job otherwise. its very smooth.
Такую Ebubu я еще не видел , все атомы моего тела из косячка что курил создатель
A small cute game that revolves around a single mechanic - hold down the mouse button while aiming at a bubble to fly towards it. There are 8 levels which get a bit more challenging than they may look if you go for the time trials since you'll have to learn the levels well enough and manage your momentum considering your angle and inertia. I do enjoy movement-based indie games so it was fun for me to play through this.
Use momentum and gravity to reach the big bubble. The game is very simple. You need to aim at bubbles and hold the left mouse button to pull yourself towards them. The goal is to follow the tape to the end of the line and complete all eight stages. You need to get close to a bubble to cling onto it, and you can’t fly in a straight line because of gravity. It sounds simple, but it’s quite tricky because of momentum. However, once you learn the stage layout, it shouldn’t be difficult to reach the end and even beat the time required for achievements.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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