
A beautiful puzzle game for the whole family!Eets Munchies is a reimagining of the award-winning puzzle game by Klei Entertainment. Featuring gorgeous animation and ridiculous creatures, players help an adorable hungry creature devour cake in increasingly devious puzzles.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
No ads, no ads, NO ADS
buy a steam key for the original eets instead
👍
Fun little puzzle game where you can complete everything in <10 hours. Pros: Simple enough yet "secret" puzzles require a bit more thinking Physics seem consistent Nothing ridiculous in achievements Cons: This has definite mobile-game vibes Some of the puzzles are timing based, which also means some are almost impossible with mouse alone (theres a pinball-esque level) No adjustment for music/sound levels or display I was locked out of the game for a couple hours troubleshooting because of some weird resolution bug In conclusion its worth it on discount for sure but there are some little bugs that are really annoying: 1: If your game crashes when you try to enter a level, try to delete your settings.ini file 2: If the window of your game is missing and you cant find it, do above OR press ctrl+enter, though you will be forced into full screen mode.
a wise man once said: "this game is like playing clash of clans on pc" and he's not wrong its good game, but i recommend you play "eets, hunger its emotional" before munchies
Eets Munchies, developed and published by Klei Entertainment, is a delightful and brain-teasing puzzle experience that blends charming visuals with inventive physics-based gameplay. A spiritual successor to the original Eets, it reimagines the formula with smoother mechanics, a refined art style, and a greater emphasis on creativity and experimentation. The result is a game that feels as much about discovery and playfulness as it is about precision and logic. Klei, best known for titles like Don’t Starve and Mark of the Ninja, once again demonstrates its knack for crafting games that combine accessibility, personality, and depth, creating a puzzle world that’s both whimsical and surprisingly clever. At its core, Eets Munchies is a game about indirect control. Rather than steering the titular character, you manipulate the environment to guide Eets toward a delicious slice of cake at the end of each level. Every stage is a small, self-contained contraption filled with interactive objects like trampolines, magnets, fans, whales, explosives, and other quirky mechanisms that each behave according to unique physical properties. The goal is to position these elements in the right places before pressing the “Go” button and watching your plan unfold in motion. It’s a system that transforms the game into a kind of digital Rube Goldberg experiment—a chain of cause and effect where one misplaced spring or mistimed cannon blast can turn a perfect plan into glorious chaos. The delight lies in that process of trial and error, where experimentation feels as rewarding as success. The gameplay loop is built on the joy of discovery and iteration. Each puzzle introduces new mechanics or combinations of existing ones, gradually layering complexity without overwhelming the player. The early levels act as a gentle tutorial, teaching how different items interact through simple scenarios. As you progress, the challenges become more intricate, requiring multi-step solutions and a deeper understanding of the game’s physics. Unlike some puzzle games that punish mistakes harshly, Eets Munchies encourages curiosity. You’re free to test wild ideas, make mistakes, and learn from the results. Watching your setup fail in unexpected but hilarious ways is part of the fun, and there’s a particular satisfaction in tweaking a design until everything finally falls into place with perfect timing. This approach makes the game feel less rigid than many logic puzzlers, offering freedom within its structured challenges. Visually, Eets Munchies is a feast for the eyes. The game adopts a bright, hand-drawn art style that radiates charm. Characters and environments are filled with color and personality, giving each world its own visual identity. The animation work is particularly noteworthy—objects bounce, wobble, and react in playful, exaggerated ways that make every action feel alive. The titular Eets himself is expressive despite his simple design, reacting to the environment with moods that range from cautious curiosity to gleeful satisfaction when things go right. This expressive art direction infuses the game with warmth and humor, softening the difficulty spikes and making even failure feel entertaining. Combined with a whimsical soundtrack and lively sound effects, the presentation creates a cheerful, almost storybook-like atmosphere that makes puzzling a relaxing and enjoyable experience. The game is divided into multiple themed worlds, each introducing new puzzles and mechanics. From serene grasslands to more complex mechanical environments, the variety keeps the experience from growing stale. Optional collectible “Munchies” scattered throughout levels add an extra layer of challenge for completionists, while the later “Mystery” levels test the player’s mastery of all previously introduced tools. For players who crave more, Eets Munchies includes a robust level editor and full Steam Workshop integration, allowing the community to share and play custom creations. This addition significantly extends the game’s longevity, turning it into an open-ended playground for creative problem-solving. The best user-made puzzles rival the developer’s own in quality, and the workshop ecosystem helps keep the game relevant long after finishing the main campaign. While Eets Munchies excels in its presentation and accessibility, it’s not without its limitations. Some puzzles rely heavily on precise timing or object placement, which can lead to frustration when small errors force you to restart repeatedly. The physics engine, while intentionally playful, occasionally produces unpredictable results, especially when multiple moving objects collide at once. These moments, though rare, can feel unfair in a game that otherwise prizes experimentation and discovery. A few players may also find that the difficulty curve leans too far toward the casual side; the main campaign can be completed in just a few hours, with only the optional challenges and user content providing extended replay value. However, these criticisms do little to diminish the overall experience, as Eets Munchies never pretends to be a grand or complex narrative-driven game—it’s designed as a light, satisfying puzzle box meant to delight in short bursts. One of Eets Munchies’ most admirable qualities is its balance between logic and creativity. It doesn’t just test your ability to find a single correct solution; instead, it rewards lateral thinking and experimentation. There are often multiple ways to solve a puzzle, and part of the joy comes from devising your own clever workaround rather than following an obvious path. This design philosophy makes it approachable for players of all ages and skill levels. Children can enjoy the humor and visuals while adults can appreciate the elegant puzzle design and subtle challenge. The result is a rare kind of universal appeal—a game that invites playfulness rather than pressure, where imagination and curiosity are as important as reasoning. In many ways, Eets Munchies captures the essence of what makes Klei Entertainment’s catalogue special. It’s polished yet playful, simple to learn yet layered with thoughtful design, and above all, brimming with character. It may not be as expansive or darkly complex as some of the studio’s later hits, but it embodies the same dedication to crafting experiences that are both intelligent and inviting. It’s a reminder that games don’t have to be enormous to be memorable—they just need to be well made, expressive, and full of heart. Ultimately, Eets Munchies is a charming and inventive puzzle game that thrives on creativity and humor. It offers a refreshing alternative to more rigid puzzle design by embracing physics-based unpredictability and encouraging experimentation. With its endearing presentation, polished mechanics, and the added longevity of community-made content, it’s a title that rewards both casual tinkering and serious problem-solving. While it may be small in scale, its blend of charm, wit, and cleverness ensures that it leaves a lasting impression. Whether you’re a veteran puzzle solver or simply looking for a relaxing, imaginative experience, Eets Munchies serves up a generous helping of fun—one satisfying slice of cake at a time. Rating: 8/10
7/10
nice and funny puzzle game
Before I start, I will say that I did not *dislike* this game, nor did I think it was particularly buggy. From a purely objective standpoint, this is a good game, but not great. However, when comparing it to the now free original game, it falls short in various ways, but they can mostly be consolidated into two problems, content and replayability. As for content, Eets Munchies has much less levels officially than the original Eets does, and the levels Eets Munchies does have are much easier on average (hard levels do exist, take the mystery levels and their difficulty spike). This is somewhat remedied by community levels obtained through Steam Workshop, but realistically, most people will only play a couple community levels at most. One plus Eets Munchies does have over the original is Steam achievements, with all of the achievements being quite easy to earn. If this game is on sale, and you are an achievement collector, I would reccomend this game for a quick playthrough. As for replayability, the original Eets gets its replayability from how most levels can be cheesed to be completed in an unintended way, whether created intentionally or unintentionally by the developers, allowing players to finish a level without using all of the items, earning a certain badge next to the level's title depending on how many items were unused. Eets Munchies on the other hand does not have much freedom, as you do not have as much freedom in placing items as you did in the original, and because you need to collect 3 treats before finishing each level to 100% the game, you automatically have less versatility if you want to be optimal. While some levels in Eets Munchies can be "cheesed", for most levels, only one working solution exists, and for those where alternative solutions exist, they are either result in all items being used up, are insanely obvious to the player, or both. tl;dr: Eets Munchies is Eets if it was French Canadian. Don't buy unless you are an achievement hunter or you want the point shop items, and preferably wait until the game goes on sale
:)
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Factorio | $140.7M | 232.3K | 98% | $35.00 |
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |
| Tabletop Simulator | $42.2M | 73.8K | 96% | $19.99 |
| Transport Fever 2 | $32.5M | 32.1K | 90% | $7.99 |
| Coral Island | $20.8M | 27.3K | 89% | $29.99 |
| shapez 2 - Factory | $15M | 14.9K | 97% | $17.99 |
Related
| Azure Striker Gunvolt 2 | $208.6K | 594 | 93% | $19.99 |
| Fargone | $208.6K | 595 | 69% | $11.99 |
| Fantasy Aquarium | $208.5K | 918 | 78% | $6.99 |
| Night Shift Nurses | $208.5K | 643 | 84% | $19.99 |
| Fleeting Iris | $208.6K | 565 | 75% | $13.99 |
| BEARS, VODKA, BALALAIKA! 🐻 | $208.4K | 2K | 90% | $1.99 |