
In a boundless desert, one finds oneself lost, compelled to continue onwards. Discover where they are headed. Along this journey, you'll uncover the story of (you), and see where their tale concludes. Hopefully
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish, French, German, Spanish - Spain, Simplified Chinese, Japanese, Spanish - Latin America, Russian, Traditional Chinese
Reviews
Türkçe: Merhaba! Endüstri mühendisliği öğrencisi olarak geliştirdiğiniz bu oyunu deneyimleme fırsatı buldum ve gerçekten etkileyici buldum. Pomodoro tekniğiyle geliştirilmiş olması, özellikle öğrenciler için verimliliği artırmak adına harika bir fırsat sunuyor. Oyunun yayınlandığı platform olarak Steam'i tercih etmeniz, erişilebilirliği ve oyuncularla etkileşim imkanını artırıyor. Takip etmeye devam edeceğim! Yaz aylarında yapacağınız geliştirmeleri heyecanla bekliyorum. Başarılarınızın devamını dilerim! ingilizceye çevir English: Hello! As a student of industrial engineering, I had the opportunity to experience the game you've developed, and I found it truly impressive. Its integration with the Pomodoro technique offers a wonderful opportunity, especially for students, to increase productivity. Choosing Steam as the platform for release enhances accessibility and interaction with players. I'll continue to follow your progress! I'm eagerly anticipating the developments you'll make during the summer. I wish you continued success!
good game for study 👍
It was made with the Pomodoro technique and aims to increase efficiency, it's nice up to this point, but the game is far away from this, as far as I understand the desert where we are, I didn't look at the game much, it didn't interest me at all and it was very stale visually. I know that efficiency is your priority here, your technical priority, but it is the small details that complete the big picture. First of all, there is an optimization problem, whether it's energy or happiness, these are ridiculous, if you want to deal with real life, don't make the game in a dreamy universe, make a place in real life instead, it can be a city or a park, it's up to you. The inside of the ship is very empty and there are unnecessary details, whether it's weapons or plants, it doesn't look original at all. Instead of making it in 3D and not being able to handle it, you can make it in 2D and achieve better things with nice graphics, your idea is good but your game is terrible, I hope you will come to better places.
The game is quite good,it seems like it will develop further
dev gave me a steam key and then got mad when i gave him a bad review so he asked me to post a positive one in return for a steam award just to give me one of the ♥♥♥♥ ones u ♥♥♥♥♥♥♥ suck and so does ur game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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