
This game is an ordinary puzzle game. Here you can find your neko girl.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Portuguese - Brazil, Hungarian, Vietnamese, Greek, Danish +17 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I wish i knew that i couldnt use the achievements on my showcase Before i bought it
Really amazing game with photos of cat girls you will not want to miss!
15-20 mins of repetitive, boring puzzles that have already been used in dozens of games already. This manages to be even worse. The puzzle is not even randomized (it shuffles but the shuffle is always the same pattern), the artwork is not even worth making the puzzle (you can just go to various websites for better pictures instead of the pics that the game "rewards" you). The dev didn't bother to get any artists to his/her game anyway, as the artwork is actually stolen too, pathetic. This is just another achievement idler game and shouldn't even exist imo.
muy similar a otros juegos , muy malo y aburrido , no vale la pena
The girls are ok. Cute even, but low quality. Not that many pics. Only 1 of each girl. What is worse is the achievements are for playing time. You get one ever 5 minutes. So, even if you beat all the puzzles in 10min (what it took me). You still have to have the game running for another 2 hours. If you want the Achievements. I would not mind that if there was a reason to keep going. Or the art work was worth looking at. Pass on this. If you want Neko girls. Then get the Neko Waifu series.
失望透頂 而且我1關都解不出來 太難了 沒有自虐傾向所以不推薦
I swear this came in a bundle, I just wanted the achievements. Wasn't even worth the 10 cents from the bundle.
ECCHI NEKO GIRLS PUZZLE, developed by NEXION and published by NEXION X INC., is a lightweight casual puzzle title that builds its entire appeal around a very simple gameplay loop paired with a gallery-style reward system. It doesn’t attempt to expand beyond its core concept, instead focusing on delivering a straightforward experience that players can pick up instantly and complete in short sessions. From the outset, it’s clear that the game is designed less as a mechanically rich puzzle challenge and more as a relaxed, low-effort diversion with a specific aesthetic focus. The gameplay revolves around sliding tile puzzles, a format that most players will immediately recognize. Each level presents an image divided into a grid, with tiles shuffled into disorder. The objective is to rearrange them back into their correct positions, gradually revealing the full illustration. The mechanics are simple and intuitive, requiring no prior experience or complex understanding. This accessibility is one of the game’s strongest points, as it allows players to jump in and start solving puzzles without any barriers. However, this simplicity also means that the gameplay loop remains largely unchanged from beginning to end. Progression is tied directly to completing these puzzles, with each solved image unlocking new artwork for a growing gallery. This reward structure is the primary motivator for continued play, as the puzzles themselves do not evolve significantly in complexity or design. For players who are interested in collecting and viewing the game’s illustrated content, this loop can feel satisfying in short bursts. The sense of progression comes not from mastering new mechanics, but from gradually expanding the gallery and completing the available set of images. Where the experience begins to falter is in its lack of variety. The puzzles follow the same structure throughout, with only minor changes in image content rather than gameplay mechanics. There are no additional modes, meaningful difficulty shifts, or new systems introduced to keep the experience fresh. As a result, extended play sessions can quickly feel repetitive, and the game struggles to maintain engagement beyond its initial appeal. It functions best as something to play casually rather than a title to invest significant time in. Visually, the game’s identity is centered entirely on its anime-style artwork. The images themselves are the focal point, and they are presented clearly once puzzles are completed. Outside of these illustrations, the overall presentation is minimal, with simple menus and a basic interface that prioritize functionality over style. This stripped-down approach keeps the experience easy to navigate, but it also reinforces the sense that the game is built around a single core idea without much additional polish. There is no real narrative framework to tie the experience together, and the game does not attempt to provide context or storytelling beyond its puzzle progression. This absence of narrative is not necessarily a flaw given the game’s scope, but it does contribute to the feeling that the experience is purely mechanical and reward-driven. Players are given a clear objective—complete puzzles and unlock images—but little else in terms of immersion or world-building. Ultimately, ECCHI NEKO GIRLS PUZZLE is a very niche experience that succeeds only within a narrow set of expectations. It delivers a simple and accessible puzzle format paired with a collectible incentive, making it suitable for short, casual sessions. However, its lack of mechanical depth, variety, and long-term engagement prevents it from standing out as a compelling puzzle game on its own merits. It’s best approached as a brief diversion rather than a fully developed gaming experience. Rating: 6/10
Beh ... Sans plus clairement :/ je le reommande juste pour des succès en plus. Ne vous attendez à rien de dingue niveau difficulté ni puzzles. Ps : Pour finir les succès faut juste laisser le jeu en arrière pendant 2h grand max. Voilà voilà.
도전과제용~ 이런 퍼즐에 약해서 생각보다 난이도가 있는거에 비해서 보상은 달달한게 아니라 힘 빠진다.... 참, 그리고 도전과제는 켜놓고 두~세시간 정도 지나면 100% 되니 참고하시길~ 도전과제 용으로는 추천
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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