
Experience massive battles with infantry, tanks, artillery, and aircraft on large destructible open-world maps. Equip yourself, coordinate with your squad, and fight through World War II in singleplayer, co-op, or multiplayer!
Most likely between $2.4M and $6.8M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $8.99 | 90% | approximately $4M |
| Xbox | $8.99 | 86% | — |
| PlayStation | $8.99 | 86% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $0.51 on Xbox · Türkiye (−94%). Compare 30 prices in 15 markets →
Reviews
Themes across 1558 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Having picked this up when it first came out playing it and watching it get better year after in just about every aspect has been a blast. First thing I'd like to go over here is just how customisable the game is when it comes to difficulty, you can make the gameplay loop as easy or hard as you'd like. From player damage and damage feedback, AI accuracy, Toggleable UI elements, Lowering or Disabling suppression effects, to how many AI units will be on the field along side and against you, even down to how basic the AI will behave. Now the AI is not perfect but it has been iterated upon with the majority of updates and will likely continue to be iterated upon until it's in a good position. Base game content and gameplay. With the base game you get 7 operations/battles split across the Mediterranean, North Africa and the Pacific. Each operation consists of a number of engagements that you will play though, the main loop of which will follow an attack/defend formula done in phases, each phase dictating the kind of troops and vehicles you will have available to you and this generally changes with each new phase of the battle you will also get an alert when the battle has entered it's final phase before the next engagement. Each theatre offers up a good variety of difficulty and battle types with some being full combined arms others being more infantry focused and others being tank focused. Controls and Graphics, the game has fully rebindable controls and the expected choices when it comes to graphic options and toggles DOF, Motion Blur, etc. Another thing I personally like about the game is how the uniforms, webbing and small arms are correct to the Divisions that have been depicted, for example the Deutsches Afrikakorps will have canvas webbing as opposed to the leather or the U.S army will eventually switch out they're M41 pattern uniform to the M43. Or how troops from the British home islands will be armed with NO.4 mk1 lee-Enfield rifles but troops from the Commonwealth will generally be using NO.1 MKIII* rifles instead. Ultimately if you're looking for a decent ww2 shooter that can take you from well known battles like Anzio to barely covered battles like Kos this is it, and the price of admission is more than reasonable.
要是优化再好点就好了
really good ww2 sim, can play private coop matches with friends easily against bots. the dev team is still doing serious updates to it 5 years on, the DLC has good content for the price. no pay to win mechanics, combined arms combat, large maps, and the bots were improved alot over the last year so its great for offline SP too. This is what battlefield should be.
中国战场这个模组真的好好玩
If you want the greatest WWII game of all time, perhaps only matched by Call to Arms - Gates of Hell: Ostfront, look no further. The amount of battles in this game is nothing short of remarkable with many more planned to be added. The shooting feels good, the AI does the job and is being improved. The creators are doing reworks of older campaigns. The scale of the battles is top notch, especially when combined with mods. Oh yeah, the mod support… Wow. The creators have made it easier than ever for people to mod this game. Also, the map creator is spectacular and also receiving love and attention. This means you can play around in and learn about virtually any conflict people care to recreate. There’s the Vietnam Conflict, American Civil War, Korean War, 90s conflicts, 2010s conflicts, etc. The sky is the limit. Half the buildings are destructible so far and I imagine the creators will continue to increase this as they rework assets. The creators really care about this game and are active in letting us know what is to come. There’s also multiplayer and that’s where a lot of people also spend their time with this game. Hundreds of hours of content that is constantly being reworked, updated, added to, and modded for only 8-9 bucks?! You can’t beat that. You can get the base game and all the DLCs cheaper than you could a standard game with only a fraction of the content. If you are even remotely interested in WWII, do yourself a favor and purchase this game. The sound design could use some improvement and the graphics are not the primary focus, but it gets the job done. The experience is the primary focus here. With the realism mod, you can turn those gunshots and explosions way up too and that makes the experience much more immersive. Want more bodies on the field or larger battles? A simple drag-and-drop mod install is all it takes. I am so happy I purchased this game and I know you will be too if you share the same interest in WWII. 10/10
Ну чет хз, мне напомнило игру Миротворцы(вроде какая-то из первых Arma) Солдатики ощущаются как болванчики, хотя тут пишут, что это они еще улучшили ИИ Лично мне плохо понятны критерии успеха в миссии, количество "фаз", текущие задачи(они иногда всплывают, но что именно на карте ОНИ не понятно), кол-во союзных войск. Играл на стороне СССР в первой миссии сталинградской битвы - в первый раз частенько умирал и спавнился все дальше и дальше видимо из-за отступления, пока не проиграл. Второй раз тупо сидел в домике на первой линии и лишь пару раз умер, в этот раз немцы не ушли дальше первой линии.... а мой союзники спавнились как будто рядом со мной. И победил быстрее, чем проиграл, видимо при нашем отступлении им накидывает жизни нападавших. Заходил к случайному челу поиграть вместе с ним - но играя за снайпера у меня в оптическом прицеле был хаотичный калейдоскоп, хотя я прицел не двигал - видимо в мультиплеере за снайпера не поиграть. НПС в экипаже танка тоже показали себя плохо, я подъхал к вражескому танку почти в упор, а моя башня начала вертеть и стрелять вообще в другую сторону Как использовать сошки тоже не понял, только снять могу окоп/брусвер/окно часто слишком высоко, чтобы можно было стрелять из-за него сидя, но достаточен, чтобы тебе прострелили голову В игре вроде есть роль медика, реально проработанная, реалистичная, вот только реальной пользы от него 0, ты либо сам перевяжешься и закнешься аспирином или умрешь, в игре 2000 какого-то года (Миротворцы) при серьёзном ранении можно было позвать НПС медика И ОН РЕАЛЬНО ОТЗЫВАЛСЯ И ПОМОГАЛ
The only game where I can RP as a Russian commissar of a penal squad and shoot anyone that gives an inch to the enemy while I shout, "Not one step back, comrades!" (in my head) as I ordered my 8 men team headlong to an MG42 emplacement, then watched Mehmet Ivonov take a 75mm Pak 40 round to the noggin, blowing my entire platoon and splatter the patriotic colour of red on the wheat fields of the Motherland. Listening to my character screaming "BLYAAAT!" as if I didn't just ordered my men to their untimely demise. I was cowering behind a rock. 10/10. RIP Mehmet 1919-1942
needs lots of work still. It is not something you will return to often in this state.
6 year old game that is still being updated with actually great dlcs and free features wholeheartedly recommend it
The game plays and looks 0% like the trailers or screenshots on the store page, even on max settings. Pros -offline play -functional Cons - The game looks atrocious. Day of Defeat Source (2005) looks better than this and that was a free mod. Max graphics settings and it looks like some poorly made CS 1.6 mod mixed with Return to Castle Wolfenstein (2001). - Game is buggy AF. This is like an early alpha. Tanks will be flipping through the air and any knocked down trees will be spinning around in perpetuum motion whilst suspended in midair like a hamster wheel. - AI is bad. As others have said, the baddies will always instantly lock onto you from over 5km away. 90% of the game was me trying to identify whether that blob in the distance was a rock or a baddie's helmet. I dunno how the boys did it back then but I couldn't see anything through my shiddy Garand's ironsights, and I don't think you're even given scopes. The other 10% of the time the AI would just stand there doing nothing whilst you'd be able to insta-kill them with 1-2 shots. It's like we were all playing Sniper Wars. I think there was a melee button but I don't know how'd you'd ever be able to make it that close to someone to ever use it. - It's really hard to read. Hell Let Loose was tricky to understand, too, but I roughly knew who was on my side due to the languages people spoke and slight uniform variations, and sometimes a faction symbol would show up if you moused over them. I kept shooting my own guys because I couldn't tell who was who. It wasn't til much later that I learnt that baddies will always be on the other side of the horizon and that any soldier bigger than your thumb will be on your team. I could never tell how much health i had. You have an inventory screen but there's no point to it. - It's really buggy. The game crashed a few times on me. - The game is ugly as sin, empty, and the maps are designed badly. Often buildings will have some weird geometry on them which makes corners connect where there should be streets or thoroughfares. All of the rooms you can enter are empty and devoid of any furniture. It's essentially an offline $2 copy of Hell Let Loose, but without the prettier graphics to distract you form the bad game design and premise. I got this for $12 on sale, but I think even this was too much for what's essentially a pre-pre-pre early, experimental, alpha concept build. For the quality of the product, especially considering what's already free or surpassed this decades ago, this should be free. Americas Army (2001) was $0, had better polish and design, and came out almost 30 year ago. How can anyone charge money for something like this? I'd only play this if I wanted to rexperience the frustration of trying to navigate a game like Hell Let Loose and I didn't have an internet connection that day.