
Experience massive battles with infantry, tanks, artillery, and aircraft on large destructible open-world maps. Equip yourself, coordinate with your squad, and fight through World War II in singleplayer, co-op, or multiplayer!
Most likely between $2.4M and $6.8M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $8.99 | 90% | approximately $4M |
| Xbox | $8.99 | 86% | — |
| PlayStation | $8.99 | 86% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $0.51 on Xbox · Türkiye (−94%). Compare 16 prices in 14 markets →
Reviews
Themes across 1558 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
На протяжении 10 минут боя стрелял по своим, пока не дошло, что не в ту сторону воюю. 10/10
good game
exetremely underrated and fun if you prefer singleplayer games over multiplayer games you'll love this game, has tank, infantry and plane gameplay 👍
是个好游戏,等更新
Il gioco di per sé è apprezzabilissimo; di per sé gira anche sui computer più vecchi, ottimizzato molto bene e, anche senza DLC, presenta una grande gamma di fronti e nazioni da giocare. Conscio del fatto che i ragazzi di Corvostudio non sono centinaia, oltre che lodarli per essere tra i pochi sviluppatori italiani degni di essere definiti tali, devo però fare una segnalazione. Le battaglie aeree, sia per la quantità dei velivoli sia per la qualità in sé dei comandi e delle poche features (non poter abbassare flap o carrello o ancora, non avere bombardieri leggeri o medi) è un po' un flop, ma considerando che è una parte marginale del gioco, non penso lo penalizzi così tanto. Altra segnalazione riguarda le battaglie coi carri. Purtroppo capita ad ogni partita che i mezzi guidati da me personalmente o dalle IIAA, si incastrino su rocce in modo quasi comico (vedendo un Tiger I paralizzato da una roccia alta sì e no 30 cm). Inoltre, anche gli alberi si prestano a questo tipo di difficoltà, con una collisione pessima coi mezzi che va oltre la loro sagoma. L'AI non è eccelsa, ma tutto sommato funzionale. Tutto sommato però è un gioco che consiglio a chiunque voglia farsi una partita in totale tranquillità e con un'ottima dose di dettagli storici.
低配人间炼狱
I think Easy Red 2 is good but here are my ideas on the game: 1. Maps: I would love maps looking better and houses looking better too. 2. Graphics: Maybe do something so it looks much realistic. 3. Animations: I think running and walking animations are not great. 4. Soldier models: I think if they looked better it would be great. 5. Vegetaion: I think making grass, bushes, trees and terrain more realistic would an insane improvement. 6. Vehicle damage: It would be nice if tank's ammunition explodes and it explodes if you would look inside and there would be a 3D model of tank insides it would be nice. Also damage system on them should get some improvements. 7. Gore: I think you should remove blood pools becouse they don't look realistic and just add a system when you shoot a part of a body it would get progresivly more red becouse of blood. 8. Health system: Make that when someone for example shoots your leg you would need to bandage that leg or part of the body that is damged. Well that's all for now. This are my ideas. I think allot of players will agree with me.
6
Easy Red 2 has become far more immersive after its recent major update. The overhauled visual system, including upgraded lighting, skyboxes, fog effects and refined textures, greatly enhances the battlefield atmosphere and delivers cleaner, more realistic graphics. Meanwhile, the improved AI behavior makes enemy and ally movements smarter and more tactical, with better cover-taking and target acquisition, making every battle more dynamic and authentic.
Basically what I always wanted in a WW2 game.