No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $3.6M — a different platform, not this one.
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Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
XboxYou are here | Free | 0ratings | 0% | — | not modelled |
| $69.99 | 880reviews | 36% | #32 | $3.6M | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $99.99 |
| 1.9Kratings |
| 65% |
| — |
| not modelled |
| $69.99 | — | — | #10 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2B | 31.8M | 96% | Free | |
| $1.2B | 22.9M | 92% | Free | |
| $960.7M | 7.9M | 89% | Free | |
| $838.9M | 3.6M | 91% | Free | |
| $719.1M | 3.5M | 93% | Free | |
| $688.8M | 14.9M | 89% | Free |