
Become immersed in exhilarating battles as a nameless hero in the Three Kingdoms
Most likely between $20.6M and $58.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $48.99 | 93% | approximately $34.4M |
| PlayStation | $69.99 | 89% | — |
| Nintendo | $44.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1180 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
8/10分。我是个三国迷,三国演义看了很多遍,真三国无双这个系列也是著名老IP了,尤其是这代起源口碑很好,我对这个游戏充满期待,但是确实是失望更多一些。先说优点,这是个割草爽游,玩起来没有任何压力,没有那种玩一会就累了,想休息的感觉,反而是一种解压。动作系统、操作手感都非常棒,游戏武器种类很多,可以换着样体验。战场气氛、BGM很好,为数不多可以体验千军万马冲锋的游戏,有一些战斗还需要一点策略,考虑进军路线什么的。人物塑造虽然还是有些脸谱化,但制作组还是有些想法的,一些传统反面大家有刻板印象的角色也没塑造成彻底的反派。剩下的就都是缺点了。首先画面质感太差了,这是2025年的游戏,观感似乎是十年前的;搞了一个让我感觉很违和的大地图,我觉得都不如彻底删掉改成纯线性;对话完全站桩,而且最不能忍的就是频繁黑屏转场,很多时候都是三五句话就黑屏;所有交代背景、交代地点全是黑屏字幕,太简陋(省钱)了吧;剧情方面更是没法说,没有深度,又中二又谜语人,这种半文半白在我看来很是别扭属于反面典型。男主是超级魅魔,无理由的人见人爱。相比主线,DLC还挺有意思的,居然还可以加入张角、董卓、袁绍、吕布可以逆天改命。总的来说,割草解压游戏确实不能一直玩,不到二十小时就会觉得很无聊了。
This game is really fun until you fight Lu Bu. Then it is all ♥♥♥♥♥♥♥♥. A waste of time; you must grind before you do the fight which is a grind itself. They put a souls boss in a dynasty warriors game. It makes no sense, is completely out of place, and ruins the immersive experience. I also say this as someone who has beaten the entire modern Fromsoft portfolio; I am qualified to say this ♥♥♥♥ does not belong in this Musou game. Better luck next time. Go play Samurai Warriors 5 or Wo Long: Fallen Dynasty; those games are actually good if you want to play a Musou game OR a Three Kingdoms Soulslike respectively. These wieners tried to do a Wo Long for just ONE fight while the rest of the game is an improved, but traditional, Musou game. Terrible. Pick it up on sale if you love DW; not worth full price. Also, a single player DW with almost no character customization. Why even bother? DW: Empires 5 had a more comprehensive single player creation system and story system and that game is probably 10 years old by now. Gonna beat the game out of spite, but I'm not happy about it.
起源在整个系列上确实突破了无双的瓶颈,在不失爽快感的同时,还增加了当下流行的各种防御格挡等爽快感。从多武器不同打法入手确实还是值得称道的。如果喜欢无双动作类,还是值得入手爽爽。如果再有个战国起源,明知大同小异,但我还是会入
抛开对我而言5代入坑作的情怀加成的话,这一代毫无疑问是最优秀的一代。 史无前例的同屏人数和战斗设计让大战场氛拉满,武器系统丰富多样,养成系统环环相扣,有着不输自选三国武将的操作体验,完全打消了我先前对原创角色的忧虑。 剧情方面多周目不同阵营体验也不错,会有难以避免的重复战役,但由于本身战斗体验良好所以不会太枯燥。IF路线为多周目提供了更多可玩性,可惜就是很多if了但没完全if,完全不如7代那种蹭蹭铺垫,大幅影响剧情走向的if,说白了还是因为剧情截止到赤壁,发挥空间太有限了。 当然剧情短也有好处,这为人物塑造创造了绝佳条件,董卓、袁绍、张角等群雄还有魏蜀吴阵营里的许多武将的形象都更加栩栩如生,玩起来更有代入感。 不足之处也有,比如部分情节有些许生硬,比如徐庶的到来,孙策死亡的草率(当然这里是为if做铺垫),还有宛城之战的转瞬即逝,最想吐槽的是白鸾,无论选哪个阵营他总有理由嫌弃,到处不满,真的感觉有点小丑(…)还有打到后期高难度会感觉战斗的公式化比较明显,为了完成无双难度挑战得奖励的话还是挺麻烦的。另外就是队友求救很频繁,到处救火,这点算是为主人公四处游龙于战场的设定做牺牲了。 整体上,这一代绝对是瑕不掩瑜,称得上是佳作无疑,IP粉很路人都值得一玩,强烈推荐。
加入了战场和新武器的真三国无双,打击感爽感最好的一作,还有中配 战斗,爽 缺点就是不能换人物,只能看gaygay的各种基佬 总体85/100,好玩爱玩
看折棒,学折棒! 学好技术才能浪!
画质很现代,战场感很强,如果只想战斗爽,如果能忍受反复奔走救火,那确实很不错(赤壁之战看左边死右边、看右边死左边真绷不住了) 但是剧情太低幼,人物的刻画也很离谱,主角真就是三国魅魔吗男的女的都恨不得倒贴,看太多了给我看不适了 词条啥的没动力刷了,本质重复劳动,整体还算不错的一代
best warriors game
非常夯
你才是真正的三国无双!本初的if线不错捏