
BECOME THE BEAST. SURVIVE THE NIGHT. A terrifying new chapter in the Dying Light universe begins. As Kyle Crane, explore the vast and unpredictable wilderness, uncover a deadly evolution of the infected, and learn to control the beastly powers awakening inside you.
Most likely between $51.5M and $145.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 86% | approximately $85.9M |
| PlayStation | $34.99 | 91% | — |
| Xbox | $59.99 | 84% | — |
| Epic | $29.99 | 94% | #11 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $22.27 on Xbox · Japan (−26%). Compare 30 prices in 15 markets →
Reviews
Themes across 2780 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Out of everything to carry over from DL2 they choose the lame level system which just kills exploration. wish I could refund but too late
Gutes spiel aber sehr kurz, haben zusammen 40std gebraucht um alle neben quest und die hauptquest gemacht schade nur das man olivia nicht bangen konnte 7,5/10
Кусок калла за оверпрайс. Разработчики просто решили выехать на ностальгии по деду Крэйну и продать огрызок сюжетного DLC по цене полноценной AAA-игры.По длительности эта поделка меньше, чем первая часть, а стоит как вторая! При этом во второй части был огромный, хороший и длинный сюжет, очень продуманный паркур, отличная физика и шикарный вертикальный город. А в The Beast карта — это просто шлак. Вас выкидывают в какой-то унылый узкий лес, где буквально НЕГДЕ и НЕ НА ЧЕМ паркурить. Сюжет тоже полный калл, написанный на коленке, а техническое состояние на релизе — это просто ад с багами и инпут-лагом и вечными просадами фпс даже с генератором на средних .Не тратьте на это деньги. От Dying Light тут осталось только название. ставлю 4/10 только из за харизмы деды бро
Like it a lot. I was a huge fan of Dying light 1, but got kind of put off by the sequel and never tried it. This game has brought me back into the series. Hope the devs at Techland keep making great games like this (even if we let this franchise rest, or at least crane). 8/10
Compared to the rest of the series: Having just finished a coop playthrough, I can recommend this latest installment of this franchise. If you liked a previous installment of this franchise, you will probably love this game. It is mostly the same, except better polished. It takes inspiration from both its predecessors, but is closer to the original Dying Light than to Dying Light 2: Stay Human. The night is once again truly dark, full of dangerous monsters and you probably shouldn't be out at night without a good reason. This game is more horizontal than vertical, particularly compared to Dying Light 2: Stay Human. The grappling hook is not necessary. The cars are mostly superfluous compared to walking, but you probably want to learn the controls anyway for quest reasons. There is a level system for loot in this game, which is a mechanic I usually hate, but in this game it didn't really bother me. With every level you get to loot mostly the same stuff, so in practice it kind of resembles weapon maintenance. It has the best pacing of the series: a mix of highs and lows. Once again running away is usually the best choice, unless you need to clear a location. Volatiles are once again a threat, instead of the token farm they were back in Dying Light 2. The big new addition in this game is beast mode. It provides an interesting mix to the usual pacing: when the beast mode triggers most combats are quickly won. The beast mode flips the usual dynamic of strength between Kyle and the zombies on its head for a moment. This lets the player complete content that they "shouldn't" too early. It feels very powerful. On the other hand, it felt a little repetetive to go into the beast mode to defeat a boss for the eighth time. The story: This story is fully linear, unlike Dying Light 2: Stay Human. The Baron was a great villain: he was just truely evil from the start (even before the outbreak). Unforunately he doesn't get to talk much until the very end. The collectibles tell his story. For the first time in the series this game features an ending fully playable in coop and is great, instead of being terrible. The writing: The world of this game is visually beautiful, but also serious, tragic and cruel. It feels like real place, inhabited by people with real hopes and fears. The writing quality has improved, particularly compared to Dying Light 2. Every quest had a story to it. There are some interesting collectibles, such as an in-universe podcast. There is some humor in dialogue, but mostly in the quest names. Negatives: There were occasional technical issues. Sometimes the server booted me out just as quest rewards leaving me slightly behind in progression for the rest of the playthrough. I suffered from a very annoying memory leak that requires restarting the game every couple of hours as it turns into a slide show. There were very few night missions. It is an improvement that the night is now something to be avoided, but a few more night missions could have provided a challenge. Warning: This game is grotesque. If you don't want to look at zombies (and humans) getting torn apart, this game probably isn't for you. There is a lot of blood, guts and body horror. Gore, gore everywhere.
Dying Light: The Beast was game i was looking to play since release. Graphics look amazing. I just miss paragliding from Dying Light 2 that was so fun ! I think The Beast is worth buying especially for Dying Light fans.
After the disappointing Dying Light 2, this game feels like an amazing return to form and genuinely reminded me of the first Dying Light. The graphics are amazing, the combat is fantastic, and most importantly, the parkour feels perfectly refined. Dying Light: The Beast is easily one of the greatest zombie games out there, and honestly, it might be the best zombie game I’ve played. A fantastic comeback for the series.
Не покупайте эту игру, если хотите поиграть с друзьями. Разрабам так по*** на свою игру. Как с этой частью так и со второй. Целый час стараний и ноль результата. Просто пишет ошибку что невозможно присоединится к сессии друга. И ВПН и любые способы в интернете вам не помогут, потому что код для кооперативной игры написан закрытыми глазами.
The story was honestly really good and probably my favorite part of the game. It kept me interested the whole way through, and I liked where it went. The combat, though, was pretty disappointing. It felt slow and sluggish a lot of the time, and some fights just didn’t feel smooth or responsive. It got frustrating, especially when you’re trying to fight multiple enemies. On top of that, towards the end of the game, I never really felt that strong. The weapons felt weak and didn’t feel satisfying to use. Even when I got better weapons, they didn’t really feel like an upgrade, which made the combat even less enjoyable. Overall, I liked the story, but the combat really held the game back for me.
Итак...THE BEAST. Легендарное возвращение Кайла Крейна в образе человека-зверя. Что по итогу? Из плюсов: Рукопашка достойная, графика сочная, паркур неплохой. Зрелищные добивания, детализация кишков, крови и тому подобного на месте. Добавили огнестрел, но им не особо хочется пользоваться, ведь на шум выстрела сбегаются быстрые зараженные (кусаки), довольно изящное решение, уж лучше чем во второй части (там огнестрела вообще не было). Сюжет не особо сложный (вызывает парочку вопросов к логике персонажей) за сцену в конце отдельный респект. Есть надежда что Крейн наконец-то наваляет ВГМ в следующей части. Саундтрек мне очень зашел (Changed Man на Яндекс.Музыке) Из минусов: Добивания стали медленнее, как раньше мочить зомби, когда они лезут на стену (как в первой части) не получится. Крюк-кошку взяли из второй части, сделали более реалистичной, но...хз. В первой части это была прям палочка-выручалочка, а сейчас so so. Систему уровней оружия. Самый большой минус, который был взят из 2 части. Теперь у нас есть уровни (как числа, вплоть до 15) и....редкость? (вплоть до легендарной). Как по мне система не очень приятная/понятная. Для холодного оружия редкость определяет кол-во ремонтов и влияет на урон. Уровень причем также влияет на урон...короче странная хрень. Для огнестрела редкость просто влияет на урон...как и уровень. Все достижения взять прям тяжко. На освобождения регионов (освобожденная земля) пришлось убить почти 4 дня плотного гейминга. Истребил почти 6к зомби...жесть Сюжет...иногда прям поражает своей тупостью (особенно под конец. ДАЛЕЕ СПОЙЛЕРЫ. Зачем вводить в сюжет отца Оливии...и вообще не показывать его? Ещё и на смерти Спайка сделали отдельный упор, хотя я не заметил чтобы он с Крейном прям дружил-дружил. Короче ладно, не страшно. Можно простить Итого: Брать стоит, 8/10 можно воткнуть. И помните: If you push too much, you can unleash the beast.