
BECOME THE BEAST. SURVIVE THE NIGHT. A terrifying new chapter in the Dying Light universe begins. As Kyle Crane, explore the vast and unpredictable wilderness, uncover a deadly evolution of the infected, and learn to control the beastly powers awakening inside you.
Most likely between $20.6M and $58.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 87% | approximately $34.4M |
| PlayStation | $34.99 | 91% | — |
| Xbox | $59.99 | 84% | — |
| Epic | $29.99 | 94% | #13 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $22.27 on Xbox · Japan (−26%). Compare 30 prices in 15 markets →
Reviews
Themes across 2790 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game, while fun on occasion, is clearly a cash grab sequel. For context I have exclusively played solo, as that is the experience I was looking for, and so cannot comment on the co-op mode of this game in any way. What follows are some (not all) of my BIGGEST problems with the game at 6 hours in; The map isn't oriented to north-south, so the your compass is completely useless except to follow quest markers and its disorienting and jarring for SW on the map to be what shows up as north on your compass. All of the "dark zones" (dungeons for crafting loot and some items) of the same type of copy pasted, so all the pharmacies are the same, all the markets are the same, etc. In what is honestly a small open world map I expected to have unique challenges in different places, only to be disappointed with the same combat loop every time I walk into somewhere new. During missions to "Activate X" I'll find terminals that clearly say those things are already activated, making me wonder what the hell I'm doing here. The narrative and cinematographic flow of the game feels like a storyboard rather than a finished, fleshed out plot made by a team that gives a ♥♥♥♥. *SPOILERS* The most egregious example of this was in the mission to restart the turbines, where while in the underwater section every single monitor read, in bright green, happy indicator lights "turbines active" *SPOILERS* Your character doesn't act like a normal human being (which, to be fair he isn't, but he's trying really hard to be one) in both conversation and actions. The dialogue options don't correlate to what your character says and most of his lines feel stilted or a.i. generated, and the way you interact with objects is not how anyone with any logical sense of the world would do things, like using a wrench in the position with the least leverage when any other position would have been more accessible and easier. I just keep finding things that piss me off and pull me out of the experience. it is by no means a bad game, but it is by no means a good one either. Killing zombies and going "beast mode" is fun enough for the first few hours, and if you're desperate for an open world zombie killing game then I would buy this when its on sale, otherwise I personally believe there are better options within the genre.
game is very aura
w gim
판정 쓰레기 겜 근데 재밌음 ㅋㅋ
Если честно то для меня это очень скучно. Тэклэнд как-то насильно вернули обратно Кайла Крейна, даже во второй дайн лайт было гораздо интереснее играть.
100%
挺好玩的
Mordowanie zarazonych mega fajne i bieganie po dachach super. Polecam
Funny Kyle cran game! drop kick......................................
剧情不怎么样,地图设计也不知所云,总而言之有点拉。