
Humanity is fighting a losing battle against the virus. Experience a post-apocalyptic open world overrun by hordes of zombies, where your parkour and combat skills are key to survival. Traverse the City freely during the day, but watch the monsters take over during the night.
Most likely between $21M and $59.4M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $5.90 on Steam · China (−51%). Compare 14 prices in 14 markets →
Reviews
Themes across 3338 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
❌❌❌ They really had to add microtransactions to a story based survival horror game huh... This game is very fun, it improves a lot on the first game. However even if it does have many positive aspects it also has lots of bad ones, mainly this game is full of glitches and lazy half baked features. Enemies hit you across large areas and even literal walls with phantom range, many collision glitches, visual bugs. The player shadow is not even accurate and is just a bald naked model. On paper the game should be fun and challenging, but the execution is just horrible sometimes. If I could add a mixed review I would, but since this game seems to not really get any more bug fixes, I assume they are just going to keep pushing more new games instead of polishing the existing ones. So if you want to play this game for the story as a continuation of the previous one, and it's on sale absolutely do get it, otherwise probably just buy the most recent one in the series. Speaking of the story, I personally think it's alright if you don't think about it too much. The side quests have interesting choices tied to them. Even if your choices don't always impact the game a lot, they still feel impactful and challenging to Aiden's (the MC) motivations. Like for example he will find a random guy who has similar goal to him, to find a kid he cares about, but because he acts in a way that is too machievellian and not in the interest of the greater good, you can decide to fight and kill him. However the actual lore is very bad and many plot holes are left after they tried to rewrite it. You're probably better off just creating your own theories and fill the gaps with imagination. The combat is just like the first game but more balanced and just as fast and tense. My third and final main complaint is that the melee weapons still feel like plastic toys against higher level enemies while parkour attacks such as dropkick, grapple and stomp, and consumables especially throwing knives can trivialize most encounters. I think they should just make weapons hit a lot harder while also reducing their durability, because the amount of loot you get even on Nightmare difficulty is very high. You're often better off just recycling weapons for parts even the legendary ones just to get blades to craft shurikens because they actually do damage. Melee feels more like what you use against occasional slow high HP targets to make use of the elemental DOT effects and trash low level enemies if you actually have a lot of endurance and HP to risk getting close to them, or against enemies that dodge throwing knives like humans if you can't afford ranged weapons.
Los logros de este juego son una mierda
Great game overall especially if you like zombies
избил двух ходаков на улице потом взял дробовик выстрелил в миротворцев. А потом зашёл в игру
This game is okay. But the difficulty scaling is awful. Using 10+ upgraded mines on normal mode and still not being able to kill a single regular volatile zombie even after hitting it several times afterwards is just stupid. There's a point where you cross a line between what is rationally possible based on your own games mechanics, and what actually happens. If you're saying that one of those things can take 4k+ damage and still beat your survivor to death with unblockable attacks, yet somehow a flashlight ♥♥♥♥♥ it up - you're not making any damn sense. Just try and make a shred of sense when you're making combat, not just trying to make it difficult because *spooky*. Also, how tf do you get stuck on random geometry so often...
gameplay is good, the whole switch up of the prologue and added multiverse marvel type slop is lame as ♥♥♥♥. for anyone wondering 1.27.4 is the last version before all this ♥♥♥♥♥♥♥♥ happened.
имба топ имбуля прекрасно чудесно великолепно прафисианально мултипрекрасно
хорошая игра что бы выпустить пар, прохожу не первый раз
Honestly, the open world and parkour movement in this game are just insane. Love the whole post-apocalyptic vibe they got going on here.
Good game, great story—I recommend it to anyone who likes zombie games or parkour, or just wants to have fun.