
Humanity is fighting a losing battle against the virus. Experience a post-apocalyptic open world overrun by hordes of zombies, where your parkour and combat skills are key to survival. Traverse the City freely during the day, but watch the monsters take over during the night.
Most likely between $21M and $59.4M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $5.90 on Steam · China (−51%). Compare 14 prices in 14 markets →
Reviews
Themes across 3338 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
史上最垃圾的丧尸游戏,游戏的剧情就和制作组的沐卿一样,消失的无影无踪,承诺的五年更新唯一的可以夸赞的就是失落的军械库?骗你的,刷每日任务吧。
比一代差太多了
Максим долбаеб
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Removing Spike from the prologue to appease racist ass tencent is beyond absurd. Wish I never gave this company any of my money. THUMBS WAAAAAAAAYYYYYYY DOWN.
В первом городе всё было хорошо, возможно были какие -то недочеты, но они были незначительны. Начиная со второго города начался ужас, начиная от паркура, заканчивая крюком, который абсолютно бесполезный. Всю игру можно пройти кунаями и с первым уровнем брони, остальное оружия и броня абсолютно бессмысленны. Так же хочется отметить момент, касаемо огнестрельного оружия. Патрон с самого начала игры накопилось безумно много, но применить их так и не удалось, т.к кроме испытаний я его нигде и не нашел. Игра себя не оправдала
If you're a sort of person who doesn't give a f about a story then this game is good. Messing around in the city is very fun. That being said the fact that after 4 years they still didn't fix the bugs is unacceptable. Right now it's impossible to finish the game without having to work around the glitches. Let's list what I encountered, shall we? - Some loot places have phantom zombies which you can't hit or aggro. - Question marks on the map doesn't disappear at times. Restarting the game doesn't fix it. - After restarting the challenge the screen can get "squeezed down" and you have to restart the game to literally see anything. - Big police cars can't be opened even though the interaction marker is there. - Interaction points get stuck under the ground making them unreachable. - Interaction points can have wrong offsets making them float somewhere in the air instead of being on the interactible object. - There is a sidequest in which you talk on a radio with a mysterious person. The problem is the subtitles have their name next to the caption which spoils the whole "wow" effect of who that mysterious person is. - Parkour challenges' circles have arbitrary hitboxes, smaller than the visuals suggest. It's incredibly infuriating when you go through the circle but it doesn't count because you apparently didn't go as close to the circle center as devs intended. - Monkey bars are incredibly unreliable and buggy. Sometimes you jump downwards, sometimes you jump forward, sometimes you don't jump at all. Add to that the microtransaction hellhole in a fully priced, singleplayer game and there you are - a freshly made *♥♥♥♥ you* downvote from me.
boktan
в целом всё четко, но слишком много действий на карте по началу, что заставляет путаться не понятно что делать, да и в целом много контента и скучные побочные заданий, но мимо пройти тяжело
Efeito nostalgia do 1 com um Parkour melhorado