
Humanity is fighting a losing battle against the virus. Experience a post-apocalyptic open world overrun by hordes of zombies, where your parkour and combat skills are key to survival. Traverse the City freely during the day, but watch the monsters take over during the night.
Most likely between $21M and $59.4M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $5.90 on Steam · China (−51%). Compare 14 prices in 14 markets →
Reviews
Themes across 3338 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game is fun but u have to play it with someone u love to play with because I play it with the worst sleep schedule friends and we play it once a week and we still didn't finish 20% of the story, and we fight a lot because of the terrible fast travel mechanics here it forces everyone in the party to teleport when you have a conversation with an NPC no matter what you're doing or where you are, rest is good tho.
Najlepszy dying light pod względem movementu i parkoru
ucan tekme cocuga
dobra gra tylko aiden to cwel i wygląda jak cwel i sie ledwo rusza
Oh gosh how i addicted have i gotten to drop kicking zombies of the roof, the action, the parkour, its just soo good. Really scratches that one itch in the brain
depois da atualização o jogo esta dando erro, Ele abre e depois ele fecha !!!
Получил пизды от бегунов, плевуны меня захоркали, вышел опущенным но за то с кучей лута
My game is bugged....
I went into this game expecting a good sequel. I left wondering how I accidentally spent hours just running across rooftops instead of progressing the story. I only played the main campaign (haven't touched the side quests yet), and honestly... it was epic from beginning to end. The story kept me invested the whole way through, and I genuinely wanted to see how Aiden's journey would end. But let's be honest... The real star of the game is the movement. Parkouring across rooftops, climbing skyscrapers, using the grappling hook to launch yourself across the city, chaining vaults into wall runs... it's ridiculously satisfying. After a while you stop using the streets because the rooftops become your second home. The melee combat is also incredibly fun. Smashing zombies off buildings, kicking enemies into spikes, and improvising your way through fights never gets old. And the views... ♥♥♥♥♥♥♥♥♥♥♥. Standing on top of a skyscraper and looking across the city, watching the sunset, seeing nature slowly reclaim what's left of civilization... It's genuinely beautiful. There were multiple moments where I completely forgot about the objective and just stood there looking at the scenery. Few games make me do that. I also loved the ending I got. Being able to save Mia after everything Aiden went through was incredibly satisfying. And seeing Lawan choose to leave Villedor behind and walk away with Aiden instead of staying there, even leaving Frank and everyone else behind,was the perfect conclusion for me. After everything those two had been through, they deserved to leave that city together and finally have a chance at a new beginning. And also Even though Aiden did absolutely everything he could to save Mia, it genuinely hit me seeing her die shortly after escaping X13. After everything he sacrificed and everything he went through just to find her, watching her pass away anyway was heartbreaking. At least she got to see the outside world one last time. 10/10
Honestly, this game has some technical issues. I tried it two years ago and now I've reinstalled it. They've also released updates, and I was hoping it would improve, rather than just add new content. But I'm quite disappointed; I don't know if it's due to poor CPU management or the minimal frame rate. It's very strange, because at first it runs well and with a very stable frame rate. Then, almost immediately, it starts to slow down and stutter when the camera moves. Switching from DirectX 11 to DirectX 12 or lowering the graphics quality in general doesn't change the situation much (in fact, it obviously also worsens the visual quality). It's a shame. I loved Dying Light 1, and it gave me hope. The infection aspect was interesting, an integral part of the gameplay. I would have liked to delve deeper into it, explore this new setting, and make narrative choices that would have evolved the game world. It's clear that the game as a whole was a flop; otherwise, the developers would have gone back to their roots, with Krane in the Beast, because he was a winning combination. Anyway, I hope someone finds a way to fix it. Definitely someone from the community, if the developers don't want to fix it and instead just make it worse. Maybe with some mods. Modders often work better than big companies and they even do it for free (saint the modders). EDIT: Reading other reviews, I discovered they also removed the prologue and many other things. I don't know what that makes sense. But it's probably Tencent's fault for ruining Techland.