
The Player has to fight and defeat the Dark Lord's army in order to save the world. This is a Action Game where objective is to defeat the Dark Lord within 100 nights.
Modeled estimate, not a reported figure. How we estimate →
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About
The New Action Dungeon Game.
The Player has to fight and defeat the Dark Lord's army in order to save the world. This is a Action Game where objective is to defeat the Dark Lord within 100 nights. It's first person combat is one of the next gen combat systems that give the player an experience like no other.
The world of Dungeon Nights is filled with beautiful and thrilling adventure like the Dwarf Mines, Goblin Village, Kingdom Capital, and Battle Grounds.
The first person combat of this game is unique and fast paced keeping you on the edge all the time. You will have to learn enemy attack and use that to defeat the enemies.
As the Player, you were lured into a dungeon dimension where the Dark Lord's plans to use the player body as a vessel . You have a 100 nights to defeat the Dark Lord and save the world. If you fail the Dark Lord will take over your body
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
This game definitely has potential. It's fairly early in development, as I could tell, but once some more work is done on it, I'm sure it'll be a great game. The combat is definitely enjoyable, with some solid first person sword combat. If you're the developer reading this, I'd recommend making the parry window slightly wider to make parries easier. I had a very hard time pulling even a single parry off. This game currently does not save your progress, but that's probably fine for now, since it took me about ten minutes to clear out the game's only dungeon. Once more content is added, this will be an issue, but for now, I'm not too worried about that. I also got softlocked when I killed every skeleton in the dungeon, and I had no way to die and return back to the blacksmith. I would advise the addition of a button that instantly kills the player, as a placeholder for a way to return home, at least for now. Overall, I think that as this game develops, it can be really good.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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