
Dummy Guyz is a multiplayer physics sandbox with no predefined rules. Get creative by building or breaking things your way. The game is bare-bones with no theme and minimal graphics, focusing solely on physics interactions!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
⠀
Не играбельно, трудно понять для какого возраста эта игра, нет в настройках игры полного экрана. При строительстве блоки разъединяются в тетрис как буд-то их поставили не слитно. Джойстики не отвечают не одной кнопкой. (для ПК)
Dummy Guyz, önceden tanımlanmış kuralları olmayan, çok oyunculu bir fizik sanal alanıdır. Bir şeyleri kendi tarzınızda inşa ederek veya bozarak yaratıcı olun. Oyun, teması olmayan ve minimal grafiklere sahip, yalnızca fizik etkileşimlerine odaklanan çıplak kemiklerden oluşuyor!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 32 reviews with recorded playtime.
这是一款非常有创造性的游戏,在这里你可以发挥你天马行空的想法,你可以搭建你所想象到的任何建筑、关卡、障碍,拼接出各种稀奇古怪的物体,去和好朋友一起挑战。游戏中有各种动力工具,可以组装出属于自己的汽车、火箭、飞机等,你可以使用不同的动力工具实现他们的运行。 游戏中丰富的动力工具和组件可以制作各种机关道具,你可以使用信号枪和按钮去控制他们。游戏中还有各种的可交互玩具,运用你的聪明才智把他们组合起来可以迸发出神奇的化学反应。
gotta be the most peak game ever invented
prolly spyware or something the game doesnt match the trailer or the pictures
it is boring now :(
Can I work for you? I'm willing to help you with your games! Cause I know JavaScript! And I saw a JS file in the code
「はい」とついていますがいいえに近いです 結論! ☆2.3ぐらい (これはいいえなんじゃないか?) 理由 操作は見づらい 走れない AIのネクストボットがいるのです、殺せますが、簡単には消せないです。 アイテムメニューがあるのです、出すと前に出ていちいち拾わないといけません。 でも、銃や、ブロックツール、爆破演出などはいいです。 まあ早期アクセスなのでこれからに期待です! (誤解や見落とし?があったらすいません!🙇♂️ )
Dummy Guyz is a free-to-play multiplayer sandbox developed and published by TOY Studio that embraces chaotic physics, player creativity, and cooperative experimentation over traditional objectives. Rather than guiding players through a story or structured progression, it provides an open environment filled with construction pieces, interactive objects, and physics-based mechanics that encourage players to create their own entertainment. Every session feels like an opportunity to invent something new, whether that means building unusual machines, testing unstable contraptions, or simply watching elaborate creations collapse in spectacular fashion. As an Early Access title, the game presents itself as a growing platform that aims to expand through regular updates and community feedback. The game's biggest strength lies in its freedom. Instead of restricting players with fixed missions or linear gameplay, Dummy Guyz offers a sandbox where imagination drives the experience. Players can assemble vehicles, stack objects into massive structures, or experiment with different combinations of building components to produce unexpected results. The physics engine is central to every activity, rewarding experimentation while also creating humorous failures that often become just as entertaining as successful creations. This unpredictable nature ensures that no two play sessions are exactly alike, especially when multiple players contribute their own ideas to the same world. Multiplayer significantly enhances the overall experience by transforming simple building mechanics into collaborative or competitive adventures. Friends can work together to design increasingly complex machines, organize obstacle challenges, or simply enjoy the chaos created by the game's dynamic physics. Since the sandbox does not impose strict rules, players naturally invent their own games and objectives, giving the title a level of replayability that depends more on creativity than scripted content. The social element becomes one of the game's greatest assets, as teamwork and experimentation often generate memorable moments that could never be planned in advance. The developers also outline an ambitious vision for the future of Dummy Guyz. Planned additions include a wider selection of building tools, improved interactive objects, expanded customization options, enhanced multiplayer functionality, and stronger support for community-created content. These goals suggest that TOY Studio intends to transform the game into a more complete sandbox over time rather than leaving it as a simple construction playground. The emphasis on listening to player feedback indicates a development approach that values community participation, which is especially important for a game built around creativity and experimentation. Despite its enjoyable concept, the Early Access status is evident throughout the current version. Content variety remains somewhat limited, and players looking for extensive progression systems or polished long-term objectives may find the experience lacking. Certain mechanics still require refinement, and technical inconsistencies can occasionally interrupt the flow of gameplay. Those expecting a feature-rich sandbox from the outset should understand that the game is still evolving and that many planned systems have yet to be implemented. Visually, Dummy Guyz adopts a clean and uncomplicated style that prioritizes gameplay clarity over graphical realism. While the minimalist presentation may not impress players seeking detailed environments or advanced visual effects, it complements the game's focus on construction and physics interactions. The simplified graphics also make it easier to follow the often chaotic events unfolding on screen, ensuring that the action remains readable even when multiple players and creations are interacting simultaneously. Overall, Dummy Guyz delivers an entertaining sandbox experience that succeeds by encouraging experimentation rather than directing it. Its combination of physics-driven gameplay, unrestricted building, and multiplayer creativity creates an environment where players generate their own stories through collaboration and improvisation. Although the current build still has room to grow, the foundation is promising, and the developers' roadmap suggests meaningful improvements are on the horizon. Players who enjoy open-ended creativity and don't mind participating in an evolving Early Access project are likely to find plenty of opportunities for laughter, invention, and replayable fun. Rating: 6/10
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Emberward | $2.3M | 3.8K | 97% | $19.99 |
| Drunken Wrestlers 2 | $2M | 18.7K | 87% | $3.99 |
| Sub Rosa | $1.8M | 3.4K | 69% | $14.99 |
| Battle of Empires : 1914-1918 | $673K | 2.1K | 69% | $8.99 |
| Garbage Day | $637.6K | 1.1K | 32% | $14.99 |
| Tower Factory | $601.9K | 1.2K | 89% | $14.99 |