
DumbBots: Hello World is the FREE introduction to the world of coding a DumbBot. Learn a new skill in 2020, and pickup the basics of coding with drag-and-drop ease in a fun setting. Or show your coding mettle by competing with other DumbBots.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
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☀️
DumbBots: Hello World doesn't have the best block coding system, or the highest quality models, or good animations, or the ability to be racist. Actually that last one is not true. However DunbBots is just the kind of game I am looking for, and I think it may even have some utility to people who are completely unfamiliar with how code works. Out of all the block coding exercises I have done for school or for fun this is by far one of the best, funnest, and advanced ones I have seen. There are some issues, for example you can set an IF statement based on the distance that you are from an object, so you can say if the bot is either Long. Medium, Short, or close range to do a specific action. Problem is that it is not specified how far those distanced actually are. I also believe that they could make things a bit more clear. Does a pickup action only pick up the object or does it make the bot go to and then pick up an item? After a while of trying to fix my block code I started to think that it was the previous, the problem is that there is no action to tell make your bot move to a medkit or weapon. Perhaps it is the ladder, and it is supposed to make bots go to and pick up am item but the game is not working correctly, but the simpler answer is lack of sleep on my part. Along with if statements which make up the bulk of the code side of the game, you can use else or else if statements, which if you know anything about code or are not a DumbBot yourself then you most likely understand what that is, if you are a DumbBot than hopefully the game can teach you because I am not going to. Some players *cough cough* (Aztec), will complain about the game because the coding logic is basic revolving around if statements so you don't need to actually be a coder to play the game. Some people *cough cough* (Aztec), will also complain that the game is too hard because you have to do block coding. So in summary: DumbBots: Hello World is a demo/free tutorial to DumbBots that will teach you basics of the game and may even teach you something about coding. DumBots: Hello World is also scuffed and people who are literally DumbBots in real life *cough cough* (Aztec), complain about it. The game has about 1 hour of game play if you know what you are doing and probably about an extra thirty minutes to an hour if you don't. While making this review, and playing this game, I have been quite tired. If I have made any errors in the assessment of this game that is probably why, although I doubt I have made as many errors as Aztec. I will be buying the full DumbBots game on sale now for about fifty cents. If you are interested in other games of a similar premise I would recommend Gladiabots, free on mobile (I think) and about twenty dollars on steam, or Screeps for anyone who can actually code. I have not played Screeps but it looks decent.
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This review is based off someone who is new to the wonderful, frustrating, and rewarding world of coding. I'm a self-taught hobbyist. I'm teaching myself the basics! DumbBots: Hello World is a great introduction to how code works. Hello World also is great for people who learn better through visuals, exercises, and fun game-play. I'm not sure how to describe this game since there is a full game but hello world also feels like a full game within itself. It definitely does not feel like a demo, I guess the closest thing I can describe it is a prequel/introduction. Visually, this game has a vapor-wave, neon, and voxel-like graphics. I find the simple visuals of this game perfect for its intent. The tutorial stage of this game actually comes in multiple parts, which I found helpful in absorbing new information. At the end of each segment you are able to explore yourself, how implement the code. If you're stuck they do have an option to review previous stages of the tutorial. I advise anyone who is entirely unfamiliar and new to coding to not rush through or blindly spam the next button to get through the tutorial. it's important to read through the text in order to learn the functions of each input and prompts provided. Overall, I'm have fun with DumbBots: HelloWorld. There's really no harm in downloading it. Not only is it free, it doesn't take up any hard drive space, it's a fun learning/study tool, and there's a lot of replay value. Also, the main game is only $0.99! I will definitely be picking up the full game.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $250 | 10 | 70% | $0.99 | |
| $3.4M | 9.5K | 96% | $7.99 | |
| — | 0 | — | — | |
| $398.7K | 916 | 88% | $14.99 | |
| $35.5K | 54 | 78% | $34.99 | |
| $12.3K | 22 | 77% | $14.99 |