
A simulation of running and expanding a drive-thru shop where players take orders, prepare various beverages and foods, manage supplies, and serve customers efficiently.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
Das ist wieder so nen Spiel wo 5min Prologue/Demo reichen um einen zu überzeugen. Klar ist das Prinzip hier sehr einfach: Bestellung annehmen , Produkte in eine Tüte packen und Abfahrt.... aber es macht irgendwie Spaß :) Das Spiel wird sowas von gekauft wenn es released wird. Das einzig negative ist das bei der Barzahlung die Kunden total unrealistische Beträge geben. Da soll er 10 bezahlen und gibt 13,14 ... Warum? Würde nie einer machen aber das ist kein Grund es nicht zu Empfehlen
It's not bad but I can see people only playing it for a bit and leaving
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 39 reviews with recorded playtime.
Need some improvement but i liked the concept. its fun to play
Hey pal! I want 1 water
Broken system, can't even place ANYTHING, stuck on rotating a box as there are no controls and I have smashed every button on my keyboard. Not even worth the space on my computer. Absolutely unplayable. Was excited to try, wasn't worth in the slightest. Reviews SHOULD be mostly negative. -10/10
First placing the water dispenser bugged out, after a new start clicking the payment button during the tutorial didn't work. Another new start didn't let me place the shelf. It looks like a really professionally made game. The devs should apply at Ubisoft. Oh, and before the standard answer is given: I don't care if the demo is a few months older and the full version is out. If you can't be bethored to give a demo that is actually playable, I can't be bothered to buy the release either. A demo is to get a first impression and frankly that impression is very helpful.
id like to try the game however it freezes shortly after placing first item in tutorial
[quote][url=https://en.wikipedia.org/wiki/AI_slop][b]Warning: AI Slop[/b][/url] This game is partially or completely made with talentless, soulless AI generated content.[/quote] "Drive Thru Miami Prologue" is not a game. It's an advertisement for a product called "Drive Thru Miami". Drive Thru Miami is an incomplete and presumably abandoned Early Access coffee shop simulator made from a bunch of stolen Unity assets and a bunch of disgusting AI slop, the use of which is never acceptable in gaming. But this isn't completely relevant because this is not Drive Thru Miami, it's just an advertisment for it, so it's not correct to try to review that completely distinct product. We must instead review this for what it is... an advertisement. If you enjoy advertisements, you can consume them for free on the web or on Youtube without needing to add them to your game library, download them, and then launch the advertising. It's impossible in a general sense to recommend people should do that over playing real, full games on Steam, and that applies here with "Drive Thru Miami Prologue" too. The purpose of this advertisement is to get you to shell out an eye watering $13 USD for a godawful Unity asset flip with a bit of AI Slop dropped on it. Disgusting. This is only free in the same way that adverts on Youtube and banner ads in your browser are. This is a game demo that's been dumped on Steam to advertise another Steam store page in the hopes of raking in some cash. Just because advertisements are free, doesn't mean they're worth your time. It's important to understand there's a formal process to create a demo/page for a game which hasn't been followed here: https://partner.steamgames.com/doc/store/application/demos While it might seem like an inocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful. This advertisement is taking up marketing space and visibility that would be better made available to a developer that's done the right thing and created a full game. Instead, that visibility is given over to a demo/advert that's been published incorrectly and is polluting the marketplace. It's unclear if this mistake was made through incompetence or a deliberate intent to mislead gamers. Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behaviour and it's not good for gamers. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at less than 100 concurrent players, they couldn't even break three figures, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. It's important to note that, despite this being such a low quality product, there's a number of positive reviews that all appeared immediately after the game launched, from suspiciously inactive Steam accounts that have reviewed almost no other games apart from this. Take the review score of this game with a grain of salt. Advertisements and incorrectly published demos don't add +1 to your game collector count, they aren't full games. It's impossible for me to recommend this incorrectly published advertising spam to gamers, you deserve better than adverts.
gameplay is good I think there is potential, i'll be waiting for it.
Grafica pessima e pieno di bug
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.