
Welcome to the Great Library of Dreams, where chaos has just been unleashed! Play as The Agent in this fantasy 3D Metroidvania filled to the brim with surprising secrets, daring traversal, confounding puzzles and menacing monkeys. Rid the library of the creatures wreaking havoc and bring back order!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About

The Great Library of Dreams is in BIG trouble. When a librarian in training attempts to make his job a little easier he unsuspectingly unleashes chaos from dastardly dreams and nefarious nightmares.
You are The Agent, a cunning and agile hero from The Collective, an organization dedicated to maintaining order among dreams. You are the library’s only hope!
A 3D Metroidvania where secrets lie around every corner.
Manipulate your surroundings using the powerful Sleeper Rod.
Unlock mysterious new abilities that allow for fantastic forms of traversal.
Rescue hidden librarians and discover the secrets of this timeless institution.

This original product was entirely developed remotely by about 30 students of the 2020 graduates of Campus ADN, a public video game college in downtown Montreal, as their finishing school project under the lead of industry professionnals.
Genres
Stats
Languages: English, French
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Feels incomplete at the end of the game. I "finished" the game, and it felt unrewarding. No final battle or dialogue in the end scene. Also after said scene the game get stuck on a picture of a character holding a book and an enemy behind them, with no way to skip the picture and if you try anything you end up in a room where you can only move the camera around and if you try to leave the game though the menu you can't you are stuck in the game until you hit the windows key to bring up the windows start menu and close the game that way. As for the rest of the game, solid puzzles with decent visuals. However some enemy attacks or environment obstacles seem to have a rather large hit box the playable characters is very small in comparison, meaning that could i have been no where near a hazardous obstacle and would lose a life, while attacking an enemy i would visually hit my target but it wouldn't register in the game. Using a controller is a nuisance but manageable with the info in mind that the game does not allow for quick button taps or moves movements while already performing an action. With all this in mind i did enjoy the game but i hope that some of the things listed get fixed as they take away from the game.
My internet was so bad and I tried to download this game before the internet ended and I downloaded it and waited three hours and was surprised that the game does not support the mouse and keyboard :))
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game's got uncensored boobs and monkeys what more do you want?
Allways the same, move a cube, jump, sorry...
Игра DreamWatcher – это настоящее погружение в мир снов, где реальность переплетается с фантазиями. С первых минут она затягивает своей уникальной атмосферой и завораживающим визуальным стилем. Каждый уровень – это новое, неизведанное пространство, наполненное загадками и сюрреалистичными образами. Управление персонажем интуитивно понятное, но вместе с тем позволяет совершать по-настоящему грациозные движения, будто танцуя сквозь сновидения. Головоломки в DreamWatcher заставляют пошевелить мозгами, они оригинальны и прекрасно вписаны в нарратив, не ощущаясь как искусственное препятствие. Музыкальное сопровождение – это отдельная песня, оно идеально дополняет происходящее на экране, усиливая чувство погружения и эмоциональный отклик. История, хоть и подается местами неспешно, постепенно раскрывает свои глубины, заставляя задуматься о природе сознания и воспоминаний. Это не просто игра, а настоящее произведение искусства, способное подарить незабываемые впечатления.
o jogo é simples demais para pesar tanto, ou exigir tantos requisitos. nao tenho problema com os gráficos simples, mas com esse tipo de gráfico, um computador que consegue rodar skyrim deveria rodar esse jogo com facilidade. o meu computador roda skyrim, mas nao esse jogo.
Não deixaria uma analise negativa pq isso é ruim demais pros devs. Porém o jogo é bem chatinho, na maioria do jogo nao tem musica de fundo, não tem trilha, nao tem sequer um som ambiente como paginas ou vento. Todos os npcs sao os mesmos, com a mesma voz e o mesmo som de "Fala". Todo o texto é generico e sem emoção e não tem um pingo de profundidade ou sequer te deixa interessado. Nenhum power up te tem uma tela especial ou transição pra te mostrar o quão legal é o q vc acabou de conquistar, é simplesmente um texto na tela seco te dizendo o que o item é. O combate é horroroso assim como a gameplay, quase nao tem desafio até onde joguei. os assets são bonitos e os quadros renascentistas são fodas, mas é a unica coisa a se elogiar nesse game. A animação, gameplay e sistemas são bem truncadas e nada dinamicas.
O jogo tem uma mecânica muito estanha. Mal otimizado.
☀️
genuinely such an ugly game with janky controls and such boring "puzzles." No graphics setting either. Clearly just asset flop slop
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.