
A free to play medieval fantasy MMORPG. Early Access | Solo Indie | Versatile Character Creation | Tutorial Quests | Harvesting and Crafting | Skills and Spells | Player Building | Procedurally Generated Random Adventures | Daily Gifts
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
DreamScapes Dimensions is a free to play, medieval fantasy, Massively Multiplayer Online Roleplaying Game.
The game is under constant development by a single indie hobbyist developer, and is in early access. Feature development is guided by player suggestions, so get involved and influence the games evolution. If you want to contribute to the games development with your code or art skills, get in touch.
Versatile Character Creation
Create male or female characters and choose a race from Dwarf, Elf, Goblin, Halfling, Human or Orc
Choose starting clothing and modify body shape and facial features
Assign attribute points from a starting point pool, e.g. Strength, Dexterity, Wisdom
Create up to six characters to diversify your playing options
Quickly create a character with the Random Character button
Complete Tutorial Quests To Learn The Game
Go into the Adventurers Guild north of the starting point, then downstairs to Thacknor to get the first quest
Complete the very simple quest to receive weapons and learn how to use them in combat
Outside the Adventurers Guild talk to Gaexoje to get a simple kill quest to gain the stone miner profession
Talk to Bijushae to get a slightly more challenging quest to gain the stone block crafting skill
Complete the longer 'Reopen Mining Trade Route' quest to learn how to craft building items and build your own house
Completing the tutorial series opens up the starting city of Keltrath
Harvesting Professions
Learn many different professions to harvest resources like wood, stone and crystals
Increase your harvesting proficiency and level as you use the various professions
Crafting Professions
Learn many different crafting professions and recipes to craft basic items like wooden planks and stone blocks
Craft items from basic resource items that you use for building houses, like walls, doors and windows
Increase your crafting proficiency and level as you use the various professions
Skills and Spells
Find guild trainers to teach you skills and spells
As you gain levels you will gain practice sessions to enhance your skills and spells
Player Building
Buy deeds that are located around the world or build freely in many open areas of the world
Use your building resources to build player houses, castles, temples, etc.
Procedurally Generated Random Adventures
Enter a Dungeon Crawl, Cave Raid or Forest Scout portal and have an adventure in a randomly generated map
Battle your way through and gain rewards as you do, fighting bosses along the way
Choose from easy to hard dungeons, caves and forests, the harder you choose to take on the greater the rewards
Unlimited gameplay, every time you enter a portal a new experience is generated
Daily Login Gifts
Every day you play the game you can collect a daily gift
The more days you play the better the gifts become
Bonus daily gifts are available for purchase to triple your available daily gifts
Equipable Armour
Including armour skills: light armour, medium armour and heavy armour
Equipped armour negates damage in combat relative to it's armour class
Equipped armour can be occasionally damaged in combat
Armour class decreases with armour condition
Equipped weapons can also be damaged in combat, reducing the damage they inflict
Use the repair skill to repair armour and weapons
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the UI is amazing, crisp HD, charactor creation is amazing, graphics are decent, moon,
If you are looking to have the time of your life, look no further than DreamScapes Dimensions! You want compelling combat along with action? Well have fun trying to figure out how to get a weapon for about 45 minutes and then quit the game in a state of rage. Really want to feel like you're immersed? Well your socks will be knocked off by the ultra-realistic sound effects of soft moaning for cow noises. Want to escape to a world where your name sounds like a Hebrew prayer? Well I got just the thing for you...DreamScapes Dimensions! p.s. you know Spaceshire Seven? It's like Spaceshire Seven
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
died like 70 times in the tutorial, nice
[quote][b][url=https://en.wikipedia.org/wiki/Microtransaction]Warning: In-Game Cash Shop[/url][/b] This game is infested with a toxic mobile app style cash shop. You will be prompted to and expected to give money/credit card details to the developers through this cash shop to buy in-game goods so you can play the game.[/quote] "DreamScapes Dimensions" is, well, at face value a very poor World of Warcraft ripoff from the UK, released in 2021, leaping for the "Let's make an MMORPG" bandwagon roughly 11 years after World of Warcraft hit it's peak and started to decline. Finger on the pulse, these guys. Anyway, when researching the game after playing for a bit, the first YouTube video that shows up for this is "Worst MMO Ever?", and frankly that's not true. It's the nasty Chinese mobile app cash grabs that are the worst. But this does at least share some things in common with that... the toxic cash shop is right there as the developers have the sole focus of getting hold of your credit card details. Now, Steam will warn you that the game is abandoned, but in this case it seems there's server side upgrades happening according to the developer forums. That doesn't make this a good game, but also if anything is in Early Access for that long, and the developer is still trying to get your money, then that's deliberate and wilful abuse of Steam Early Access. Gamers must be warned. It's also telling, despite not being able to finish the game, the developers apparently had all the time in the world to build a working cash shop microtransaction system and financial transaction back end into the game. That shows the developers primary goal was just to set out to gouge cash from Steam gamers just like mobile devs do with mobile peasants. If you ever see a game that's in Early Access but has DLC or cash shop monetisation, basically the safe assumption to make is that it's a scam. The developer simply isn't acting ethically. So once you hand over your credit card details and start buying all the crap in the mobile app cash shop cancer infesting this game, what does the game actually reward you with? Well, it's a 2020-2021 MMORPG that has worse graphics than 1999's EverQuest (some 21 years later and they couldn't come close to a game from the 90's!) It's riddled with bugs and woeful optimisation... it'll run your CPU and GPU up to 100% and give you a janky slideshow anyway. Nice. Now, it gets flagged as malware by some AV programs but I think that's probably misleading... maybe. If you're risk averse, well, there's another reason to avoid this product. Actually playing the game is also a nightmare... this comes across in some ways as if it's an alpha. Some things just aren't working, you can't seem to jump (are you supposed to?), NPCs and quests are just missing... basic things, or just won't work. If you try to open a chest or interact with an object, sometimes it just won't work. The graphics here are particularly awful, so bad that it actually stands out as one of the worst looking games on Steam. Quite an accomplishment. It's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. As mentioned, this isn't really free as the game is infested with mobile app store like microtransactions. This is a consumer hostile model that we don't need to see on PC. It's deceptively priced to gouge gamers, and that's a reason in itself to avoid this. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
Buggy and a bad experience but that makes it unique enough to have a few hours of fun
It almost didn't even pull up the game at all. The second time I opened it, it did load up after getting glitchy. Creating the character wasn't too bad, could be better with the controls and how to apply the characteristics. More freedom with wardrobe choice would also have been better. Women can get away with wearing pants you know. Once I created my character and started the game it wouldn't let me move at all. So I couldn't do anything. I was finally done with it all. It looked really interesting but the glitchyness, and graphics weren't the greatest and customaztion could be a lot better.
I don't honestly see anything wrong with the game. The game doesn't run full blast, but so what. The game is playable. I honestly think I'm getting pretty decent frames, even on an older card, but I don't mind. I think it's kind of a neat game, because it's like being in an online world where you can come across people, but nobody plays, but I saw a player, for a short time and we grouped. People play. I see a list of players testing the game, so people do play, but not really. Not yet. Recovery is a bit slow, and I'm still trying to figure out how to get to the priest's guild, but other than that, and it's a pretty cool game. I don't really see anything wrong with it on the tech side of the spectrum. My machine doesn't seem like it's stressed running it. Not really, but to each their own. I'm unsure how big the game is, which makes me wonder how much content is here, but I'm going to be playing it, to check it out and do some testing, so whatever, and play it or don't, but not much going on in gaming honestly these days, and a new game is always welcomed. The game also has a Daggerfall feel to the adventuring, so kind of reminds me of that kind of experience, which is my early days of gaming, but with a game like this, it'd be really cool to have these areas to adventure in, and this game has them, and they look pretty cool. I hate how all game dungeons now feel the same from one game to the next, so this is pretty cool if it's all randomly generated, and done with the old school dungeon scapes, and these are areas where you can just explore and chill and have fun, so I don't think the game is bad at all. I think it could be a fantastic game for someone with the time to blow. If there are mercs for hire and a world to explore, and portals and such to adventure in, then I don't honestly see a problem with the mechanics of the game, so what it kind of reminds me of is a single player EverQuest type of experience, with multiplayer tacked on, but that adventurers can go on solo experiences within an online world, so yeah, I think it's pretty neat. With a game like this, what makes it fun is the setting of the game, or the places you visit, so for a game like this, it's mostly about the ambience of the game. The reason Schedule I is so cool is because of this fact too, and is popular because of this fact, and has nice graphics, because you go into this sort of playground, or world, or universe, and it pulls you in, and it's mostly about the ambience of the game, that players like, or the theme of the game, but this game doesn't look bad. A game needs its own theme and art style to really standout. To me this game is more D&D styled. I also think the music in this game is really cool. I don't know what is wrong with the server, but it was working fine, then I log back in and it isn't working fine, but people were online, but I saw this really big knight, and he was really cool looking for a character in a game like this, so I like the art style, but fix the server rubber banding, so we can play the game. I moved, but it ported me back to where I moved from. That's kind of wonky, with the server, but other than that, and having to wait for the corpse of a monster to vanish before being able to loot the gold, then the game is fine. I also couldn't open the door, or travel easily into a dungeon, due to the lag on the server. Rename your game: DungeonScapes Dream Dimensions. I'm an artist and this is a better title for your project. The game should limit the size of the player based on their class, so fighters can be any size, but also large, but a rogue, for example, should only be small or medium, and a healer, small or medium. The larger scaled classes should have a maximum size and height, compared to the other classes. This would add originality to your project. The feel of the game supports this. I did more testing: Your game after the update, which I noticed on 10/18/2025 makes the game run almost perfectly on my machine. The game has a slight stutter/pause, here and there, but I notice this stutter/pause when I'm running, and trying to turn, and this is while in normal speed running, so not a high speed run, but I'm using an older video card, but it's a decent card, but your game is running at high enough frames. If I get 30fps, for me that's acceptable performance. I normally want at least 30fps to play a game, but normally get around 60fps or more, so that's the range, for a game to feel like it's performing, and you know this. By looking at it, I can't honestly tell that's not performing, but could be running in higher frames in the future, so I'm not going to judge it. To me, the game isn't making my system hot, so it's not stressing anything out, and I have an AM4 custom designed system, but this for my machine is nothing to run, even if the code is not all straight, so I don't know what people are complaining about. No crashing, no errors, so nothing alarming. I have lower standards though when it comes to performance, because I mainly had old office computers which I turned in gaming rigs over the years, but am now using proper hardware, but yeah, 30fps, for me, and that's good enough. Anything higher than that would be around 60fps, and that's what most games run at, but I've got far less and managed to have a good time with less performance, but your game is running in lower frames, but it's performing well. 14.5 fps on my machine, using the Radeon RX 460, but not stressed. That's like an eight year old video card I had under my desk, but it's new. My backup card. 3.0 GPU, on a 4.0 system, so I'll upgrade sooner or later into a 4.0 card, but there it is. This video card can run most modern PC games, believe it or not, and get good performance. I have an AM4 AMD Ryzen 5 3600, 6 core processor. Lower frames isn't that big of a deal for me personally, but when a game feels slow, which it does at lower frames is when you notice it, because it's almost like a drag. 20fps-30fps, and you notice that a lot less. My machine will run Borderlands 3 at 47.9 FPS and that game is beautiful. I have games on my computer that only run at 20 FPS, and it's fine. I'm telling you. You won't really notice it once you hit 20fps. I can run Final Fantasy XV at 85.3 FPS. Higher frames is not that big of a deal. Schedule I: 318.8 fps. Star Citizen would be hard for me to run with my current GPU, but that's about it.
♥♥♥♥ just ♥♥♥♥
This game is still difficult to play. Trying to train skills for basic weapons takes time. The fighting starts as a simple double click and wait. Healing takes so much time that you end up receiving more damage then you heal. Wait for some more patches before playing.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.