
DreamFly: The game that simulates flights in your dreams! It is a sandbox game, there are no goals. But before you start your adventure, you will need to, well, learn how to fly.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +17 more
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Задумка прикольная но как то одиноко...
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in the 6 minutes or so i played before my eyes hurt i discovered that they were not lying, as learning to fly is HARD, but when u get in the air and its just you and the wind it sure is nice. In other news, "WHY AM I TILTING LEFT," was a phrase that i said repeatedly and after reading the reviews still have no idea.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Даже не знаю, с чего начать: то ли с того, что игра сделана ужасно, то ли с того, что управление кривое, и в неё просто невозможно играть. Когда пытаешься немного поднять крыло вверх, его начинает трясти, и ты падаешь. Чтобы крылья работали нормально, нужно перевернуть контроллер. Нет никаких пояснений по управлению и т. д.
玩了半天才发现是个vr游戏,游戏更像是个半成品,玩多了特别晕
As of now, after a 15-minute stint of playing, I can already say I LOVE this game. My experience for the first 8 minutes: Went up, did a backflip, came down. Went sideways and smashed through a tree. Figured out how to do up, did so, then instantly fell and crashed. -But I figured out how to go up! Went up, figured out how to stay up, crashed into the sea. Tried and failed to take off from the sea. ...and so forth. But I figured it out! There IS a learning curve, but with experimentation I figured out how to fly and made it all the way to the huge floating planet thing. How to fly 101 by a mostly successful bird: Hold your arms at a 100% angle, sort of out in front of you. To go up, tilt your wings back slightly (feathers pointing at an angle down) and flap large, medium speed. To turn, tilt one wing in and flap with the other one. To crash, wave arms wildly. Love the game. The map's pretty, graphics are good. Flying is an amazing experience. And the game's free, so what do you have to loose?
worked great with my oculus rift! absolute nightmare to get off the ground with an index though. the wings do Not work the same on newer headsets, and i suspect thats why so many people have so much trouble with this it was fun while it lasted at least
j'arrive pas à m'envoler, je penses que je pourrais y arriver avec de l'entrainement sauf que je deviens malade ultra facilement à cause des lags et de la caméra que fait ce qu'il veux. ça serais bien d'avoir des paramètres pour régler la qualité visuel, parce que c'est sympa de voir chaque fibres d'erbes mais je lag beaucoup trop. Pour la caméra, j'ai l'impression que ce qui est considérer en bas est pas tout le temps la même chose, j'ai l'impression que la caméra à été programmer pour qu'elle soit en angle droit avec la surface la plus proche, si te terrain aurai été plat il n'y aurais aucun problème, sauf que ce n'est pas le cas.
Great concept. Very difficult to control IMHO. For free, nothing to lose. Not ready to be a payware though. I wish the devs the best and think they are onto a really great experience in VR. Keep going! Only took me a few minutes though to get flustered with the controls. LOL. Maybe, just lack of patience. :)
I am flying like a bird, just like what I have dreamed about, as I was resting my own head upon my bed! Gently Flap as to Ascend. Try to balance your wings as to Descend gracefully as to land, hopefully on your two feet.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.