
A dark fantasy isometric online RPG featuring classes, randomized loot, instanced dungeons, and party-based boss fights. Built from scratch by a solo developer. Free to play, no microtransactions.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Dreadholm is an isometric online RPG set in a dark fantasy world where something has gone very wrong. The village of Ashvale is surrounded. Creatures crawl out of the wilds, the dead are rising, and the plague only known as the withering continues to spread. You arrive with nothing but your weapon.
CLASSES
Warrior - Melee brawler. Builds rage with every hit and spends it on powerful abilities. Tough enough to stand in the middle of a fight and keep swinging.
Mage - Ranged caster. High damage, low survivability. Manage your mana and you'll clear rooms. Mismanage it and you'll be walking back from spawn.
Ranger - Mobile ranged DPS. Fast attacks, high crit chance, built around kiting. If something can't reach you, it can't hurt you.
Priest - Holy support. Heals, buffs, and keeps the party of their feet. Dungeons are a lot harder without one.
LOOT
Equipment drops with randomized affixes... Prefixes and suffixes that roll different stats every time. Your longsword more than likely will not have the same stats as the next one that drops. Compare gear, weigh tradeoffs, and chase your upgrades. Trade what you don't need on the auction house to other players.
DUNGEONS
Instanced dungeons with scaled difficulty. Boss encounters have traditional telegraphed abilities that require positioning and coordination. Bring a party.
EARLY ACCESS
Dreadholm is in active development. It's built from the ground up with a proprietary engine and server by one developer. Updates are regular, feedback is read, and will constantly shape the world and what gets worked on next. What's here now is playable and growing.
Free to play. No cash shop. No paid advantages.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
As I have only been playing for a few days and very causal cause of RL, I must say this is a game that has major potential. Yes, its in Easy Access, Yes there will be ups and downs, YES there are bugs that ARE getting updated religiously, and YES the community has been vocal on all. BUT remember, its early access. I find this game very fun and eager to watch it grow.
Solid bones on the game, and im actually in love with the art style, Definitely rough around the edges so come in very well in mind its early access, id likely tell most people to come back in a few months if you want a more stable experience, But its in a good enough state right now to play and test, and with how active the dev is, i imagine it can keep going strong!
A bit buggy because I soloed a dungeon that I shouldn't be able to. Can't find the Discord server to report the bug,
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 38 reviews with recorded playtime.
This game is in early stages but for early stages, it's pretty complete. The solo dev is working every day to tweak, fix bugs, add more gameplay and listening to the community to what they would like to see. Great game by a great dev!
awesome game!
Very fun gameplay and Devs are super active! a Bright future for Dreadholm (no pun intended)
fun game , nice community , and it's free !
Bom jogo old school sem o caos dos MMO caça niqueis modernos
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.