
An arcade racing game with indirect controls. Take on the role rally car co-pilot, when the pilot himself isn’t there O_O Develop your spatial thinking and fine motor skills, beat other players’ records and, most importantly, have fun!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Dutch, German, Arabic, Traditional Chinese, Simplified Chinese
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
A lovely idea! Well executed too!
It's a brilliant concept, and very well executed. Even though it is a small game, it is easily worth the small price, especially as there's great potential in the game! I'm excited to finish it off and spend time trying to perfect the courses, and I hope there is more to come with it.
Linien malen, ausprobieren, Linie verbessern, ausprobieren und so weiter. Nebenbei steigt man im Leaderboard auf. Mir hat die Demo so viel Spaß gemacht, dass ich das Spiel sofort bei erscheinen gekauft habe.
A fun, interesting concept.
суть игры в том, что ты тупо перерисовываешь маршрут карты. сам машинкой не управляешь, смысла в ней нет. разрабы, сделайте игру в такой же стилистике, но со свободной ездой. визуал понравился, а вот геймплей-нет
This is a genuinely, if badly made game from Russia (yes, not all games that come out of Russia are asset flips). But what we have here isn't great... yes, it looks like a "voxel racing game" but it's not really. In fact, it works more like one of those bridge building mobile apps where you draw a line to make a bridge or other structure, then hit "play" to see if the bridge works. The difference here is that instead of a bridge, you're given a map of a rally driving track and you need to draw a line that the driver of the car will follow. Once in the "race" itself you do get a little interactivity, you can pull the handbrake on to slow the car, and you can use nitrous to get a speed boost. What fun. You know there's games on Steam where you actually get to drive the car, right? From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. For starters from my experience the game is fundamentally broken... it doesn't recognize that you finished the tutorial and so it doesn't unlock any of the levels, so you can only play the tutorial. Hard to ask people to spend money on a game that broken, so that's an immediate disqualifier. The game features lazy low-polygon voxel "Minecraft"-like "art", making this look like a barely functional 3D game from the 1990s. A lot of amateur developers see Minecraft's success and assume it's because it looks bad, not because it had unique and appealing game mechanics, and they try to emulate the success without understanding it. It also happens to be easy, and doesn't need any proper talent in terms of game development/graphic artists etc. That's why reviewers are faced with so many of these terrible games with confrontingly bad graphics. Developers must learn that Minecraft succeeded despite the bad graphics, not because of them. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just point and click stuff like a browser/Flash game. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. This looks and feels like a mobile app, but I wasn't able to find it on the app stores. Maybe it was removed, maybe it was rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all). Regardless, for all intents and purposes DRAWER might as well be a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones and play games that might as well be mobile apps. These flaws make this game fall far short of the professional standards we expect from a modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was [b]only 6 players[/b]. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 130 million gamers on Steam and well over 140,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. Let's talk about pricing and the actual value this has for gamers. Is this game one of the best of the 140,000+ games on Steam? DRAWER has the almost unethical price of around $4 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
- is bad = is neutral + is good - So first thing I experienced was the horrific GUI, it was really confusing figuring out how to get started, how to start races, and how to pick my car. Later I found out you need to select a map, then go back and pick the car, and then make sure you picked the campaign mode and not just the tutorial levels. I almost quit the game because I thought it was broken. + The actual gameplay as seen by the trailer is pretty unique, and although its a bit tinkery its genuinely fun. - I did crash a few times on the new years maps, i dont know why, it only happened on the last 2 and it happened about 3 times - If you set a sharp turn the car will start driving in circles. = Slender has all the leaderboard records accept for tutorial 1, i have tutorial one. - Many of the earlier maps can be cheesed by driving in between trees, i dont know why more fences werent used. - the game is slightly pricey. + The game features a ton of unique cars that drive very differently + the maps are really fun, and the driving is smooth + Vehicles handle really well, so you don't have to worry about drawing a perfect line. Over all, its easy to look past all of the negatives because this game is unique, your not really going to find another one like it unless you search really hard. Its by no means perfect but for what it is its definitely worth buying.
A baldezhnaya game to pass the evening. We`re waiting Рофлш Прелюде
Игра идеально подходит для всех ценителей качественного контента. Автопарк - шикарный, музыка - отпад, трассы ничем не уступают Формуле 1. Механика игры гениальна в своей простоте, к тому же реализована на потрясающем уровне, но и без челленджа тебя точно не оставит. Главное - игра даёт возможность ощутить себя Райаном Гослингом. Отличный способ провести не один вечер за кружечкой чего-то приятного!
한붓그리기 레이싱 한 번의 라인을 그려서 결승선으로 달리는 게임입니다. 라인을 그리고 경기를 시작하면 차량이 자동으로 움직이며, 그려진 라인을 따라서 이동해 결승에 통과하면 클리어할 수 있죠. 라인이 휘어지면 그에 맞춰서 자동으로 드리프트도 하고 플레이어가 직접 핸드 브레이크를 작동할 수도 있습니다. 하지만 직접 조작은 할 수 없기에 드리프트를 하다가 라인을 따라가서는 나무에 쳐박기도 하고 어디 추락하기도 하죠. 그러면 게임을 멈추고 다시 라인을 그리고 다시 달리고 다시 그리고 이를 반복하여야 합니다. 이전에 도전했던 라인이 반투명하게 남아있어서 조금씩 그리면서 경로를 파악하는 것도 나쁘지 않죠. 차량이 결승에 도달한 시간에 따라서 동/은/금의 트로피를 획득할 수 있습니다. 맵에 따라서 숲을 가로지르는 플레이도 가능하고 언덕을 점프대처럼 활용하는 스테이지도 존재합니다. 핸드 브레이크로 드리프트를 활용해야하기도 하고 부스터로 순간적으로 빠르게 달릴 수도 있죠. 도달 시간에 따른 랭킹 시스템도 지원. 아쉬운 점 -이전에 그렸던 라인 표시는 되는대, 어디서 멈췄었는지도 표시되면 좋을 듯 -왕초보자를 위해 뒷그림 좀 배치해주면 안되려나
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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