
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $620.5K — a different platform, not this one.
Draugen is a single-player, first-person Fjord Noir tale of suspense and mystery, set in 1920s Norway. About Draugen From the studio that brought you Dreamfall Chapters, and the creative team behind The Longest Journey and The Secret World, comes a first-person psychological mystery set in 1920s Norway. The year is 1923. You play Edward Charles Harden, an American traveller who's come to Norway to find his missing sister. But you're not alone: at every step of the way, Edward's accompanied by his ward, Lissie; a gregarious, independent and enigmatic young woman. Together, you must explore this scenic coastal community — nestled amongst the fjords and mountains of rural Norway — in your search for Edward's sister, and unearth the darkness that lies beneath the picturesque surface. Key features "I am not alone": explore 1920s coastal Norway accompanied by a living, breathing, independent companion Interact with your companion, Lissie, through a realistic and dynamic dialogue system Experience a thrilling tale through the eyes of an increasingly unreliable narrator Find your own path through a scenic setting that changes with the weather and Edward's mental state "A story about what lies beneath": piece together a gripping narrative with unexpected twists and turns Additional features A beautiful original musical score from award-winning composer Simon Poole (Dreamfall, The Secret World, The Park, Dreamfall Chapters) Written by Ragnar Tørnquist (The Longest Journey, Dreamfall, The Secret World, Dreamfall Chapters) Designed and developed by the team behind Dreamfall Chapters Fully voiced in English, with motion-captured characters
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $19.99 | 137ratings | 68% | — | not modelled |
| $19.99 | 2.1Kreviews | 74% | — | $620.5K | |
| $19.99 | 369ratings | 82% | — | not modelled | |
| $19.99 | 199ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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