
Explore the anime-style open world of the Continent of Orbis, brought to life with Unreal Engine 5! Recruit unique companions, unleash spectacular Status Ailment tag-team action, and embark on an epic journey to save the world from the threat of a Dragon reawakened after 60 years.
Most likely between $7.6M and $21.6M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $14.49 on Steam · Türkiye (−52%). Compare 15 prices in 15 markets →
Reviews
Themes across 2563 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
目前BUG還是蠻多的,建議可以等更新穩一點在入手,常常掉到物件接縫處,掉到地圖外,寶箱離人物太近時,會無法開啟寶箱,都會變成人物對話,討伐任務等級出現BUG,直接被高等怪秒殺.....等太多了。還有手遊的殘留設計真的太多了,整個升級進度體驗都卡卡的
Best 30€ I spend this year.
意外的好玩,让我找回小时候外游戏的快乐,龙之谷开服那天排队的感觉 游戏连招超级爽 角色也可爱 希望能继续更新下去 还有增加一些组队的玩法
Прикольная игра, в целом 30ч провел хорошо, много персонажей команд, есть чем заняться даже после закрытия сюжетки.
:)
让我们一起去屠龙!!!!!
This is what you get when you remove all of the Gacha from a Gacha game and just let people have everything earnable in game without a massive grind. The result is fantastic. Aside from that, the actual game is pretty good. Scratches the itch for open-world exploration. The characters have good personalities, and some of the side quests I've done were absolutely hilarious. Some players are moaning for a better mini-map that shows everything but I hope they don't implement one. People should try exploring and use their eyes to find chests and ore. Put a marker on your main map if you find one you don't have a key for. Come back for it later. Not a hard concept to grasp. I can't stand it when games have a minimap so useful that you could play the entire game looking only at the mini-map. My only complaint is that I wish the combat had a parry or perfect dodge mechanic but this just isn't that type of game, the combat is more of a hack-n-slash.
A love letter to DN players. Seeing familiar elements gave me chill through my first 5 hours. Some people said the game is grindy, true and that is what I wanted. I would prefer trade time for values gather spend money for quick boost. Every classes can clear contents with right build. No power creep and the pressure of getting new characters to clear higher contents. I hope they will keep pumping out DLC and cosmetic because I would love to support the game.
esta wenardo, no pensé que me fuera a enganchar tanto xd, gráficos lindos, personajes carismáticos, el combate es entretenido y la historia simple pero interesante, pero lo que mas me la paso haciendo es explorar el mundo en vez de seguir la historia jajaj, si me puedo entretener tanto explorando el mundo abierto buscando cosas ocultas y viendo el paisaje es porque hicieron las cosas bien, super recomendado
스토리나 연출에 크게 신경 안 쓸 수 있다면 좋은 게임일 듯. 모드도 꽤 있고. 특히 전투가 타격감 확실해서 개재밌음!