
DragonFang is a story-rich tactical rogue-like RPG. Summon and level up your ally monsters to challenge bosses in the dungeon depths!
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Languages: English, Japanese
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Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is bad at first, but now it's just in the middle of meh-good. Learned to know the advantages of elements and used it to win. It's bad news that this game will shut down. I would recommend playing DragonFang Z to anyone instead because this game will no longer be played after November 15.
no.
Franchement après avoir lu beaucoup de critique j'ai lancé le jeu et à ma bonne surprise le jeu me plais plutôt bien, le problème de l'énergie à été corrigé vu qu'il n'y en a pas. Seul petit bémol, C'est très long d'avoir des cristaux pour faire des invocations. C'est un Pokémon Donjon Mystère sans Pokémon. Facile à comprendre pour ceux qui ne comprennent pas forcément l'anglais.
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
気軽に多く回せるはずのnormal summonが全然回せない、辛い。
Cute dungeon game plays really well 👌 like the combat system
It's free to play, so no reason not to try it yourself. Very easy to pick up and play, even if you're not entirely familiar with traditional-type roguelikes or pokemon mystery dungeon. Music isn't bad, neither is the art. There are a few drawbacks however. The game likes to do what it can to slow you down. Some keybinds are locked, meaning you can't change them. And if you could it would speed up your dungeons considerably. Text boxes pop up whether you like it or not, whether you've already cleared the dungeon or not. There's other redundancy issues, like having to watch animations, needing to collect rewards from the reward board and then your innbox rather than it going straight to your inventory, and more. Also, there are sections in the progression that require you pay OR spend an ungodly amount of time to climb the hurtle. If you enjoy the game enough you probably won't mind paying or grinding irregardless, but for me it was too much. And - as you may have guessed - yes, the game is pay to win. Still, there's a lot of hours of enjoyment to be had in this game without spending a dime. So enjoy!
お手軽に個別ターン制のダンジョン探索が楽しめる点でお勧めです。 導入のチュートリアルはその前にワンクッション置いて設定させて欲しいと感じました。 UIでもう少し改善できる点が多々あります。 例えば装備は左右に選べるのに、ファング(味方のモンスター)では選べない。 各施設がマウスを重ねないと施設名が出ない。 お知らせに開催予定の物があるのは良いですが、現在開催中のものが一目でわからず(上部のバナーが一応それにあたる)、過去のものもあって分かりにくい。 オプション、スキップ、ストーリー、イベントの位置、わかりやすさとかです。 初期エメラルドはファングボックス拡張、装備ボックス拡張に使いました。 Steamの設定→ゲーム中→Steamオーバーレイで「ゲーム中にSteamオーバーレイを有効にする」にチェックしないと、ショップのアイテムで購入できないので注意です。 初期50では厳しいので100は欲しいところです。 全般的に完璧とは言えず、少し足りない、おしい感じです。 ですが、暇つぶしに気軽に楽しめる程度でならお勧めします。
Awesome!!!
Je recherchais un donjon rpg où on level notre perso. Ici on ne level que les "fangs" monstre alliés... Je passe mon tour, dommage le jeu a sa patte graphique :)
Not sure why this is getting such bad reviews. The game isn't great by any means, but it is a free to play game in a niche genre. Of course the devs are trying to upsell stuff in game; they have to make a profit somehow. That said, it plays like a mobile version of Dragon Fang Z or whatever the original ps4 title was called, and uses many of the same assets. Its fun for a while, especially if you like roguelikes of the mystery dungeon variety, but it does get boring when you realize you're essentially in a never-ending grind loop. There's also too much of the cutesy anime girl stuff, which I guess is a good thing for most people who will play this, but I personally find it annoying. Anyway, if the negative reviews have turned you off, I think you should give it a chance and decide for yourself, the game is free to play after all.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.