
DRAGON BALL GEKISHIN SQUADRA is Dragon Ball's first team-oriented free to play game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, Japanese*, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was looking forward to the release of this game. Even though it wasn't playable for a while, I didn't overhype it or set my expectations too low; I was just waiting. I played it on both mobile and PC (using a different account), and my impressions are highly negative. 1) Terrible Optimization The optimization is awful. My phone gets incredibly hot only when playing this game; in any other game, it barely gets warm. Here, I literally have to use a phone cooler to keep the temperatures down. On PC, it gets moderately hot, which is still somewhat tolerable. 2) Awful Matchmaking The matchmaking takes forever and is poorly balanced. Even if you are Rank A, the game might pair you with Rank D players or literal beginners who have no idea what they are doing, leading to an instant loss. To make matters worse, you can get a bot on your team that constantly throws by running into enemy towers and dying, feeding the opponents and making them stronger. 3) Broken Balance Balance is the most crucial aspect of any MOBA, but here, every new character is completely overpowered compared to the rest. They dominate the meta for at least a month before getting nerfed. Furthermore, if you lose just one early-game fight, you are highly likely to lose the entire match. The enemy instantly gets a level advantage and stronger abilities, allowing them to freeze your lane and steal your farm. You can’t do anything about it, especially with a bot teammate constantly feeding. As for bosses and cards: once the enemy secures a boss, it gives them a massive advantage that is impossible to counter if you behind from the early game. Regarding the cards, honestly, only the damage-oriented ones are actually useful; the rest feel completely pointless. 4) Role Imbalance If you are playing solo, you are practically forced to play as an Attacker. Other roles are completely useless on their own. In a genre where teamwork is supposed to be key, this game simply rewards whoever deals the most damage. That’s all from me.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
sucks, pay to win, to hard, hate ni
lola lolito
muy buen juego la verdad
excelente para jugar con amigos muy divertido
Buen juego moba esta muy entretenido y es bastante rapido para ser un juego moba que sigan mejorando
muy entretenido y facil de jugar, aparte es un moba con cokuuun con cokuuun
bots. bots everywhere. and at least if the bots went to objectives. but no, they'd rather do anything else. too bad.
juego hecho con las patas todo bugueado, toca entrar con vpn para que no se trabe cada rato y aparte se cierra solo por que si no importa en que plataforma este :D
juego entretenido para jugar individual y con equipo, muy divertido y mas si eres fan de dragon ball.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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