
Kill monsters using your camera and solve puzzles as you try to survive Dracula himself in his castle in this retro-style survival horror game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
I got stuck at the intro of the game where you have to find the catacombs for almost 30mins...but overall ended up finishing the game and it was fun 10/10
recomendo
[b]My score: 5/10[/b] [h2]Overview[/h2] I'm all for the retro-PS1 aesthetic, but only when it's done right and supports solid gameplay. Unfortunately, I found Dracula Awakens too clunky, rough, and unfocused. There are several issues, both with the gameplay and the presentation. The one that ultimately made me quit — because I was starting to feel sick — is a visual glitch where the floor seems to “flow” diagonally under your feet while you walk. No amount of fiddling with the video options fixed it. Uninstalled, I'm sorry. [h2]Key Points[/h2] [*][h3]DIFFICULTY:[/h3] I don't think I played enough to judge. [*][h3]PRESENTATION:[/h3] Cool concept, poor execution. [*][h3]STORY:[/h3] As far as I can tell, it's a classic, non-intrusive gothic tale. [*][h3]GAMEPLAY/GAMEPLAY LOOP:[/h3] You take pictures of ghosts like in "Fatal Frame" while running from a stalker enemy. [*][h3]TECHNICAL POLISH:[/h3] I've seen worse, but some of the visual bugs are still unacceptable. [*][h3]MONEYxCONTENT VALUE:[/h3] I asked for a refund, so it's a no from me. [/list]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Hours played at review time, across 23 reviews with recorded playtime.
Os comandos são um pouco estranhos no começo, mas depois pega o jeito e é divertido.
EDIT: After reading through other reviews, I decided to try again and see if it grows on me. Also noticed the important items literally glow, so I just need to approach this different than other games. Will update when done. _______________ First, in the introduction, it says to "go to the catacombs". I scanned the entire playable area multiple times and could not find it. So then, I started a new game and chose the "skip introduction" option. And now the main game has serious issues with its design. The level layout is huge, each room has a ton of space and things to look at. And almost everything has a text prompt when interacting. The designs of the rooms are extremely similar, all the details look the same. So finding anything important feels a bit like a needle in the haystack. On top of this, my cardinal sin with survival horror game: THERE IS NO MAP. I could already tell this would be a pretty miserable experience, as I am extremely thorough when playing these games. I will look and interact with every single object, scan every room. And I could tell in this game, that would get extremely tedious - not to mention confusing. My advice going forward is to really keep the player experience in mind. Design rooms to be unique, design object interactions to be meaningful, study how the classics of the genre designed their rooms (hint: you can scan the entire room for important items and documents in under a minute or two). And please, for the love of all that is holy. MAKE A MAP.
На один вечер)
Dracula says "Solve my puzzles". Once you figure out how to save the game becomes way easier to manage.
I had a great time playing this, spooky castles and vampires make everything better. The puzzles were fun, and the art is crunchy but looks absolutely great
enjoyed the exploring / picture taking / puzzle solving aspects, Most of the puzzles aren’t overly complicated but they are enough to make you think for a minute or 2. Overall it was a really fun and engaging game
Wanted a survival horror in Dracula's castle for years and now i finally have it. It didn't disappoint. Really enjoyed this game and would love to play a follow up. Especially if you could find a way to include other classic monsters such as werewolves and the Frankenstein monster.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $61.3K | 314 | 85% | $12.99 | |
| $7.5K | 121 | 84% | $2.99 | |
| $2K | 17 | 94% | $4.99 | |
| $373 | 5 | 60% | $3.99 | |
| — | 0 | — | — | |
| $0 | 68 | 97% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4K | 66 | 59% | $1.99 | |
| $2.4K | 81 | 49% | $0.99 | |
| $2.4K | 57 | 88% | $2.99 | |
| $2.4K | 93 | 98% | $0.99 | |
| $2.4K | 124 | 88% | $0.75 | |
| $2.4K | 82 | 45% | $1.39 |