
Double Down is a roguelike FPS for high-octane high rollers. Smash robots and spin slots to win powerful upgrades, and make your way through growing waves of enemies to face The House and take back the casino.
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About
Double Down is a rogue-like FPS for high-octane high rollers. You are The Dealer, one of the card dealers for the Triple 0 Casino. Well… former card dealer. You and your fellow employees have been replaced with an advanced AI called The House. It can supposedly do everything the humans can, but better. No pay required. You only manage to take a few steps out the door before the AI takes over the casino. Now it’s up to you to defeat your enemies, get chips, and tip the odds in your favor as you descend through the Casino to get your job back.
Spin slots, risk it all on roulette, and go all in on ante to power your way through endless waves of enemies.
Mix and match dozens of unique upgrades to tear through the robot horde.
Save up your chips and cash them in to venture deeper into the Triple 0 Casino, and face the AI overlord behind it all.
You aren’t the only one getting upgrades. Look out for elite robots with big buffs and dangerous special abilities.
Bet on the roulette to get special challenges, but don’t slow down, or you might lose it all.
Learn more about The House and the Triple 0 Casino as you make your way through the hand-crafted levels.
Double Down was developed over 1 academic year as a part of Champlain College's Game Studio Capstone program.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very fun concept, I really enjoyed the slot style buff system even if its sometimes hard to tell how many of the small buffs you've gotten through the match. The music for the game is fun and engaging, I like the additional enemy designs that showed up through the levels, even if it felt sorely lacking on the final level. I really enjoyed the game play, I didn't realize an Hour had passed before I finished the game. I love the environment and the the vibes are PEAK. Now here are some things I think could be adjusted or changed to improve this game. [list] [*][h2]Chip Pickup[/h2] - They are slow at picking up, and slows the game down a bit just trying to pick them up. Pretty simple change that would speed up play a lot. [*][h2]Roulette Challenges[/h2] - Lots can be changed here to make things smoother. As one of the major ways to let you heal, its very important to be able to pass and win those challenges. Some bugs persist if you try to get a new challenge before the UI elements are done for giving you the previous reward and will now show the display for the new current challenge. The challenges don't scale to your level however, so they get pretty easy to complete back to back at the higher levels. The Roulette challenges also have the issue that you're able to get the Spin 5 Slot Machines if there are no remaining Slot machines on the map (this also doesn't count the end of wave slot machine) [*][h2]Mouse Sensitivity[/h2] - Please fix this with a proper slider, The sensitivity is way to fast and by lowering it all the way it was still quiet fast for me. Along with this your settings that you change in the game each time you open the game. [*][h2]Shuffling[/h2] - I would like to be able to "shuffle" early. That's all :p [*][h2]FOV Slider[/h2] - The FOV is pretty small for the game by default, and would like to be able to adjust it. [/list]
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a very simple yet fun game, I know i didn't put a lot of time into it however in that time i got the basics of what the game was like. I do have a few small problems with the game tho. First is i wish there was a bit for of a tutorial, I was a bit lost since I went up too one slot machine saw it didn't do anything and just ignored them for awhile. Next the bot AI is very basic, often getting stuck especially on the second level, not following you too high ground instead just piling under you. Lastly there's only 3 levels, which is a bit sad. All that being said, the game is still really fun and a nice relaxing game too chill too. This team did a very good job for being students, and I can't wait too see what they make next.
免費的神作
fun
cute game
maybe the best rougelike this year
Good game, i like
LETS GO GAMBLING!!!!!!!!!!!! Edit:CHK AWW DANG IT
нормальный такой бесплатни рогалик жаль русского языка нет и чуть интерфейс хромае ну и контента нет
Да пойдёт, но только сложно.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.