
With a simple and colorful design, Don't Spill has many levels, where you must take care of the ingredients and potions, so your clients won't miss it. Do you have enough organization and ability to win?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
The game needs a lot of improvemments on the UI and polishing in general, but it's on EA so that's understandable. The game idea it's really nice, a mashup between mages and cooking. Has a lot of potential, so I'm leaving a positive review!
This game is challenging but also has to do with luck. I feel like this game needs a little polish but overall a great game. I think when you are trying create potions half of the time it is luck, because you wont have time to run to get the right potion. Darn those tables in the way lol! You have to work quick on your feet to satisfy the customers or you can lose the game quite quickly. This game is worth a try for the price! Review at: https://www.youtube.com/watch?v=E0z5IdByFQU&t=7s
I liked the idea of the game! I believe that with a better polish the game will be good. It has great potential!
The game idea it's really nice, buy ingredients, prepare potions and sell it. Very nice!
The game is great! I was entertained for a long time, I hope they will soon include more stages.
This is a game that requires skill in the fingers, but with a little attention and persistence it is possible to make the sale!
Very different and the idea is good. It lacks a little bit of polish, but in general it's pretty cool.
Super fun game, with great gameplay. With excellent mechanics.
interesting game, using new ideas, realy good musics, needs some improvemments but nothing that hard, it's a new indie with a great potencial!
A good game slightly based on alchemy, where you have to meet the satisfaction of those who want the portions. It has good potential for being in Early Access. Wait for updates ...
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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