
DON'T MOVE is an immersive VR game where your ability to HOLD YOUR NERVE and stay PERFECTLY STILL, no matter what comes at you - is the key to succeeding.Can you make it through the rigorous (and often ludicrous) testing schedule?
Modeled estimate, not a reported figure. How we estimate →
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About
DON'T MOVE is an immersive VR game where your ability to HOLD YOUR NERVE and stay PERFECTLY STILL, no matter what comes at you is key to succeeding.
Perfect for Friends and Families - Using the 'GALLERY' mode - and unlocked sequences can be replayed at any time.
Challenge each other to 'hold your nerve' for as long as possible.
A statement from the FLINCH-INC Dummy Testing Facility -
Here in the test facility we use every testing apparatus available, no matter how ludicrous. To test the strength and resolve of all our dummies. We pride ourselves on creating dummies with near zero 'flinch' mechanics. As our founder famously stated time and time again. 'You won't find a more willing dummy - than a 'Flinch-Inc' dummy
FEATURES
IMMERSIVE VR EXPERIENCE - Experience the horrors of the test facility as the testing team throws test after horrifying test at you.
BIANURAL AUDIO - A fully Ambisonic/Binaural sound mix puts you right in the middle of this immersive experience.
SEATED or STANDING MODE - Seated mode is recommended but if you want a real challenge - try the experience in standing mode.
PCVR - PCVR compatible for the best most immersive experience.
Future 'Flinch-Pack' expansions planned. Opening up our discord for suggestions on expanding the testing facilities testing schedule.
STORY
Flinch Inc.: The Unshakable Standard in Crash Testing
Founded in 1908 at the dawn of the automobile age, Flinch Inc. took its mission seriously—perhaps too seriously. With Henry Ford’s Model T hitting the streets, the world needed safety measures, and Flinch Inc. proudly stepped up, declaring themselves the sole purveyors of the finest, most unflinching crash test dummies in existence.
From day one, their guiding principle was simple: a dummy that flinches is a dummy that fails.
Flinch Inc. had simply mastered the art of absolute rigidity. Their dummies did not flinch, blink, nor, on one particularly unfortunate occasion, even bend when required. The company briefly pivoted to manufacturing statues before recommitting to crash test excellence.
To this day, Flinch Inc. stands proudly behind its century-long legacy, ensuring that no safety test is compromised by so much as a hint of reflexive fear.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
VirtualDesktop+Quest3でプレイ [h1]あらゆるジャンプスケアの恐怖体験[/h1] とにかく色々な方法で驚かしてくるのをひたすら動かずに耐えるゲームです。 VRの体験としては面白い発想ではあったのですが、ワンパターンになりがちで飽きてしまうのと、全く動かないようにし続けるのが地味に辛いです。 [spoiler]蜘蛛や虫が顔に近づいてくるのは恐怖よりも不快感が強かったです。[/spoiler] [h2]プレイの快適さ[/h2] 本当に動かないだけなのでプレイ環境は選びません。 [h2]ゲーム内容[/h2] 次から次へと驚かしてくるので、動かないようにするだけです。 少しでも動いてしまうとゲームオーバーになります。 物理的/オカルト的/生物的にあらゆるジャンプスケアで驚かしてきます。 [h2]良かった点[/h2] ・手軽に恐怖体験を味わえる [h2]気になった点[/h2] ・パターンが乏しくて予想がつきやすい ・驚かないようにするよりも、動かないようにし続けるのが大変
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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