
Play as a young scavenger and construct your vertical farm one platform at a time under extreme weather. Evolving from a scrap-gathering survivor into an easygoing farming tycoon. Transform the climate, and remake the wasteland into your personal Eden.
Most likely between $1.2M and $3.3M. How we estimate →
Checked against 8 developer-reported gamesmedian error
Cheapest copy: ≈ $8.63 on Steam · China (−46%). Compare 15 prices in 15 markets →
Reviews
Themes across 1442 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
positive critical· bar length = how often the theme comes up
Reviews
Solid new take on the farming genre. With it being a platformer you get to do vertical farming. Love the solar punk look with it's amazing pixel art. The neat thing is each time you improve the environment you'll see slight effects and they'll build up to the point where it barely acid rains. With the farming, you got automation, drones, genetics, etc. Also some of the accessibility is good, you don't have to fight if you want to, just set your drone to autofire and focus on dodging, the fishing game has adjustable options it can get insane with some of the rarer fish. The only thing that I didn't like was the range of storage, it needs to be just a little bit bigger, so you don't have to cram everything together to use the storage.
好玩
面白かった。おすすめです。 2D横スクロール型の牧場ゲーム。 栽培、牧畜、釣り、等々…求められる要素はそろっており、内容も良かった。 ドットで動くキャラクター達も可愛くて良い。 全体的に高水準で素晴らしいゲームだと思った。おすすめです。
好玩,时间粉碎机 剧情的演出部分实在是过于贫穷 程序和美术之间融合的不太行,很多小缺陷 前期太忙了,做完你的做你的做完你的做你的,比较难受的是调整建筑太过麻烦,从上拆到下,调整建筑位置的功能还要后期花两万块钱才能解锁 无人机系统有些难评,一方面确实能减少部分工作量,另一方面整个功能又有很多缺失和欠妥的地方,只能局部使用 一直都不喜欢送礼涨好感度的设计,有些面目丑陋了,猎团任务过于随机,每日对话增加的好感度也有限,npc的好感任务应该换种方式开启,比如偶然遭遇,打听消息,主动倾诉,外出历练,随机事件
It’s good, but not great. For a farming sim, you surprisingly spend very little time actually farming. Most of your playtime goes into gathering resources, walking around, or waiting. Combat is similarly passive—your drone does most of the work while you dodge and wait for it to recharge or reload. There’s a lot of dead air. Every machine and crafting process takes time, just like the crops. In Stardew Valley (the gold standard for this genre) it always feels like there’s something productive to do. Here, once you’ve done the daily tasks, the main loop becomes waiting for resources to respawn and going back to the same spots to gather them again while your crops grow. The beginning is fun and the endgame is visible, but the middle stretch after about 10 hours turns into a pretty boring slog. The townsfolk are passable to well-written, which helps a bit. There just aren’t many big dopamine moments until your farm is fully set up—and by then you’ve basically finished the game. Money sinks feel pointless because everything requires waiting anyway. There’s little incentive to heavily optimize when you can just gather and wait. Fully upgraded, my farm still only used about 30% of its space and I never felt short on money if I used what the game gave me. Building and layout are awkward too. The verticality makes it hard to place structures efficiently while keeping things looking nice—buildings often end up in the way. Lower-tier buildings feel pointless when you can reach the highest tiers relatively early, so why bother with the small shed? I built a couple of greenhouses mostly for fun and to grow out-of-season crops to finish faster; one just became a money maker. Optimizing seeds and layouts is possible, but it feels tedious, ugly, and not very rewarding given all the artificial waiting .All that said, this is a perfect game to play while watching YouTube or listening to music. The low-engagement loops work great as background activity, which is why I still give it a thumbs up. If it demanded full attention, I wouldn’t recommend it. TL;DR: Solid for playing on the side while watching something else, but the pacing and engagement design leave a lot to be desired.
看到部分差評所以來留下評論,因為還沒玩完所以寫個簡評(47小時),後面再來補足. 簡單說,遊戲音樂非常好聽,劇情寫得非常用心,可愛的畫風,背景設定飽滿有料,總體非常能感受到製作組對遊戲的愛和用心,我個人也是很愛這款遊戲,很希望製作組能繼續完善這款遊戲增加更多新內容,即使要出成新DLC我也是很願意花錢購買,本體300塊並不貴,看到一些人說錢很難賺,但說真的這款遊戲真的沒什麼難度吧,戰鬥簡單的見鬼了都,資源收集也是只要花時間就好,背景故事都末世了,遊戲裡賺錢難一點沒很違和吧,感覺是速食吃多了才能這麼急急急
This gets a thumbs up for the pixel art alone. Great one of these!
「農業やれ。お前は農業が好きな主人公だ」って決めつけてくる。すごく農業する気を削いでくる。そういうロール固定っていうか強制は本当にゲームとしてよくない。
개고트
推荐此款游戏,这是一款类似星露谷的2D温馨种田类游戏,每一个角色都具有特别的个性以及独特的事件,建议玩家前期一定要记得及时处理畜牧以及基因,并且不要忘记去档案室上传自己种出来的果实,不然后期你可能会发现植物那边差了一大截,图鉴中许多鱼是需要杂交的,如果玩这一款游戏的话,建议有一块比较充足的完整时间去静下心玩,不要遇到困难就总想着放弃,静下心去处理就好了,最后评价,这是一款优质的2D类休闲类游戏,值得进行一番品鉴。