
Play as a young scavenger and construct your vertical farm one platform at a time under extreme weather. Evolving from a scrap-gathering survivor into an easygoing farming tycoon. Transform the climate, and remake the wasteland into your personal Eden.
Most likely between $1.2M and $3.3M. How we estimate →
Checked against 8 developer-reported gamesmedian error
Cheapest copy: ≈ $8.63 on Steam · China (−46%). Compare 15 prices in 15 markets →
Reviews
Themes across 1442 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Reviews
给到好评绝对没问题的一款末日种地游戏,但是还是和老派的那些种地有一些本质区别。 主角的工具人味道太浓了,赚的钱也都是全部用在了小镇建设上,真是一分钱都舍得花。 人物好感也是可有可无,npc互动不够,纯种地游戏。 但是仍然算是这几年最沉迷的种地游戏了。
very cute, very chill... nice game... very cozy...
This has been one of my best finds all year. For anyone looking for a farming sim that feels fresh, looks fresh and has an increadibly good roster of npcs and a funny main character - This is your game! I know I'ma put a lot more hours into this game but I'm doing the review already so you can be convinced to enjoy this peak.
The game offers wide variety of gameplay and very fun. It have component of casual farming sim, village life sim, fishing, resource gathering/mining and combats. The farming gameplay is pretty casual, you just need to be mindful around harsh weathers. But if you progressed through some tech tree points, it becomes trivial. The fishing is very fun, especially when you start breeding and crossbreeding the fishes. The village event is plentiful but not too long (to my taste), the story is surprisingly pretty mature judging by the art style/cheery vibe, well it is post-apocalypse game after all. Mining for trash/resources is fun, some mine veins need some days to regenerate enough new veins to worth the trip to mine them. Although I don't think it will be worth it that much (aside from trading it) after you reach the End City area. The combat is simple and pretty casual, until you reach End City. Don't go there if you still have basic drones and weapons (speaking from experience). And one of the biggest selling feature of this game (at least to me), is moddability. This game can be MODDED! There is lots of cute hats and clothes for your protagonist. Overall, I am liking this game. You should buy it if you like lighter farm sim with cooking, crafting, side-scrolling adventure and combat ~
Stardew Valley meets terraria and have a child
推荐只是因为没有中评,价格还行可以入手。 对我来说是及格之上未到优秀的种田游戏,所以不给差评。像素风格固定主角以及无恋爱元素横版之类的倒不影响游戏体验,但是前期非常无聊各种小问题太多了,可以说是游戏内过一两天我就乏了直接关掉游戏歇一阵子再打开玩一两天所以时长才4小时,主线推到两个电池修机器。 (0)前中期完全是背包危机,哪怕后期我估计身上也是几个纸板箱不离身,搞不懂格子弄这么少干嘛,你光一个无人机怪或者垃圾堆掉落的素材就有多少个,你这么设计这么少的背包格子真的合理吗,扩10格你觉得够用吗? (1)由于是横版种地游戏,类似泰拉瑞亚所以建造空间被大幅压缩,一块地方要堆满一堆东西,前期集装箱、升级背包、扩建农场需要非常多的钱,时长主要花在想办法赚钱上。而钓鱼是没有类似星露谷那样时停的能力(虽然后面星露谷好像去掉了这个设定),不过钓鱼小游戏期间时停我觉得还是挺重要的。 (2)材料稀缺,橡胶需要大量的树液,但是初期农场缺空间且木头也很缺需要大量砍伐,放了牧场种大概24个作物差不多空间就规划完了剩下全是给基础设施的,树就没多少空间种,前期树液采集量就低了,每天挖矿、砍树、采纤维准备解锁种子,就一直在重复这些操作,探索的地方其实就那么点大。 (3)跑图累,说是说前期探索地方就那么点,但路很绕,前期又没公交车每天三分之一时间花在跑图上,剩下全是收集材料,而且跑图时候遇到的战斗是负面事件,采矿还要防着被打完全没有探索的乐趣。顺带一提,你烧制矿物还需要走游戏时长,所以最少两个熔炉打底。 (4)酸雨周期太短(我觉得一个月一次差不多得了),不买集装箱光铺塑料膜的话种地太痛苦了,而且做种植盆要土块问题是你地面上不就是土么,哪怕被酸雨渗透你初期的两种种子直接种地上我寻思也没什么问题啊(而且塑料膜防两天的酸雨怎么可能做得到,游戏内阳光暴晒的情况下塑料膜很容易老化破损,且对于密封要求非常高还要确保酸液不渗入土壤)。 (5)然后就要吐槽这个建筑规划问题了,你横版我没意见,但那么多设施都搞这么大的占用空间,稿子可以打掉但要消耗体力,木框架怎么拆呢?斧头和稿子都拆不了只能看着干瞪眼吗?而且后面肯定要花时间重新规划,东西到时候全得拆,这体力消耗不纯纯浪费。且你的一些设施不提供摆放的参考教程吗,你怕教玩家玩游戏玩家会反感,那你可以放在esc界面的帮助书里,比如初期怎么规划设施空间,洒水器+水桶+地怎么摆放是收益最大化,避雷针怎么摆放最合理、树场怎么规划等让玩家知道你设计设施和空间的思路。
HIGHLY ADDICTING GAME BEWARE !!!! This Game is incredible, I typically dont like farming sims as many are quite bland. But this is much more than a typical farming sim, there is tons of stuff to do, it is so well made. You always have so much to do, so many activities to get done in a day, so much planning. Your mind can run on and on and on. Its also very relaxing too, did I mention the pixel art and lighting is beautiful as well. I could go on and on about this game but i'll keep it short and not detail the systems within it, just buy and play it, simple. But beware as its like crack...
建议加两个功能 显示/隐藏建筑名称。我刚开始玩,感觉造完就忘了这个建筑是干啥的,尤其是一些造完没法立刻用上的建筑 在制造页面显示该建筑已经造了多少个。某些建筑材料不够/造完了没地方放,容易忘了这个东西还没放,也可能重复建造。
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有像素、農場、工業要素就給讚,不過遊戲內容深度還是不太夠