
Play as a young scavenger and construct your vertical farm one platform at a time under extreme weather. Evolving from a scrap-gathering survivor into an easygoing farming tycoon. Transform the climate, and remake the wasteland into your personal Eden.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Doloc Town is a side-scrolling pixel-art farming sim set in a post-apocalyptic world. Play as a plucky young scavenger struggling to survive among the wastelands. While fleeing from enemies, you stumble upon a small settlement known as Doloc Town - and begin building the farm of your dreams from scratch!
Acid rain erodes your crops. Scorching heat bakes the earth. Thunderstorms roll in one after another. But even the harshest weather can be turned to your advantage: harness lightning to power your farm, and let torrential rain irrigate your fields. Restore the environment piece by piece, drive back the extreme weather, and watch the wasteland bloom once more.
Doloc Town offers 30 plus hours of core gameplay, bringing together gathering, farming, building, fishing, and ranching, along with over 100 hours of additional content. Befriend the townsfolk, celebrate seasonal festivals, fight alongside your drone, modify crop genes, automate production, and decorate a home of your own. Work your way up from a hardworking scavenger to a laid-back farming tycoon who can sit back and let the drones handle the harvest!

Gathering: Discover more than 40 kinds of minerals, plants, scraps, and other resources shaped by the apocalypse. Out here, even junk has a purpose.
Farming: Self-sufficiency forms the foundation of any wasteland farm. Craft planters, sow seeds, water your crops and reap your harvest—all while shielding your fields from extreme weather. This is just another ordinary day at the end of the world.
Building: Stack platforms freely across your farm and build your home upwards, level by level. Climb and jump as you craft extra space for farming, survival and creativity alike.
Fishing: Fishing opens up another means of survival. Different ponds, fishing rods and weather conditions could yield different catches. In the apocalypse, working as a full-time angler may not be such a bad prospect.
Ranching: Construct barns and fences, then tend to your animals - feed them, clean their enclosures, and collect their goods. Every task brings little surprises and heartwarming moments. Fresh milk and wholesome eggs become invaluable provisions amid the wastes.
Gene System: Reclaim technologies erased by the apocalypse and alter the genetics of upwards of 30 different crops. You can cultivate sturdier, more resilient strains, or gift them curious, wondrous new attributes.
Farming Automation: Harness solar and wind power to generate clean energy, build farming drone stations, and unlock end-to-end automated systems for seeding, nurturing plants and gathering yields. The dream of effortless farming is now within reach.

Exploration lies at the heart of Doloc Town. Venture across the sprawling outskirts, overgrown River Valley, treacherous Wetlands, mysterious caves and the desolate Old City Ruins. Each region boasts unique resources, foes and tales. As your adventure unfolds, you will journey deeper into uncharted territories and uncover more secrets of this forgotten world.
Mark your path back home, or you could end up stranded in the wilderness once night falls. Stay alert for vicious creatures and hostile enemies lurking within abandoned ruins. Upgrade your drone and fit it with weapon and lighting modules to overcome threats and return safely from every expedition.
The wilderness is not the only place hiding secrets. Doloc Town itself brims with mysteries waiting to be uncovered.
Why does the river valley stay lush and thriving amid this ruined world? What became of the town’s fabled leader, who vanished without a trace? And for what reason do so many remnants of pre-apocalypse tech carry the mark of “Eden”?
Seek answers alongside the townsfolk, and unravel the secrets concealed beneath their lighthearted daily lives.

Visit each resident in town, nurture connections, and forge lasting bonds. Discover their personal storyline, earn their trust, and learn the stories hidden behind each familiar face.
This tiny post-apocalyptic sanctuary still observes festivals passed down from the Old World. Once celebrations begin, decorations brighten up the whole town.
Participate in unique seasonal events, craft special goods and strengthen hard-won friendships. Even amid the unforgiving wasteland, warmth, comfort and happiness persist.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1412 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我去,我喜欢种田 [h2] 一、类似创造模式的生存体验[/h2] 游戏的精力、血量、背包格子、任务引导、建筑空间、战斗系统、跑图探索的设计...几乎所有的内容都设计得相当宽松。1、只要你种一片自动化咖啡农田(两电力浇水、一加速发光板竖直摆放,一片自动化农田灌木植物是16盆)就能做上百杯咖啡,然后你几乎可以直接干一整年都不用回家睡觉了,精力条直接变成无限的了有感觉吗!2、一碗美味蘑菇汤几乎可以直接把血回满了,而你只需要一到两天就能收获一次蘑菇,种一个雨季过去,这辈子是想死都难;3、背包的容量大得难以想象,纸箱塑料箱只要不手动拿出拿入,就不会消耗耐久,甚至放架子上拿出拿入也不消耗耐久,捡到资源又会自动放入箱中,所以你几乎可以把全世界的资源都放背包里,而且永远也不需要去修复耐久... [b] 总而言之,这个游戏很少会为难你,只要愿意花时间去收集材料,就能获得如同破解版般的生存体验。 [/b] [h2] 二、不像末日的治愈剧情与美丽世界 [/h2] [b] 卡莎简直是天使!但没有说其他人就不是的意思。 [/b] 我是说,假设抛开破旧的废墟、恶劣的天气与只存在于剧情中的残酷战争,有时我还以为自己身处天堂而非末日呢。这个末日的设定存在于每个野路子科技、剧情对话与地图的环境设计中,但却没有经典俄罗斯文学那种“角色很痛苦、作者很痛苦、读者也很痛苦”的黑深残剧情,有的是“你很爱我,我很爱你,他不仅很爱我们还很爱地球”的科幻情节。虽然也算不得多惊艳,当看到开头时就大概能猜到后续的开展,但至少从头到尾的流程是顺畅连贯的,逻辑是合理自洽的,在这个喜欢谜语人,碎片化展开剧情的时代,难得有一个不用记笔记、做解谜再加两个半小时头脑风暴就能看懂剧情的游戏能够放松大脑,在种田的闲暇之余能让人露出会心一笑,还有什么可不满的呢。 [h2] 三、并不是无限的世界,但在抵达终点之前已足够令人满意 [/h2] [b] 多洛可小镇的可探索内容其实并不少,作为一款58元的2GB小游戏,却可以支撑至少100小时的探索研究体验,体量其实相当扎实,都足够评个无瑕之作了。 [/b]所以这段话可以当做我在吹毛求疵,奢求他是个无尽的世界,可以让我在里面待得更久一点。我在100小时以后才通关了全部的主线剧情,在这之前的游戏体验相当充实。如果不看攻略的话,在100小时这个时间点,普通玩家肯定还有大部分鱼图鉴未解锁,种子基因研究还远远没达到完美,至于自动化系统,需要查漏补缺的地方应该也不少... 通关主线剧情绝非游戏的终结,基地的优化建造、种子基因研究与自动化系统至少还能再支撑上百小时的游戏体验,但游戏最终还是会不可避免的在200个小时左右走向终结。1、游戏内没有大规模生产资源的办法,即使在游戏后期,玩家还是得手动去采集许多基础资源,这就导致在没有了新的探索内容之后重复性的工作就会开始显得十分无聊烦人,而且没有任何办法可以避免,游戏体验比起之前会大打折扣。2、自动化系统不够智能,无人机无法识别种子基因,那么种子基因的复制合成工作就只能手动完成,导致如果想要所有作物都达到完美的三个基因需要耗费大量的时间,同样是毫无乐趣可言的重复性工作。3、建造的空间是有限的,如果只是为了通关游戏,实际上游戏给玩家提供的空间大得出奇,但是再大的空间也是有极限的,无论建筑党想要给自己的基地建得多么豪华庞大,最终都会碰到极限。依据我的农场建设进度,大概150小时就能把全部基地建满。如果还要对农场进行装饰并完成自动化系统的建设的话,大概需要花费200个小时左右的时间,在此之后就再也没有任何事可做了,剩下的只有无尽的重复性工作。 坦白说我不喜欢一款游戏有必定会抵达的终点,特别是作为沙盒游戏(其实我不确定他是不是沙盒游戏,但意思是一样的)。我知道所有游戏的新内容都是有限的,我当然不会指望一款游戏有无限的新内容等待我去探索,但是玩家的创造欲是无限的,而通过游戏设计的某些元素的排列组合,也很容易让游戏的极限时长指数级上升,达到成百上千小时,甚至几乎无限的时间。多洛可小镇作为一款有建造、种子基因、自动化系统元素的游戏,却在两百小时左右就已经逼近了终点,确实让我有些失落。但是考虑到大多数人应该也从来没在哪个游戏中真的抵达过终点,而我也已经不打算在一百多小时后再更进一步去做那些重复性的工作了,因此在彻底完结之前,这段旅程已经足够令人满意。
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 9.83/day in the week to Aug 6 → 64.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Japanese, Korean, Portuguese - Brazil, Russian
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
十分优秀的种田类游戏 无论是画风动态音乐风景剧情还是角色互动都相当治愈,玩一会感觉人被净化了 玩的时候可以慢一点,主线并不是这个游戏唯一的目标和意义 音乐真的特别棒,一定要开音乐
Страдивали 2.0 в постапок ворлд.
玩完主线觉得好感动!好喜欢卡莎、霍特、飞廉!!
好肝
1、种田类难得佳作,无论环境塑造,音乐,人设等都实现了统一,没有明显割裂感;这点感觉很难,很多制作方都喜欢往作品添加更多的东西,最后反而失去了核心。 2、玩法有新意,不完全被传统农场式玩法束缚,在游戏本身设定的时代背景和场景下尽可能挖掘出了好玩的内容。 3、可以慢慢玩,下雨天啥也不干,光钓鱼也挺舒服~ 4、期待更多内容。
全成就破台,每天不知道在忙什麼,就很忙很充實
不得不说这个游戏真的很好玩啊,画风非常对我的胃口。可玩度非常高,各种设施是一环扣一环的,任务也非常充实。特别是基因赋予、提取、合成和克隆真的太有趣了。
角色畫風風格很可愛,背景音樂好聽。如果一些地方能優化的話會更好 1,把大部分家具變成能左右翻轉、自由調整朝向的方向 目前版本中只有少部分家具能自由地左右翻轉、調整朝向的方向。這導致部分家具能放置的位置有限制。譬如說,島嶼電視不能放在建築物內部的最右邊。通常電視機朝向的前面會擺放椅子裝飾。把島嶼電視放在建築物內部最右邊的話電視機朝向的方向是右邊。在這情況下朝向的前面是建築物內部的邊界,沒有空間能放椅子裝飾。也就是說,實際上能放但因為各種違反常理的情況出現所以無法放。 期待未來大部分家具都能自由左右翻轉、調整朝向的方向。 2,更新能夠種植花朵的種子 主線完成之後能看到小鎮附近會出現不同的花。然後,在卡莎的好感劇情裡也有關於種花的。花朵在這個遊戲裡是有特殊意義的。然後,玩家想紀念這些並在農場上種花的時候才發現無法種植。真的是很可惜。 目前版本之中好像只能透過打mod來實現種花。期待未來在遊戲裡能直接種花並在農場裡裝飾
재밌습니다 한국어 번역이 아직은 완성은안된거같아요 존댓말이랑 반말이 아직 구분이 안되는경우가 꽤보이네요 개선이 잘됬으면좋겠습니다.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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