No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Winner of Apple Design Awards 2015! A strategic driving game from the award-winning maker’s of Smash Hit. Does not Commute is a temporal paradox in which you have no one to blame but yourself. What starts out as a relaxing commute in a small town of the 1970's quickly devolves into traffic chaos with hot dog trucks, sports cars, school buses and dozens of other vehicles. You drive them all. Plan ahead. Don't be late. In this small town, discover the characters and their secrets – what world-changing experiment is inventive dentist Dr Charles Schneider hiding? Will Mr Baker quit his job in advertising? What is that strange mask on Mrs Griffin's face? Will Mr Mayfield’s peculiar obsession with Yorkshire Terriers take over his life? Does Not Commute is playable at no cost and free from ads. An optional premium upgrade is available through a one-time in-app purchase that will enable the ability to continue from checkpoints.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1 | 100% | Free | |
| — | 11 | 91% | Free | |
| — | 0 | 0% | Free | |
| — | 1 | 20% | Free | |
| — | 1.3K | 90% | Free | |
| — | 6 | 100% | Free |