
A unique blend of City Building, Social Management, Exploration and Adventure gameplay, Distant Kingdoms brings a rich fantasy world to life. Help the Humans, Dwarves, Elves and Orcs of Talam, begin anew in the fabled land of Ineron.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A cautionary tale on the perils of buying Early Access games....Not all of them survive.
Game has been abandoned. It's been nearly a year since there's been any update on the game. That's always a very bad sign for early access games. Save your money, this isn't the town builder you are looking for.
A promising game that was abandoned due to a dispute between the dev and original publisher. Really hope they'll sell the rights to this to someone who wants to finish it.
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Modeled estimate over time.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Do not buy. This game has been abandoned.
The game is just not functional at this point in my mind. Either that or the curve to be successful is way higher than what I would like. I found myself looking for an easy mode. It seems to currently get to a point where to expand you need people for jobs and taxes, but they require more resources to be happy than you can get workers that you can keep happy. So you get stuck in this loop where the happiness bounces between 40 and 60 as your money goes in and out of negative. Then people move and then it spirals. Maybe in a few more months it will be more together.
Took my money and ran.
As of now this game is abandoned, which is sad because the idea was really interesting. The publisher said that they are looking for a replacement team but I highly doubt that it will ever happen...
appears easy to understand as compared to other builder games, At 75 yrs I feel that I am playing against sadistic game programmers, where as Distant Kingdoms seems to follow a logic path not involving sudden death of your populations. Very refreshing indeed.
1.Would be better if the demolition available for larger area so it wouldn't be such a nuisance to delete 1 grid by 1 grid 2. The idea of exploring has a lot of potential, should add more quest and level up choices to make it more exciting, adventurers can get weapons, armors, accessories, etc 3. And would appreciate it so much if there's a tool to remove trees. 4. Maybe a "moving object" tool? This game has a lot of potential, to make it even more fun, now it's just meh, probably will get bored in a few days playing it Is it worth the money? = No, at least not yet, hoping they make some changes soon
DEVS ABANDONED THE GAME
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.